Born as I was in the early days of the 1970s, I am by law required to identify myself as part of the Star Wars generation. And to some degree I suppose that’s accurate. I’m not going to try and retcon myself into some cool iconoclast who hated Star Wars when he was five years old. I loved it. Saw it in the theaters, saw it at the drive-in, saw it more times than I care to count at my friend’s house when it finally came out on VHS. But Star Wars was not the sole reflection of my science fiction tastes. I started in on sci-fi at a very young age, exposed pre-concrete-memories to a lot of trippy hippy sci-fi freaks — the benefits of growing up with parents who were still in college. Neither of my parents were full-on hippies. My mom was a bookworm with hippy tendencies but too much anger, and my dad was basically one of those easy-going jock stoner types with a taste for Uriah Heep. So I was around a lot of college weirdos, some of whom helped invent stuff like Dungeons & Dragons, and some of whom played football or were on the swim team back from that strange era when even athletes had long hair and Fu Manchu mustaches and lava lamps. I was a kid obsessed with comic books superheroes, robots, ray guns, and Ultraman. I “read” a lot of old sci-fi comics as well, or read them as much as any three-year-old can, which is to say I looked at them and drooled. But I guess the crazy covers and artwork were the sort of colorful eye-candy to me that Teletubbies or Yo Gabba are to modern children. All things considered, I prefer my version.
This movie features an army of well-armed, leather clad Filipinas with shaved heads. If you know me, you know that alone qualifies this as one of the greatest movies of this or any generation. Everyone is all crowing about Citizen Kane all the time, but to those people I ask 1) have you ever even seen Citizen Kane; and 2) did it feature even a single well-armed, leather clad Filipina with a shaved head? It didn’t, did it? So stop calling it the greatest film of all time. And since W is War is Filipino trash cinema, it’s not satisfied with just cute women with shaved heads, even though that was enough for me. W is War is the sort of movie that just keeps giving and giving. Cartoonish villains in capes, dune buggies, motorcycles shaped like sharks, massive shootouts, dudes in leather pants, exploding huts, sloppy kungfu fights, scenes shot from between the legs of hairy men wearing yellow Speedos — truly W is War is the movie that has something for everyone, and plenty of it.
Video game reviews for me, though still a new venture, often end up being very involved affairs, which I enjoy immensely. On the other hand, it means that they take a long time to complete, and so I don’t finish them at the ace I would like to maintain. Gears of War 2, luckily, affords very little in the way of diversionary analysis. It’s loud and stupid and full of violence. The plot is disposable and generic. The voice acting is shouty and stilted. The game play is pretty predictable and designed in a way that causes the entire game to hover somewhere between idiotically enjoyable and tedious. Basically, whenever people write about how crass and moronic video games are, they’re writing about Gears of War. Of course, as with an action movie that could have the same description applied to it, crass and moronic doesn’t mean the game is without its…not exactly “high” or “positive” points… let’s just say that there is some entertainment to be mined from this gibbering buffoon of a game, in much the same way as one can be entertained by an Antonio Margheriti war film.
If Neon City is an example of American-made post-apocalyptic science fiction that strives for a more realistic, bleaker tone than is usually seen in Road Warrior rip-offs, then Cherry 2000 is a very interesting companion piece that comes from the opposite end of the spectrum. It envisions a future not terribly different from the one in Neon City — in which some manner of apocalyptic disaster has left large swathes of the United States lawless and scoured, while pockets of urban civilization seem to chug along despite the blight surrounding them — but where Neon City is an exercise in bleakness and some cursory attempt at realism, Cherry 2000 gleefully embraces all the excess, quirks, and questionable art and design decisions that embodied the 1980s, resulting in a film that comes across sort of like a post-apocalypse film as imagined by Patrick Nagel.
The future of Cherry 2000 is the future that could only be imagined in the 1980s, when we were all pretty sure we were living in the future anyway. This means lots of neon, random tube lighting, exaggerated eye make-up, metallic spandex, guys in baggy suits with square-bottom ties and women in short skirts and long jackets with oversized shoulder pads. In other words, the future of Cherry 2000 is the 1980s, only with robots — but not just any robots. As we all know, the evolution of robots goes a little something like: car manufacturing robots, followed by robot dogs, followed by fully human looking sexbots, followed inevitably by murderous killbots determined to eradicate humanity until we defeat them with that “this statement is a lie” conundrum. With Cherry 2000, we’re in the sexbot phase of development, that glorious time when we could built robots that look, feel, and act almost entirely human, but we still have 8-bit graphic displays on all our other computers.
Diligent office worker Sam Treadwell (David Andrews, who went on to work with a robot policewoman in the very short-lived series Mann and Machine, then had a decidedly different experience with female robots in Terminator 3: Rise of the Machines) isn’t down with the bar scene of the future, where casual sexual encounters involve attendant lawyers and complex contracts negotiated by a still unestablished Lawrence Fishburne. Despite the ribbing Sam takes from his friends, he’s happy to go home every night to Cherry (Pamela Gidley, “hot” off her turn in another giant of the 80s cult movie scene, Thrashin’), his top-of-the-line fembot. Although she’d definitely there to satisfy his hankering for hanky panky, the relationship between Sam and Cherry seems substantially more committed than is usual, something as close to love as you can expect from a man and his robot girl — not unlike those crazy Japanese guys who fall in love with and marry their anime hug pillows or favorite video game characters. Hey, Teleport City says, “whatever makes you happy, man.” And while Sam’s friends may wonder what he has against relationships with real women or how he can find fulfillment in the companionship of a robot, the fact is that he does.
At the same time, however, his relationship can hardly be called “healthy” in that it is sort of one-sided, the embodiment of the 1980s “me generation” ethos. While Sam seems happy, and Cherry is a computer that feels however she’s programmed to feel, the fact is Sam’s happy largely because he has a pre-programmed partner who is going to be totally satisfied with him no matter what he does. Thus, the relationship is ultimately only about Sam making himself feel better. Unfortunately, Sam soon discovers that Cherry — built to look and act like a human, including partaking in sexual intercourse — has one fatal flaw: no one thought to make her waterproof. Or even water resistant. While the happy couple are writhing about a pool of overflowing sink water, in the throes of clothed ecstasy, Cherry suffers a fatal short circuit. Which, at least for me, begs the unsavory question — how has Sam been cleaning his Cherry 2000 if even the slightest puddle of water causes her to explode?
