Normally, when I write a review I try to divorce it from too many self-referential internal affairs — largely because I’ve learned the hard way that such references age poorly and make little sense a year, two years, or whatever down the road. On occasion however, it’s probably worth exercising my right to be inconsistent, and this seems like one of those times when it might be somewhat appropriate to pad this thing out with a preamble, as this is the fist time Teleport City has published a video game review. It’s not because we had any particular aversion to such forms of entertainment — I just didn’t really play them, and no one had ever offered to write about one for us. I was never particularly good at video games, and it turns out I’m still not very good at them. When I was a kid, I’d waste some time on the Atari and later the Nintendo Entertainment System, but that never lasted terribly long. I was bad at most of the games, and anyway it was sunny outside. While I’m not one of those condescending “you should get out more often and stop playing video games in your mom’s basement” assholes, the fact remains that I had more fun stomping around in the woods, falling out of trees, and getting chased by wild dogs — possibly because I was more adept at each of those things than I ever was at Missile Command.
The pain and glory of watching a Thomas Tang movie is that you never know what you are going to get, but it will almost always be stunningly terrible. Tang, for those fortunate enough to require an introduction, is part of the unholy trinity that also includes director Godfrey Ho and producer Joseph Lai, film makers in only the broadest and most liberal definition of the term. Their specialty, often working in concert, was to take part of one cheap-ass Hong Kong movie, splice it together with parts of a second cheap-ass Hong Kong movie, pepper in some original footage — usually of ninjas, hopping vampires, or white dudes (and by “white dudes” I mostly mean “Richard Harrison”) — then dub the entire thing into English in a lackadaisical attempt to make some sort of halfway coherent plot out of the mess. Using this formula, a guy like Thomas Tang could make ten or twelve movies out of just a couple movies, with very little production cost. By the time people paid to see whatever Frankenstein monster resulted from the process, it was too late for them to be pissed off. Thomas Tang — or Godfrey Ho, as the case may be — already had your money.
Look, I never said I was proud of the things I liked when I was kid, alright? And I’m even less proud of some of the things I watched now, some twenty years later, all excited about realizing how stupid they are only to realize that while, yes, they are pretty stupid, I still don’t dislike them nearly as much as I probably should. The fact of the matter is that those movies I saw as a wee sprout camped out on the floor of my friend’s house soaking in the warm glow of satellite television absolutely will not budge from their lofty spot of “fun” no matter how much rational thought and taste I apply in my vain attempt to dislodge them, and you all know that I am, if nothing else, a man of impeccable taste.
The fact that this movie is set in eternally balmy Texas and is about Dolph Lundgren trying to kill a hulking Edgar Winter from outer space who shoots razor-sharp CDs at people should in no way distract you from the fact that in at least one scene we see a Christmas tree and some garland, and I think someone mentions Christmas at some point. In my book, that qualifies I Come In Peace as a holiday movie, to be cherished during Christmas time alongside other heart-warming, Teleport City approved Christmas movies, like Gremlins, Die Hard, and at least some of the Silent Night, Deadly Night movies. Although little regarded upon its initial release, back when we were making such films, I Come In Peace has enjoyed a steady growth in its reputation, so much so that if it isn’t a much beloved classic for all time, it’s at least attained the status of appreciated cult gem.
There are three Roger Cormans. The first Corman is the director Corman. Working primarily at American International Pictures, young Corman was famous for being able to crank out competent, successful films on time and under budget with a surprising consistency. Although Corman’s name is often associated with drive-in schlock, in my opinion most of what he made was, at the worst, adequate for the intended purpose of entertaining the teenagers. And on occasion, Corman directed some genuine classics of genre cinema. His Poe films with Vincent Price, for example, are some of the best Gothic horror films you’ll find.
