I was strolling across Prague’s Karluv Most, as is the way of a jetsetting international gentleman such as myself, admiring the irreverent and disrespectful birds who insist on perching atop the heads of historical and religious figures of considerable import, when out of the corner of my eye I spied something somewhat more appealing to my temperaments than a procession of earnest and tortured looking popes, saints, and saviors. Nestled into a cozy looking cobblestone cul de sac at the western end of the bridge was a wooly mammoth. “My word!” I exclaimed at this unexpected but not unwelcome sight, “this looks just the sort of thing in needs of a more detailed degree of exploration.” On a stone arch above the gate that opened into the mammoth’s courtyard was a sign: Film Special Effects Museum. And below it the sub-head: Muzeum Karla Zemana.
Time to Frolic Afield once again for my monthly article on The Cultural Gutter! As a fan of cyberpunk from the 1980s, I often wonder if there’s any decent example of the genre that makes sense in what is basically our post-cyberpunk reality. Cyberpunk for a Cyberpunk World looks at why cyberpunk didn’t survive, why it should have, and how David Louis Edelman’s Jump 225 trilogy is the best example of post-millennial cyberpunk literature
To the very limited extent that the German science fiction series Raumpatrouille Orion (full English title: Space Patrol – The Fantastic Adventures of the Starship Orion) is known in my own United States, it tends to be the victim of a certain unfair association. On those pitifully rare occasions when it’s mentioned, it’s seldom without being compared unfavorably to Star Trek – and sometimes even referred to as “The German Star Trek“, usually in the dismissive tone reserved for inferior foreign copies of iconic American brands. That Raumpatrouille is an imitation of Star Trek is unlikely, given that the series made its debut on German television within just two weeks of Trek’s initial bow in America (and quite a few years before Captain Kirk and company would make it to the German airwaves). And while the series does share some striking similarities with Trek, those ultimately just serve to highlight some even more striking differences.
As is my way, I have returned to The Cultural Gutter for my monthly Frolic Afield science fiction article. In honor of the 50th anniversary of Doctor Who, The Dandy Doctor celebrates the sartorial choices of the Doctor’s many incarnations, concentrating on the dandiest and coincidentally my favorite version: Jon Pertwee’s Third Doctor. Fluff your ruffled shirt, don your velvet smoking jacket, and join me in the TARDIS’ walk-in closet.
Sandwiched in between the final episode of Star Trek and the 1977 release of Star Wars, Space: 1999 occupies an odd bit of historical real estate and has an even odder tone of voice, though it’s easier to make sense of if you understand where science fiction was when Space: 1999 debuted. It might help explain why a group of rambunctious young sprouts, such as my friends and I were at the time, were so tolerant of what was a rather morose, talky, slow-moving show. But that’s how science fiction was at the time. The original Trek was colorful and had it’s fair share of action, but much like football, if you timed the actual action against the scenes of people sitting around saying stuff, there was far less jumping around and exploding than people recall. And post 2001: A Space Odyssey, science fiction really shed its pulp trappings and entered a period of pretty trippy, contemplative mood. This was science fiction as I knew it: sort of melancholy, a lot to do with environmental catastrophe, and not really centered on “action.” It’s why we could watch Silent Running at a birthday party and love it. and It’s why we could become obsessed with a show that seemed to feature a lot of Martin Landau frowning and speaking in a hushed monotone.
When British television production company ITC commissioned then changed their mind about a second season of producer Gerry Anderson’s science fiction adventure series UFO, Anderson wasn’t one to let all the hard work that went into pre-production design go to waste. He tweaked the scenario a little and gave the proposed series a new name: Menace in Space. This new take on the concept would feature the inhabitants of a moon base being hurtled out into space after a cataclysmic accident on Earth blows the moon out of orbit. Unfortunately, Anderson’s sleight of hand with his idea for UFO 2 didn’t fool ITC president Lew Grade, who remained unconvinced after the mediocre performance of UFO that a new Anderson science fiction series would be any more successful.
As a kid in the 1970s, I watched Space: 1999 fairly religiously. And perhaps not entirely unpredictably, I didn’t remember a thing about it other than the uniforms and the Eagle spaceships, the giant toy of which a friend owned and would pit in battle against my Micronauts Hornetroid. As to the actual content of any one episode, however, I drew a persistent blank despite the hours I’d logged watching it during one of its many syndicated Saturday afternoon broadcasts. I had a vague sense of it being sort of heavy, and maybe a little profound, or what passed for profound before the eyes of an eight year old. Despite being a member of the so-branded Star Wars generation, I had as a child and still have as a grown man a deep appreciation for science fiction at its most ponderous, heavy-handed, self-important, earnest, and weird. So when I had a chance, through the magic of an affordable DVD release of the series, to go back and revisit the series — or more accurately, visit it again for the first time, such as the case may be — I was quite excited.
My latest article for The Cultural Gutter is now up. In keeping with the season, it’s science fiction with the heart of a horror film. Gothic Galactic takes a look at Mario Bava’s brief forays into the cosmos, specifically the influential Planet of the Vampires, with special guest appearances by Caltiki and Hercules int he Haunted World.
Referring to anything that happens in a Lupin III cartoon as “realistic” is folly, but the teleivsion special Lupin III: Elusiveness of the Fog pushes the boundaries even for the Lupin universe, where purple midgets in leisure suits threaten the world and Fiats somehow can drive up castle walls. I’ve always preferred Lupin’s slightly more grounded in reality exploits. Granted, we’re talking relative frames of reference here, but at the core of things, I like Lupin and his crew matching wits against their foes and pulling heists in a world that seems at least vaguely familiar. Elusiveness of the Fog, however, puts an entirely scifi/fantasy twist on the Lupin formula and gives us a goofy, breezy time travel adventure that manages to be disposably entertaining without being all that good.
Here’s a good example of why you need to take care in how you make snap judgments about things (as in, judgments made quickly and potentially without all the facts, not judgments where it’s judged to be appropriate to wag your head and yell, “Oh snap”). Before sitting down to watch it for this review, I’d never seen Crusher Joe. Not only had I never seen it, it never even occurred to me that I might want to see it. I’d heard of it, seen it around, but I never bothered with it. And I handled it in this matter for one reason and one reason only: the title sounded kind of lame. I mean, Crusher Joe? Wasn’t he in Mike Tyson’s Punch Out? Wasn’t he one of the ham ‘n’ eggers the old WWF would trot out for their Saturday Night Main Event when they wanted someone for a superstar to beat? I think Crusher Joe used to tag team with Leapin’ Lanny Poffo.