Distraught Sam takes Cherry in to the local fembot repair shop but discovers that the Cherry model is just too advanced. Since society has largely collapsed, there’s no way to get parts to repair her anymore. The shop owner tries to interest Sam in a new model — just as lifelike, but not quite so state of the art. But proving once again that his relationship with Cherry, though unorthodox, was something more than that between a man and his sex doll, Sam refuses. He loves Cherry, after all, and he’ll only be happy with a model that can accept her memory disc. When he hears there’s a place somewhere out in the wasteland that might still have a stock of new Cherry bodies, he packs up and heads out of the relative safety of future Anaheim and toward the rough and tumble frontier. He’s been told to seek out a tracker named E. Johnson — the proverbial “best in the business.”
E. turns out to be Edith (a young Melanie Griffith with awesome red hair), proving that decades after it should have died, someone still thought the “but…you’re a girl!” gag was hilarious. Sam doesn’t believe that a woman could be a competent tracker. Plus he seems slightly squirmy around non-robot women, so he decides to seek help elsewhere. He meets a couple of would be trackers (one of whom is Brion James) who agree to take the job, or take him to Six-Finger Jake, the most legendary tracker of all time. But it turns out they’re just a couple of scam artists. Sam ends up hiring E. after all, so the two load up in her cherry red Mustang and head for the economical desert wasteland where all low budget post-apocalyptic movies spend most of their running time.
It turns out the “robot graveyard” requires they cross the most dangerous part of America, an area controlled by a ruthless warlord named Lester. OK, so it’s no “Lord Humongous,” but since Lester is played by Tim Thomerson, there’s no worries. Lester and E. both suffer from the same basic problem — the “informed attribute.” That’s when a character in a movie is put forth as having some particular trait or skill — “he/she is the best of the best” — despite the fact that the movie never once shows us anything to justify the claim. The character is “the best” because other characters keep talking about how good he/she is at whatever. In the case of Edith, we’re constantly told that she’s the second best tracker to ever work the wasteland — second only to the mysterious Six Fingered Jake. However, no matter how many times we’re told how great a tracker she is, Edith never does anything to show that she’s anything other than largely incompetent or that she could have ever survived more than an hour on her own out in the wasteland. From the very start of the journey, when she and Sam have to run a barricade set up by wasteland brigands, she seems to have no idea how to do anything. I mean, the barricade is a pile of stuff blocking a two-lane highway, manned by maybe half a dozen guys. She could just turn the headlights off and drive around it. The terrain off-road is flat and easy to navigate. Instead, she has to ram it head on while everyone shoots at the car. Everything else she does is accompanied by dialog where she says “I’ve done this dozens of times” then when asked if she knows what she’s doing, says “I’m making it up as I go.”
Similarly, Lester supposedly rules the wasteland with an iron fist, commanding an army of murderous thugs who prowl the desert roads in search of unlucky travelers who thought they could make it across Lester’s domain. But when we meet Lester, he’s a big goofball in a Hawaiian shirt, with maybe twenty guys at his disposal. How the heck do a few guys with an RV and an ice cream truck rule the entire American Southwest? It doesn’t matter, I guess. Cherry 2000 never really puts any sort of thought at all into the structure of the society it proposes. It mostly just throws things up on screen that the writer and director thought would be quirky. Lester, for instance, is obsessed with recreating the mythological idyllic existence of 1950s suburbia in the desert. So he and his men dress like they’re on their way to a backyard BBQ — which they frequently are. The women in his tribe are done up in cocktail dresses and pearls. Tim Thomerson’s character may not make a lick of sense, but he’s totally awesome regardless. I love Thomerson, and this is a role that lets him really ham it up and go all out. But amid all that silliness, there really is something kind of creepy about him, like realizing your jovial, friendly suburban neighbor who, during some innocuous BBQ, leads you down into his basement, where he has a bunker full of weapons and is planning for the coming race war.
The rest of the cast is a mixed bag. Melanie Griffith looks fantastic but is totally unconvincing as a tough as nails wasteland tracker. She turns in what might be the worst performance in a career that is pretty much defined by worst performances. David Andrews is bland but adequate. The chemistry that supposedly develops between him and Griffith is another of the film’s many “informed attributes,” because it’s certainly not communicated on screen. Robert Z’Dar shows up briefly wearing really disturbing booty shorts, and fans of direct to video action and sci-fi fare might be left wondering, as I was, why you’d bother to hire someone as distinctive as Robert Z’Dar then have him be little more than a background extra. Pam Gidley is supposed to be a vacant representation of a humanoid robot and, if nothing else, she does that well. In fact, outside of Griffith’s truly terrible (though still somehow endearing) performance, this movie is filled with seasoned vets and character actors who do a proper job of delivering a totally silly movie.
The direction by relative newcomer Steve De Jarnatt is solid enough. Unlike more recent directors who are new to the job, he doesn’t overcompensate for his inexperience by cramming the movie full of gratuitous, meaningless editing and camera tricks (and CGI, but that wouldn’t have been an option in 1986 regardless). Instead, he just points the camera in the right direction, keeps everything in focus, and lets the rest of the movie do its job. Screenwriter Michael Almereyda went on to a career that garnered him a few awards, mostly for his work on arthouse vampire film Nadja and Wim Wenders’ Until the End of the World. Cherry 2000 finds him on his first big gig, and his screenplay is full of offbeat, interesting idea that are never fully baked. If he can call me up and tell me some day what the hell was going on during the crane scene, I’d appreciate it.
Cherry 2000 is a sloppy movie with very little internal logic, but that doesn’t stop it from being a fun time. Despite never really coming together into a cohesive whole, it still has a lot of fun ideas and tries, with varying success, to insert a few speculative thoughts and ideas about modern/future society and human relationships into the mix, and I admire its ambition. Ultimately, it’s pretty easy to roll with it. Once you get to the mildly infamous crane scene, the movie becomes so nonsensical, the actions on screen so impossible to decipher (just what the hell is going on in that scene anyway? Who controls the crane? Why is anyone …oh, to hell with it), that you realize you’re better off throwing up your hands and surrendering to the film’s goofball charms. At least, that’s what I did, and I was pretty happy with the results. And even if it’s impossible to figure out exactly what’s going on during that scene, the stunt work performed during it is utterly fantastic. Oh, for the days when you could pay an actual human to dangle from an actual car suspended from an actual crane over an actual ravine.