Many hours into playing Fallout 3, with my character standing on a bluff watching the sun set behind the ruins of Washington DC while Inon Zur’s haunting score played in the background, I started contemplating the very nature of video games and when a video game becomes something more than what “video game” often connotes. I played Fallout 3 obsessively for hours on end, often without any direction — sometimes going for days with no interest at all in advancing the actual plot of the game, content to simply wander the post-apocalyptic wasteland listening to Bing Crosby and Gerharde Trede, exploring every point on the game’s expansive map, and occasionally gunning down cannibalistic punks and super mutants. I began to wonder if this video game wouldn’t be better classified as something other than a video game, or if the term “video game” needs to be radically redefined. Does something as complex and sprawling and open-ended as Fallout 3 deserve to be filed under the same monicker as, say, Space Invaders or Angry Birds or Street Fighter? Or even as more sophisticated but less complex modern games like the Halo series.
In 2002, I had the possibly once in a lifetime chance to spend an entire summer driving across the United States. My traveling partner and I were able to indulge every whim, sometimes diverting wildly from our vaguely set course in order to visit some out of the way attraction or satisfy some curiosity or whim. Among the many things we both enjoyed was visiting air and space museums. Some we had targeted ahead of time. Others we learned about along the way. Some we stumbled upon entirely by chance out in the relative middle of nowhere. We were, at one point, making our way across Kansas after having already stumbled upon the Mid-America Air Museum in Liberal. We hit a town called Hutchinson, and as we made our way through caught a glimpse in the distance of a couple rockets. Obviously further investigation was warranted, and that in turn led us to The Cosmosphere. By this point in our travels, we’d hit more air and space museums than I can remember off the top of my head, and though I was not tiring of them (who can get enough Ham the space chimp? No one I’d want to know, that’s who), what made Cosmosphere one of the best was that a substantial portion of the museum was dedicated to the Soviet space program.
I’ve got a weird fascination with superhero movies from places other than the USA. Since X-Men (2000) and particularly Spider-Man (2002) demonstrated the possibilities of adapting comic books with a previously unthinkable level of faithfulness to the source material, superheroes have become a staple of Hollywood’s output. And with cash tills ringing in spades for all manner of four-colour-inspired heroics (as I write, The Avengers is already the third-highest grossing film of all time and still in theatres), it’s no surprise that overseas producers began to wonder at the possibilities. Some looked to their local comic properties for inspiration, such as with Hong Kong’s ‘a bit like Batman but played by Michelle Yeoh’ effort Silver Hawk. Elsewhere, filmmakers just borrowed wholesale from American films, as with Russia’s ‘Spider-Man with a flying car’ Black Lightning, or Thailand’s ‘Spider-Man… actually just Spider-Man’ cash-in Mercury Man. And of course Bollywood, boasting the biggest film industry in the world, was hardly going to miss out.
Silver Hawk (originally titled Masked Crusader) is loosely based on a series of popular pulp tales by Xiao Ping, published in Shanghai during the 40s and 50s. These told of the adventures of a masked heroine, Wong Ngang, sort of a female Chinese Robin Hood in superhero garb. The stories were previously adapted into Hong Kong movies and TV shows in the 60s and 70s, with the heroine portrayed by big stars of the time including Connie Chan, Angie Chiu and Petrina Fung Bo Bo. This movie’s genesis was rather more down to Earth: producer Thomas Chung was in China doing promotion on The Touch and noticed that Spider-Man was doing bravura business, and decided a superhero movie could make some serious money.
I was uhm-ing and ahh-ing about reviewing this one given it’s a film with a rather high level of tween-girl appeal, and I didn’t want to tarnish my stout-yet-manly Franco Nero-in-Enter the Ninja image. But then Keith admitted to watching Red Riding Hood and I figured why not? Teleport City is after all built on inclusivity, which is the next best thing to build something on after rock and roll. So for the site’s no doubt large but silent tween girl fanbase, and anyone else who was just browsing and saw the picture of a cute girl walking away from an explosion, here it is; I Am Number Four.