When it comes to music, I have little nostalgia for vinyl. I much more prefer the internet equivalent of crate digging to the old school variety, where, along with the limits of physical space you had unlimited opportunities to inhale large quantities of dust. It has to be admitted, however, that those physical limits did provide an obsessive like myself with something of a shield against the wages of his own worst impulses. On the internet, you see, the rabbit holes are bottomless. Nevertheless, my endless plummeting down said holes still on occasion proves worthwhile, leading to a discovery that forces me to gawp in renewed awe at the digital world’s capacity to be an infinite Alexandria of obscurities.
Many hours into playing Fallout 3, with my character standing on a bluff watching the sun set behind the ruins of Washington DC while Inon Zur’s haunting score played in the background, I started contemplating the very nature of video games and when a video game becomes something more than what “video game” often connotes. I played Fallout 3 obsessively for hours on end, often without any direction — sometimes going for days with no interest at all in advancing the actual plot of the game, content to simply wander the post-apocalyptic wasteland listening to Bing Crosby and Gerharde Trede, exploring every point on the game’s expansive map, and occasionally gunning down cannibalistic punks and super mutants. I began to wonder if this video game wouldn’t be better classified as something other than a video game, or if the term “video game” needs to be radically redefined. Does something as complex and sprawling and open-ended as Fallout 3 deserve to be filed under the same monicker as, say, Space Invaders or Angry Birds or Street Fighter? Or even as more sophisticated but less complex modern games like the Halo series.
“To build a city at the bottom of the sea…insanity! But where else could we be free from the clutching hands of the parasites? Where else could we build an economy that they would not try to control? A society that they would not try to destroy? It was not impossible to build Rapture at the bottom of the sea…it was impossible to build it anywhere else.” — Andrew Ryan