At this point in Teleport City’s existence, I think we can skip the introductory material regarding the post-apocalyptic films of the 1980s. Suffice it to say that the wake of the good ship Road Warrior is cluttered with some truly ridiculous flotsam, the vast majority of which seems to have drifted over from Italy, occasionally with a grinning Fred Williamson clinging to it, trademark cigarello clenched firmly between his teeth. And we don’t want to short-change The Philippines, whose contributions to the genre may be fewer and less “famous” but are even battier than their Italian counterparts. And occasionally, the United States would decide that if it was the country that most movies would hold at least 50% responsible for the post-apocalyptic setting, then the US might as well get in on the game.
Perhaps because we were stocked with the biggest nuclear arsenal in the world, many US productions wrong-headedly tried to present a more “realistic” interpretation of what the world would be like after the collapse of society, rather than relying on the tried and true leather-clad mohawk guys tearing about in dune buggies that the rest of the world seemed to happy with. Less Road Warrior, more Mad Max, in that way. But every now and then, the United States would get its head out of its ass, stop producing dull claptrap like The Day After (so dangerous and shocking that the people made it weren’t even sure if we should watch it — seriously, they claimed to expect people flocking in for shock and post-traumatic stress disorder after witness the stark horrors the mini-series had in store for us. That’s near William Castle levels of brilliant), and make something that just through its hat into the ring of goofball post-apocalyptic adventure.
Coming as it did in 1991, Neon City sort of missed the boat. The Soviet Union was no more. The threat of nuclear annihilation was receding into the background. It was looking like that bomb shelter I’d built with my friends back in the woods and stocked with tins of Dinty Moore and Beanie Weenies was not going to be needed (though as far as I know, it’s still back there, right about here). Despite a brief foray into Middle Eastern warfare in 1990 and a mild recession, things were looking up. The environment for a post-apocalyptic action film was less inviting than it had been during the height of Reagan era Cold War paranoia. Luckily, Neon City decided to eschew nuclear annihilation as the way to get us all into football pads and assless leather pants and relied instead on a more 1970s style of tearing the world apart: environmental devastation. Contending with a ravaged environment is a standard part of any post-apocalypse movie, but more times than not, at least during the 1980s, that environment had been ravaged by nuclear war, which for some reason, the people of the near future could call nuclear war, opting instead to always give it some hokey, vaguely Biblical name like “the great cleansing” or “the time of fire.”
I guess something gets into the drinking water that causes our post-apocalyptic to give things more flowery, poetic, and creative names than what we did with wars like “World War II” and “The Hundred Years’ War.” But movies in which the wrecked environment is the cause, rather than a symptom of, the end of the world are farther between than the more common “you blew it up!” variety of film. However, with the two great super powers of the world turning their ICBMs into planters and having their old war bunkers blessed by crystal wielding new age priestesses (or something like that), a post-apocalypse latecomer like Neon City had to cast its net back to the decade of gas rationing and the great paranoia about the environment. It’s not that big a surprise, then, that the fish this movie pulls back into the boat resembles something more from the 1970s than the Reagan era post-apocalypse action movies with which we’d grown so familiar. Ozone layer depletion was still a hot topic at the time, so seizing on that as the cause of our doom was only natural.
Neon City is a decidedly more somber affair than movies like New Barbarians, 2020 Texas Gladiators, or Cherry 2000, to name just a few. It still boasts the hallmarks of the 1980s post-apocalypse movie — a big ass truck, marauders on motorcycles, questionable trends in fashion, a droning synth score — but it presents them in a much less cartoonish fashion, opting instead of a tone that is bleak, depressed, and surprisingly believable. The world of Neon City is successfully convincing as an actual post-apocalyptic society, one in which law and order exists in miserable, grimy pockets alongside large swaths of the country that have devolved into lawlessness. The future is such shit because the ozone layer was being eaten up at a frightening pace. In an attempt to halt and repair the damage, NASA hired a brilliant scientist who concocts some crazy sort of laser experiment. Unfortunately, all it does it accelerate the decay, thrusting the earth into a gloomy future where clouds of poison dust roll across the wasteland and people can be fried alive during certain conditions that create some crazy sort of intensification of sunlight. Civilization, or at least large swathes of it, couldn’t be sustained. The United States fractured into fiefdoms, each one ruled by a security force that seems at least tangentially loyal to whatever government remains, but ultimately cut off from any real central authority and thus left to fend for themselves.
Through this stark land strides Stark (Michael Ironside, from everything), a bounty hunter with a haunted past. He’s bringing a fugitive named Reno (Vanity, The Last Dragon), but discovers that he can’t actually collect her bounty in the city at which he arrives. Instead, he has to travel to Neon City, the major remaining hub of civilization in the region. Travel to Neon City isn’t unusual, but it is dangerous thanks to a gauntlet of brigands, nutcases, and environmental madness. The local lawman wants Stark to ride shotgun with the Neon City Express, the beast of a truck that makes the run with civilian passengers. Stark would rather take his chances on his own, at least until his truck “mysteriously” explodes. Stark and Reno thus end up boarding the armored transport along with a group of other travelers who hope to make the risky run to Neon City, each one with hopes of a better life. If you’ve ever seen the classic John Huston/John Wayne western Stagecoach, you may recognize the scenario. Neon City draws heavily from that movie, and in general, the greater portion of post-apocalypse movies can be easily compared to westerns, though most of them opt for a sort of Sergio Leone vibe — not surprising given the Italian lineage of both Leone westerns and 1980s post-apocalypse movies. So perhaps it’s no accident that the US-produced Neon City looks a bit further back, to American produced westerns of the early era, just as it did in plucking environmental disaster from the 70s.
What this means, however, is that we have an ensemble cast, and as just about any fan of b-movies can tell you, that almost always devolves immediately into poorly written, endless bickering and sniping. The set-up seems to point to exactly that sort of tedium. Besides gruff, angry Stark and his equally pissed off charge, the driver turns out to be Bulk (former football player Lyle Alzedo), Stark’s former partner who stark put away for five years on account of Bulk beating a guy to death. You might think that this ends up being important, but Bulk seems to have adopted a live and let live attitude, so whatever tension might have depended on that dynamic is dissipated pretty quickly. There’s also Sandy (Valerie Wildman), who happens to be Stark’s estranged ex-wife. Seems that whatever government remains in the blighted year of 2053 doesn’t take too kindly to “mutants,” making sure they are killed off at birth. When Stark and Sandy had a child, it suffered from a couple relatively mild abnormalities which the government identified — incorrectly, Sandy maintains — as mutations. So the child was killed. In a rage, Stark decided that Sandy had been covering up some sort of mutation in herself that was manifested in the child. Needless to say, the marriage had as much chance of surviving as the baby.
