Sandwiched in between the final episode of Star Trek and the 1977 release of Star Wars, Space: 1999 occupies an odd bit of historical real estate and has an even odder tone of voice, though it’s easier to make sense of if you understand where science fiction was when Space: 1999 debuted. It might help explain why a group of rambunctious young sprouts, such as my friends and I were at the time, were so tolerant of what was a rather morose, talky, slow-moving show. But that’s how science fiction was at the time. The original Trek was colorful and had it’s fair share of action, but much like football, if you timed the actual action against the scenes of people sitting around saying stuff, there was far less jumping around and exploding than people recall. And post 2001: A Space Odyssey, science fiction really shed its pulp trappings and entered a period of pretty trippy, contemplative mood. This was science fiction as I knew it: sort of melancholy, a lot to do with environmental catastrophe, and not really centered on “action.” It’s why we could watch Silent Running at a birthday party and love it. and It’s why we could become obsessed with a show that seemed to feature a lot of Martin Landau frowning and speaking in a hushed monotone.
When British television production company ITC commissioned then changed their mind about a second season of producer Gerry Anderson’s science fiction adventure series UFO, Anderson wasn’t one to let all the hard work that went into pre-production design go to waste. He tweaked the scenario a little and gave the proposed series a new name: Menace in Space. This new take on the concept would feature the inhabitants of a moon base being hurtled out into space after a cataclysmic accident on Earth blows the moon out of orbit. Unfortunately, Anderson’s sleight of hand with his idea for UFO 2 didn’t fool ITC president Lew Grade, who remained unconvinced after the mediocre performance of UFO that a new Anderson science fiction series would be any more successful.
As a kid in the 1970s, I watched Space: 1999 fairly religiously. And perhaps not entirely unpredictably, I didn’t remember a thing about it other than the uniforms and the Eagle spaceships, the giant toy of which a friend owned and would pit in battle against my Micronauts Hornetroid. As to the actual content of any one episode, however, I drew a persistent blank despite the hours I’d logged watching it during one of its many syndicated Saturday afternoon broadcasts. I had a vague sense of it being sort of heavy, and maybe a little profound, or what passed for profound before the eyes of an eight year old. Despite being a member of the so-branded Star Wars generation, I had as a child and still have as a grown man a deep appreciation for science fiction at its most ponderous, heavy-handed, self-important, earnest, and weird. So when I had a chance, through the magic of an affordable DVD release of the series, to go back and revisit the series — or more accurately, visit it again for the first time, such as the case may be — I was quite excited.
My latest article for The Cultural Gutter is now up. In keeping with the season, it’s science fiction with the heart of a horror film. Gothic Galactic takes a look at Mario Bava’s brief forays into the cosmos, specifically the influential Planet of the Vampires, with special guest appearances by Caltiki and Hercules int he Haunted World.
Referring to anything that happens in a Lupin III cartoon as “realistic” is folly, but the teleivsion special Lupin III: Elusiveness of the Fog pushes the boundaries even for the Lupin universe, where purple midgets in leisure suits threaten the world and Fiats somehow can drive up castle walls. I’ve always preferred Lupin’s slightly more grounded in reality exploits. Granted, we’re talking relative frames of reference here, but at the core of things, I like Lupin and his crew matching wits against their foes and pulling heists in a world that seems at least vaguely familiar. Elusiveness of the Fog, however, puts an entirely scifi/fantasy twist on the Lupin formula and gives us a goofy, breezy time travel adventure that manages to be disposably entertaining without being all that good.
Here’s a good example of why you need to take care in how you make snap judgments about things (as in, judgments made quickly and potentially without all the facts, not judgments where it’s judged to be appropriate to wag your head and yell, “Oh snap”). Before sitting down to watch it for this review, I’d never seen Crusher Joe. Not only had I never seen it, it never even occurred to me that I might want to see it. I’d heard of it, seen it around, but I never bothered with it. And I handled it in this matter for one reason and one reason only: the title sounded kind of lame. I mean, Crusher Joe? Wasn’t he in Mike Tyson’s Punch Out? Wasn’t he one of the ham ‘n’ eggers the old WWF would trot out for their Saturday Night Main Event when they wanted someone for a superstar to beat? I think Crusher Joe used to tag team with Leapin’ Lanny Poffo.