It may seem contrived for so many people with personal connections to one another to end up on the same trip to Neon City, but it seems there are so few people left that it doesn’t come across as improbable as it might otherwise. Fleshing out the cast are a vaudeville style comedian (Richard Sanders — you know him as Les Nesman), a doctor with abysmal taste in shirts and hairstyles (Nick Klar), a sheltered socialite who’s been riding the collapse of society out in Sweden (Juliet Landau, daughter of Martin and eventual reoccurring actress in Buffy the Vampire Slayer, Justice League Unlimited, and a bunch more voice work), and an old Asian guy (Sonny Trinidad). I wasn’t in the mood for ninety minutes of clumsily written character conflict, and luckily, Neon City surprised me. Although we hit some of the expected notes — Stark and Sandy don’t get along, socialite Twink can’t understand why the government allows everything to be so dangerous, Vanity is pissed off at everyone — the movie never wallows in it. Most conflict is dealt with quickly, and we move on. Hell, for the most part, most of the people seem to get along with and help each other, and this is one of the few low budget post-apocalyptic movies where pretty much everyone we’re supposed to like is actually likable. Who ever heard of such a thing?
The only real fly in the ointment is sleazy Dr. Tom, who we know to be an impostor with sociopathic tendencies, but even that is handled in a relatively deft manner. We know the eventual conflict is coming, but we don’t have to sit through endless scenes of “who’s the bad guy.” And in fact, even though he’s the scumbag, he’s also well aware of the fact that he needs to pitch in and help out if any of them are going to survive the run. It seems almost that he doesn’t even want to hurt anyone, but his masquerade as a doctor keeps getting him called upon to perform some actual medical service, for which he has no talent. The only way he sees to cover his ignorance is to make sure the patients tragically pass away. Even though most of the characters are one-note caricatures, they were an easy lot to get along with, especially Sander’s ever chipper Dickie Devine (whom I expected to become odious comic relief, but he never does) and big galoot Bulk.
The expectation is that Alzedo — a former Oakland Raiders defensive lineman who, sadly, passed away shortly after this movie in May of 1992 — will be terrible, or he’ll just do the silent, dangerous act. But he really gives it his all and comes across with a lot of charisma. He has a freak-out scene that’s a little overplayed, but he tears into it with such earnestness that it doesn’t really matter. I’m primed for everyone in these types of movies to be cynical, unsympathetic, and overly acidic. It’s a bit of a joy to discover one where both the script and the performers have decided that maybe it’s OK to actually enjoy the company of the characters. Alzedo’s Bulk could have been the heavy or the jerk. Instead, he’s the center of the film’s charm.
Most of the cast is similarly committed. there’s no sense that anyone was handling this as though they thought it was just some idiotic straight-to-video sci-fi film, and there’s charisma enough to go around. The one failing is in the relationship between Stark and Reno, which is supposed to go from enemies to lovers. Which it does, but with almost no transition or development at all and with no chemistry between the two. But like everything else in this movie, the plot doesn’t linger on it for very long, so you can keep rolling without too much fuss. The relationship between Stark and Reno fails not because of the actors as much as it does the script. Vanity had a lot of natural charm, but the few times I’ve seen her act, she wasn’t all that great. Her character probably could have used more to do and say in this, although limited as it is, it doesn’t give Vanity’s weaknesses as an actress any time to surface. Unlike, perhaps, more current movies, the movie doesn’t try to pass her off as an unstoppable killing machine. She knows her way around a fight, having grown up as an orphan in the wasteland, but she makes believable mistakes and is never anything more than barely competent — just like everyone else.
For his part, Michael Ironside is, well, Michael Ironside. It’ll always be hard for him to convince me he’s actually the good guy, so recognizable is he as a guy who does things like make people’s heads explode. His character, like Vanity’s is the focus of the story while also being the least interesting. He turns in a fine performance. And I really like the idea of Ironside as the hero. He’s in shape but not ripped. He’s losing his hair. He looks like a regular guy with an unusually effective steely-eyed glare. Like everything else in this movie, he looks lived in, worn down, and how you’d expect someone surviving in this future to look. Whether it’s a conscious decision or merely a function of the film’s low budget, no one looks glamorous — not even Vanity, and that’s quite a feat. Well, OK, maybe you can still tell it’s Vanity underneath the rags and ponchos, but even she manages to be convincing otherwise. She was, for those of you who may not remember the 80s quite so clearly, one of several female proteges of Prince when he was at the absolute height of his power. Vanity, Apollonia Kotero, and Sheila E. all tried their hand at acting. Apollonia did OK in Purple Rain and continues to pop up from time to time in TV work. After playing herself in Krush Groove, Sheila E. decided to rely more on the fact that she was the one protege who had a staggering abundance of actual musical talent.
But Vanity…Vanity starred not only in Neon City, which as you may be gathering, I think is a pretty good movie, but also appeared in one of the greatest movies of the 1980s: The Last Dragon. If she never did anything else, those two things alone would qualify her for the much coveted Teleport City Medal of Merit. Sadly, she retired from the business in the middle of the 1990s and launched a career as a born-again evangelist, which I cannot say I have followed as closely as I did her turns in Action Jackson and Tanya’s Island.
And I won’t claim that I’m the only person to own albums by both Vanity 6 and Apollonia 6 (as well as most of The Time and Sheila E’s albums, but that’s a lot more common), but that’s got to put me in some sort of elite crowd. I even have a Wendy and Lisa solo albums. Damn, Prince made a lot of money off of me. It’s a wonder I never bought solo albums by “that guy from The Revolution who dressed like a doctor” or “that guy from the Revolution who looked like a less stately version of Prince.”
I do think that the main characters of Reno and Stark are actually the supporting players, and the journey toward redemption for both Wing and Bulk is the film’s real heart. The best scenes belong to Lyle Alzedo and Sonny Trinidad. The friendship that develops between the hulking driver and the wispy old man is far more organic and interesting than the rushed and clumsy romance between Stark and Reno. All in all, though, the cast does well, and even moments of bad acting come across with a naturalness that makes them work with the characters. I think it might have something to do with the fact that director Monte Markham was an actor by trade, having worked for years as a supporting player and one-off character in countless television shows. He got one starring turn, in the series Mr. Deeds Goes to Town, but for the most part, he was strictly a one or two appearance performer. So I think he must have a soft spot for supporting casts, which is why they perhaps get the better end of the deal in this script.
Even Twink, who should be the most annoying character, is written and played with sympathy. She’s naive, but she’s basically nice and naive, rather than the usual “bitchy sheltered rich girl,” and that was, after so many years of Sci-Fi Channel movie characters, unbelievably refreshing. Thank God Juliet Landau had the good sense or lack of experience enough to take the tolerable, likable route with the character. She does a lot of work on cartoons I like a like — most notably as Tala on the much missed Justice League cartoon, as well as roles in the more recent Ben Ten series and the direct to DVD movie Green Lantern: First Flight (which, incidentally, was absolutely awesome).
Lest you think this is all character drama, let me assure you that the army of writers that worked on this movie (there were four, though only Markham and Jeff Begun had any experience before — or after — Neon City) never forget to pepper it with action. Stark and the gang are pestered every step of the way by roving gangs of killers, culminating in a few well-executed action scenes and a lot of competently executed action scenes. Neon City is surprisingly adept at balancing character drama and action, and while we’re not looking at stunts and adrenaline on the level of Road Warrior (though the final chase and fight scene is obviously plucked from that movie’s finale), it still manages to be pretty exciting. There are some pretty hairy looking motorcycle crashes, a lot of explosions, and plenty of gunfights.
Tying the whole movie together is the world these characters inhabit. As you no doubt know, post-apocalypse movies tend toward either the grimly dull or the outlandishly cartoony. Neon City does its best to walk the line between the two. Sure we have the biker gangs, and most of the clothes and decor are the typical post-apocalyptic mish-mash of antiques and what people int he 80s thought stuff int he future was going to look like, but it’s all put together with an expert eye. This stuff doesn’t look like prop room leftovers that some thoughtless art director threw together and called the future. It looks lived in. It looks, if not exactly real, then at least awful close to it. There are, of course, anachronisms. Though we’re not entirely certain when things got as bad as they are in 2053, it’s still safe to assume that we would have better computers than the 1980s. At the same time, I always like seeing old computer equipment, and I think anyone who rips into a film from, say, the 1980s for not accurately predicting what computers would like in the future really is missing the point. And int he case of Neon City, it even sort of works. the world is so believably run down and worn out that it almost seems plausible that we’d all be back to using 286 computers with monochrome displays. Similarly, the outside world seems believable enough. Filmed in Utah at least partially during the cold months, Neon City achieves the “driving across the desert” look that was requisite of all post-Road Warrior movies while still being something a little more — though not entirely — unique. It reminded me a lot of the look of an earlier, not as enjoyable post-apocalyptic movie, Warlords of the 21st Century starring Michael Beck.
The movie also gives the characters a believable reason to be farting around out in the wasteland. Unlike many post-apocalypse movies, where people seem to drive around the desert for no reason at all other than it’s cheap to film in the desert and Road Warrior was filmed in a desert, Neon City at least explains it. Our heroes don’t want to be there; it just happens to be the only road to where they need to be. And the biker gangs are out there because, well, they’re bandits. Furthermore, the existence of cities and pockets of civilization, however miserable they may be, lends Neon City an extra dynamic. We get the feeling that things are bad in a lot of places, but not everywhere. Neon City itself seems like a little nation-state, though one that is relatively safe and stable, and apparently the Swedes are getting along just fine. There is a lack of cohesive centralized government in the United States, but it’s not total anarchy. You get the sense that someone, somewhere, is desperately trying to keep things from unraveling any more than they already have.
I was surprised by Neon City. I didn’t expect much from it, but it really entertained me. I like sci-fi films that have nothing to say, and I like sci-fi films that are so preposterously ham-fisted with what they have to say that it becomes absurd. Neon City is the rare sci-fi film that has a little to say and says it well. Not a whole lot, but just enough to give it that extra bit of depth. Mad Max was really the opening salvo in the Reagan era post-apocalypse boom, even though it’s more outrageous sequel became the template. It’s debatable whether or not Neon City is the last film in the trend, but regardless, it’s fitting that it would be among the last and is, in spirit so much more similar to Mad Max than it is Road Warrior. If Neon City has one big weakness, it’s that it’s a good movie. Not a great movie that can enthrall anyone, and not a terrible movie that can amuse anyone. It’s merely good (though I think very good), and that means for it to be entertaining, you have to like it, not like laughing at it. It’s not like indulging in some gloriously ludicrous nonsense like New Barbarians. It’s a pretty serious movie, executed competently, which means it doesn’t have that party film vibe about it. But if you’re looking for some decent sci-fi action, or if you have an affinity for post-apocalypse movies in general, then low-key, modest little Neon City is really a forgotten gem.
In 1975, exploitation film master Roger Corman produced one of his very best films. Combining a wicked sense of campy humor, a healthy dose of violence, and an angry satirical edge, Death Race 2000, directed by Paul Bartel, was the best things to bear Corman’s name (as producer) since Corman himself was directing cool horror films based on Edgar Allan Poe stories for AIP. Always keen to make a buck, Corman immediately set about creating another vehicle-based futuristic fling, albeit one with a lot less of a budget — even for a Corman flick — and a much less talented writer and director. Corman would do his best to make people think it was related in some way to Death Race 2000 by calling the new film Deathsport and casting David Carradine in the lead. But the similarities end there, and while Death Race 2000 is a genuinely good, enjoyable, and even smart film, Deathsport is an incompetent piece of junk with almost nothing to offer humanity. Predictably, I do not own Death Race 2000 and have only seen it once. I do, however, own Deathsport in two different formats now and have watched it at least half a dozen times.
We find ourselves in “the future,” something like a thousand years from now, after the wars have turned the world into a vast tract of scrubland and desert. The remnants of the human race live in fortress style city-states and are called statesmen, leaving the majority of the blighted world to be the domain of mutant cannibals and a race of mystic wanderers known as range guides. Machines are rare, used only by the “statesmen” — people who live in the cities. So, wait. Didn’t you just tell us that pretty much everyone lives in the city and is a statesman? Now I haven’t been good at math or logic since sixth grade, but I’m pretty sure that if almost everyone is a statesmen, and only statesmen use machines, then almost everyone uses machines. So I don’t see what’s so special about it.