Let me start off by saying that I love Odin. Absolutely love it. All those people in the world who call it one of the worst animated films of all time? Liars. Every one of them. Dirty, rotten, filthy liars. Let me further preface that admission by freely admitting that I have no illusions as to the quality of Odin. It’s awful. It’s a shining example of everything that can go wrong with anime feature filmmaking. It’s bloated, needlessly long, often tedious, thinly characterized, nigh incomprehensible, and since the creators dreamed that it would be a Yamato-style series, it doesn’t even have an ending. Even if, like me, you are a fan of so-called “old anime,” there’s a 99% chance that if you rent Odin, you will never make it to the end (much like the filmmakers themselves). And there’s a pretty high probability that it will make you angry at me, and possibly mildly violent over the fact that I somehow swayed you into thinking it might be a good thing to add to your queue. So let me get this out of the way right now: Odin is a completely pointless 140-minute disaster that you should avoid at all costs.
Unless, that is, you happen to think like me.
Created by Japanese artist Monkey Punch (surprisingly, not his real name) in the 1960s, Lupin the Third was a mixture of James Bond, Matt Helm, Cary Grant from To Catch a Thief, and whatever guy you can think of who grabs boobs a lot. Bill Clinton, I guess. Lupin the Third was meant to be the jet-setting super-thief great grandson of Arsene Lupin, a beloved French pulp character who was very much the “gentleman thief.” Lupin the Third jettisons the gentleman part most of the time but excels in the thievery department. Quite in contrast to his famous relative, Lupin the Third is a crass, horny, occasionally sleazy, always smart-alec guy with a weakness for beautiful girls. Together with his parters in crime Jigen (a former yakuza hitman and reportedly the greatest crack shot in the world) and Goemon (a guy who identifies a little too heavily with the romantic ideal of the mysterious, wandering samurai), Lupin trots the globe in search of treasure to be found, banks to be robbed, chicks to be nailed, and smug rich guys to be kicked in the jaw. Complicating Lupin’s life are two more characters: dogged Interpol inspector Zenigata, whose entire life revolves around finally arresting the wily Lupin; and Fujiko (whose name means “peaks”), a big-breasted flirt who is sometimes Lupin’s partner, sometimes his rival, and usually both.
When the only country in the world that has had atomic bombs dropped on it puts a mushroom cloud in one of its movies, it tends to have more resonance than when, say, the Italians do it. When the Italians set off an atomic bomb, it almost always heralds the arrival of post-apocalyptic, dune buggy-driving leather-and-shoulderpad aficionados. When Japan does it, however, it is something altogether heavier. It can also usher in not the solemn thoughtfulness one might expect, but at least in the movies I watch, instead signifies something supremely weird is about to happen, as if the sheer destructive capability is so difficult to wrap one’s head around — even when it’s been used on you — that there is no way to deal with it other than through the application of sheer strangeness.
A bit of a unique Frolic Afield this round, as I post an update about something I wrote for a different site and mention that I will now also be writing regularly for that same site. Many of you already know The Cultural Gutter (if you don’t, you should). I have written for them as a guest once before, and Gutter editor Carol is also a contributor to Teleport City. I am humbled and overjoyed (and nervous) that I have become their new Science Fiction editor. I am taking up the mantle in the wake of the departure of the last Sci-fi editor, James Schellenberg, and he has set a mighty high bar in terms of thoughtfulness, quality, and a diversity of topics. I intend to turn my corner into a freaky space cocktail lounge.
My first official article is up now: At Play On the Planet of Men, about science fiction author Lois McMaster Bujold, her novel Ethan of Athos, and the way science fiction deals (poorly, often) with female, LGBT, and minority characters, creators, and fans. Give it a read, and I’ll see you over at the Gutter.