The mad leader of Helix City, Lord Zirpola (David McClean), wants to attack a neighboring city for no real reason we can understand other than he is mad and evil. To accomplish this act of war, he has invented the future’s ultimate weapon: a motorcycle with some aluminum attached to the front end, and two lasers on the side that are of the same power as lasers people carry and fire by hand, only the lasers on the so-called “death machines” are more awesome because they are a hell of a lot harder to aim. Zirpola wants to prove to his people that the death machines are super bad-ass, so he decides to capture some range guides and showcase their obliteration by death machine in the city’s gladiatorial “deathsport.” This will convince the population that an unjustified war with the other city will be fun and easy, so long as everyone is riding a death machine.
The future as projected by the cheap sci-fi films of the 70s and 80s is jam packed with incredibly lame ultimate weapons. The death machines are pretty high up on the list, though they will pale in comparison to some of the other ultimate weapons we’ll be seeing later in this series of reviews. The death machines may be stupid and unwieldy as weapons, but at least they are still motorcycles. At the very least, you can ride them around and have fun up until Barry Bostwick shows up on his own futuristic motorcycle with crap attached to the front end and brags about how his can also fly. But still, when we first see the death machines in action, a couple female range guides, one of whom is the late Gator Bait herself, Claudia Jennings, take them out with no real problem. Range guide Kaz Oshay (Carradine) will also take a few out all by himself — and range guides are armed with nothing but clear plastic swords that whistle when you swing them around. I’m pretty sure I had a toy that did the same thing. That’s all it takes to make a death machine explode? At no point, though, does the army of Helix City think that the death machines are a stupid idea, let alone an especially stupid idea in a world with lots of tall, steep rock formations people have no problem scurrying up to escape the death machines. Oh if only Lord Zirpola has listened to Barry Bostwick and put rocket wings on the motorcycles!
Eventually Carradine’s Kaz and Jenning’s Deneer are captured, though that has less to do with the death machines than it does sheer force of numbers. They come face to face with the leader of Helix City’s army, the black-clad Richard Lynch. Yes, his character has a name (Ankar Moor), but anyone who knows Richard Lynch knows that he plays the same evil guy character in every movie, so we might as well just call him Richard Lynch. I guess the same could be said of David Carradine as well. Lynch has the sinister air of a young Rutger Hauer crossbred with the condescending sneer of William Atherton and the hair of Gladiator Malibu from the 80s version of American Gladiators. Can even David Carradine stand up to such a foe?
It turns out that not only is Richard Lynch evil, but he’s also a former range guide who betrayed The Code and killed the most powerful of all range guides, who just happens to be Kaz Oshay’s mom. Deneer and Kaz don’t take too kindly to being caged like animals. While Kaz kicks the wall a lot and yells “I am my only master,” Deneer is made to wander around nude in a room full of neon tubes that shake around, howl, and electrocute people. Don’t ask me, man. I didn’t write it. Eventually, the two guides are forced to compete against the death machines in deathsport, an event that takes up about ten minutes of the film’s running time and has almost no real bearing on the plot, but is never the less the source of the title. Earlier in the film, Zirpola was angry that Ankor Moor lost a couple death machines whilst pursuing Claudia Jennings, yet here he seems unphased by the fact that the two captive rangers take out like a dozen of the infernal contraptions. Maybe if he’d put trained soldiers on the machines instead of chumps he just picked out of jail, his little dog and pony show would have gone better. The two rangers escape along with a couple hangers on, thus ending the deathsport portion of Deathsport. All that’s left now is for the bad guys to chase the good guys across the barren wasteland until we get a final showdown between Kaz Oshay and Ankor Moor. All in all, Zirpola’s death machine coming out party went over about as well as one of those corporate seminars where the presenter has all his stuff stored online and then can’t get an internet connection (possibly because the internet has become sentient and is too preoccupied with cataloging its vast store of Naruto slashfic).
To enumerate the various points at which the plot doesn’t make any sense would be to wandering into a Minotaur’s labyrinth from which there is no real hope of emerging alive. The death machines having already been covered as being idiotic, we could turn to how much is made of Carradine’s ability to sense the coming of dangerous weather, which leads to him predicting the coming of dangerous weather, which leads to a scene of people going “The dangerous weather is coming,” which then leads immediately to a scene of people coming out of a cave and going, “Whew, I sure am glad that dangerous weather is over.” Cannibal mutants kidnap a little girl, and one assumes that the reason cannibal mutants would kidnap a little girl is to eat her. But weeks later, when Kaz and Deneer finally show up to rescue her, she’s still there. I guess they wanted to soften up the meat. The cannibal mutants had her in a little cage, after all, so I reckon that the world may have collapsed but our love of veal has not. There are also multiple scenes were someone who is supposed to get killed stands right in front of a death machine, but instead of shooting the person with the lasers, the guy on the death machine just does a little wheelie or jumps over a convenient dirt pile next to the person. And then usually the death machine explodes. You may not have realized that hitting a motorcycle with a clear plastic sword would make it explode, but that’s why you’re not a range guide.
And then there’s the matter of Lord Zirpola’s neon tube torture forest. Seriously, just what the hell? I mean, I can understand having a chamber where people dance naked for you. And I can understand that in the future, poledancer poles will need to be more futuristic, and thus making them transparent tubes filled with flashing neon lights is inevitable. But what kind of torture is it to then make them shake all around and howl? That’s not torture; that’s just ugly windchimes, and you can get those all over the place down South. Still, at least the movie does right by us and has not one but two gratuitous scenes of nude dancing in the neon tube forest, one of which goes on for a while and features a woman (Valerie Rae Clark, star of…ummm…Breast Orgy and Breast Orgy 2) we’ve never seen before and will never see again but, for some reason, apart from dancing nude, also gets to kill Lord Zirpola by…umm…offering her hand to him while he’s busy making the tubes shock her or whatever it is they do. Zirpola also has a torture tunnel where he straps you down and flashes lights at you, causing you to scream. This requires Claudia Jennings to be nude for the torture to work. Luckily, it does not require the same of David Carradine.
So let me address this right here. David Carradine in his youth — not really a bad looking guy. In pretty good shape. But the loincloth simply does not become him. It becomes very few men, especially when they are shot from such awkward angles, like leaping spread legged through the air or rolling around on their back with their legs stuck up. It’s just not a good angle. That’s why you don’t see male strippers constantly jumping all spread eagle off the backs of chairs and stuff. They know that it looks goofy. They’ll straddle a chair, but they’ll never jump awkwardly off it. And when it comes to rolling around on their backs in a crouching position, they’re going to skip that and fill the time with a little trick I like to call “around the world.” So while we get to see plenty of David Carradine flesh, most of it is unwelcome because it just ends up looking so goofy. Still, I suppose we should be happy he wasn’t forced to do full frontal nude dancing in the forest of shaking, howling neon tubes.
Probably my favorite part of the movie is when Kaz Oshay leads Ankor and his minions on a motorcycle race through a fuel depot which has no reason to exist out in the middle of the desert. The depot is full of gasoline barrels stacked apparently at random throughout the facility, sometimes in front of ramps so that people can jump their motorcycles through flames once the barrels have inevitably exploded. In classic Corman fashion, scenes of jumping motorcycles are recycled a few times to increase the number of times we get to watch a guy jump a motorcycle over some candy cane colored barrels. This fuel depot was apparently built by the same people who were doing the construction on the building where Jackie Chan has his final fight scene in Mr. Nice Guy. If you don’t recall or never saw the film, that building features a framed-up but not entirely drywalled floor that was apparently comprised of nothing but hundreds of 5×5 rooms with doors in every wall. It was fun for a fight scene, but really, what the hell were they building?
Watching Deathsport is mind-bending enough on its own right, but where the film really shines is in the backstage drama. The movie was written by Nicholas Niciphor. Though he had no experience as a director, Niciphor was also hired to direct — presumably because the vision for Deathsport was so grand and amazing that only the film’s writer could hope to fully realize it, or something. Now, who you believe about what has a lot to do with sorting out what happened, but I’m going mostly with David Carradine’s version. According to Carradine, Niciphor was not only inexperienced, he was also unstable. He was so clueless about directing that he didn’t even now what it meant to set up a camera. He was prone to freak out, especially at Claudia Jennings or whenever anyone had trouble maneuvering the awkward death machines. According to Niciphor, this was often because the cast was drunk, stoned, and unruly, especially Jennings. I don’t really doubt it. Carradine himself admits that there was a bit of partying going on. Former Playboy Playmate Claudia Jennings was well known as a wild child anyway. But then, you’re making Deathsport. What the hell is there to be so serious about? Niciphor, however, was deadly serious about his film, and if the cast was clowning around, it only served to push him further over the edge. If things didn’t go right on the first take, he would throw a fit and throw out the entire scene and brood about it.
Things came to a head when he tore into Jennings over her inability to effectively handle the clunky death machines. Everyone was having problems with the front-heavy contraptions, but Jennings in particular irked him. It got so heated that Niciphor allegedly struck Jennings, though David Carradine says he can’t verify this since he was down at the other end of a gully waiting to do a take. Jennings was ready to quit the movie, and it was only after speaking with the producer who then spoke to Roger Corman that she was convinced to stay on. Niciphor was eventually phased out, spending most of his time skulking in the background, and Alan Arkush was brought in to complete the film — but not before Niciphor got his nose broken by David Carradine when he walked too close to a fight scene rehearsal in progress. Niciphor claims it might not have been an accident. But that’s nothing, since apparently the temperamental (or perhaps just mental) writer-director also berated Jennings and Carradine to the point where David actually just hauled off and kicked the guy’s ass.
Niciphor refutes many of the claims without actually refuting them. According to his side of things, the altercation between he and Claudia Jennings happened because Jennings was coked out while trying to operate the death machine, and that’s why she was having a hard time. I don’t think that’s outside the realm of possibility. Jenning’s cocaine addiction was well known. Niciphor further claims that Carradine was smoking hashish the whole time. Again, I don’t think this is outside the realm of believability — especially when you witness how stoned Carradine looks for most of the movie. But none of this really counters any of what Carradine said, either. The entire thing sounds like a snobs versus slobs teen sex comedy, with Carradine and Jennings cast and the lovable freewheelin’ slobs and Niciphor as the stuffy dean who hates fun. Assuming that the truth is to be found in some mix of all sides of the story, the final verdict is that the the making of Deathsport would probably be a much better film than Deathsport itself.
Things like that are why I like movies like this so much — apart from the fact that this movie is just plain weird. It’s handled with such seriousness, with such earnestness. You can feel that poor Nicholas Niciphor really believed in every line, really wanted this film to have meaning and depth. Does a film this lousy really deserve that much behind the scenes drama? I would love for the DVD to have had some commentary attached to it, either by Carradine or Niciphor — or hell, put ‘em both in the room and let them duke it out. This was the first and last time poor Nick directed a film, though he did go on to work as a writer for a few more films, including Alejandro Jodorowski’s Tusk. Beyond that, he’s been relegated to the realm of writing irate letters to Psychotronic magazine, complaining about David Carradine’s doobie habits in 1978.
Carradine, of course, needs no real introduction here. A dancer who sprung into the American consciousness courtesy of the show Kung-Fu, Carradine went on to become one of the mainstays of exploitation cinema, especially when it was produced by Roger Corman. Carradine could be quite good in a role, and when he was bad, he mostly seemed harmlessly sleepy and stoned. That’s how he plays it here, meandering through Niciphor’s ponderous faux-mystic dialogue with the laid back style of a dude who was eating a lot of pot brownies. His fight scenes are awkward, but that’s more the fault of the movie itself. What can you do when you’re forced to swing around a huge plastic sword? His nemesis in Richard Lynch is…well, Lynch is actually understated compared to some of his other performances, but it’s still the exact same performance you expect and always want from Lynch. I can’t say much more than that.
Claudia Jennings is another well known, albeit far more tragic, figure in B-Movie history. Jennings became one of the most recognizable faces in exploitation cinema when she appeared in the film Gator Bait, which is well known not so much because the movie is worth being well known, but more because every single video store in the universe seemed to have a sun bleached copy of the VHS tape sitting on the shelf. Jennings isn’t a great actress, and she has a sort of sleepy eyed beauty that makes her seem like she was stoned the entire time — which she apparently was. Between her and Carradine, the munchies-related catering bill must have eaten up half the film’s budget. She had her moments of glory in film, though. Unholy Rollers, for example, and Moonshine County Express. Deathsport really isn’t one of those moments, though she does get to wander naked through that neon tube room. This film comes at the end of her career, when she was heavy into drug and alcohol abuse and had a tumultuous relationship with some real estate guy (though rumors have her connected to Deathsport co-star Jesse Vint, and someone — Niciphor I think — also claimed she was attached to David Carradine, a claim that Carradine laughs off as preposterous). She cleaned up her act shortly thereafter, but amid a breakup with the realtor, fell asleep at the wheel of her car and was killed in the ensuing wreck.
But even if Jennings and Carradine were whooping it up, smoking pot, drinking whiskey, and arranging huge Deathsport orgies, nothing in their performance can come close to being as awkward or awful as that of young Will Walker, who plays one of the guys who breaks out of the deathsport competition with the range guides. This is one of those performances that is so weird and horrible that it deserves far more attention than it receives. He looks kind of like Miles O’Keefe in Sword of the Valiant, with the blond page boy haircut and the same dazed thousand yard stare. But Miles is a much better actor than Walker, believe it or not. Walker’s character of Marcus spends most of his time yelling “Kaz! Help me!” in a bland monotone. If the film has an humor at all, it’s to be found in Kaz’s flashes of annoyance at having to carry this load around on his awesome adventure with Claudia Jennings. She was totally willing to go all the way, but then Marcus kept showing up and ruining the mood.
Post apocalyptic cinema from the 1970s was often slow and ponderous, not to mention incredibly self-important and pretentious. Sometimes the results are pretty great, sometimes they were ridiculous, and often they were just dull. Deathsport is sort of a missing link between the post apocalyptic films of the 70s and those that would come in the wake of Mad Max and, more importantly, its sequel, The Road Warrior. Those films featured much less cornball philosophizing and much more high octane action. Or at least attempts at high octane action. Deathsport has plenty of the corny mysticism and dime store attempts at Zen koans that one expects from 1970s sci-fi, but it also has lots of exploding motorcycles and…well…it has lots of exploding motorcycles. And it is one of the first post-apocalypse films to save itself some cash by predicting that, in the future, the world would mostly look like scrubland dotted with matte paintings of distant cities. It’s pretty fair to draw the line from this movie directly to Mad Max, Road Warrior, and from there you quickly find yourself in the domain of Warriors of the Lost World and Warlords of the 21st Century — movies that, many years after Deathsport, manage to be just as cheap and goofy as it was, but not nearly as much fun. I mean, those later movies have practically no David Carradine crotch at all!
Deathsport presents us with a loopy sort of myticism not unlike The Force as presented in Star Wars and before George Lucas turned it into some sort of genetic disease, but more accurately, it reflects the same sort of New Age filtered half understanding of Buddhism and spirituality that you find in a movie like Circle of Iron (also featuring David Carradine in a loin cloth) or in pretty much any pow wow held by some white dude claiming to be enlightened. Our range guides speak in monotone a lot about consciousness and spiritual union, and we know they are wise because they do not use contractions, but it all sounds pretty much like what a high schooler might come up with. Circle of Iron covers much of the same ground but in a more effective way and with a greater grounding in actual Zen philosophy rather than Zen as filtered through some hippie who read a couple pamphlets and then set himself up with an American ashram. But we’ll come to that movie in good time, and if nothing else, it’s probably safe to say that as many hashish brownies went into its making as went into the making of Deathsport. Star Wars must also have had some effect on this film, though, because the foley artist thought enough of it to take the TIE fighter sound effect and use them whenever David Carradine drives his motorcycle through a tunnel.
Deathsport is a pretty clumsy film, full of bad writing, plot points that make no sense, ominous talk about things that end up never happening, and a titular event that ends up being, at best, a footnote in the film’s action. The acting is lazy, the writing is ridiculous, and the props are laughable. And it’s all worth seeing, just for the sheer spectacle of it. Ill advised motorcycles as ultimate weapons movies wouldn’t have it this good again until Megaforce rolled off the assembly line. The fact that a movie this bad generated so much behind the scenes drama fills me with a sick sense of giddiness, as does the thought that Carradine and Jennings were toking up while an uptight German guy yelled at them to take his film more seriously. I don’t even know if Nick was German. I just like imagining him that way, possibly dressed in the monocle and jodhpurs get up all good directors wear. It may not be a shining example of 70s scifi, or even a shining example of a middling Roger Corman production, but it is pretty entertaining. Plus, neon disco windchime nude dancing, and so many David Carradine buffalo shots per minute that to merely gaze upon them is enough to drive sane men mad.
Perhaps that’s what happened to poor old Lord Zirpola.
Release Year: 1978 | Country: United States | Starring: David Carradine, Claudia Jennings, Richard Lynch, William Smithers, Will Walker, David McLean, Jesse Vint | Writer: Nicholas Niciphor, Donald Stewart | Director: Nicholas Niciphor | Cinematographer: Gary Graver | Music: Andy Stein | Producer: Roger Corman
Doing a quick survey of Yahoo, Google, and the external reviews linked to from the Internet Movie Database will turn up a body of reviews almost unanimous in their disdain for this movie. Yor, The Hunter from the Future certainly isn’t an unknown movie, but you’d be hard-pressed to find a single person out there, even among aficionados of bad movies, who doesn’t feel that it probably should be an unknown movie. Sometimes it seems like the lone voice in post-apocalyptic wilderness is the guy who writes for www.antoniomargheriti.com, though even the film’s own director has publicly stated that the film is awful. Given that I am apparently one of the two members of the Yor fanclub, it behooves me to write a decent defense and review of this maligned slice of early eighties Italian exploitation.
The words “favorite” and “Yor” have, to my knowledge, never been uttered together before, not even on the internet where all things perverse and profane flourish. In a medium where you can probably find a website with pictures of people masturbating with donkey hoofs while a Nazi shoves live eels up their butt, you can’t find many people who will say anything positive about Yor, The Hunter from the Future. But unlike almost every other critic and film fan in the world, I come not to bury Yor, but to praise him — at least mildly. My initiation into the strange and exclusive cult of Yor came in the eighties, when a film like this would actually get released to theaters with a considerable degree of fanfare. Conan the Barbarian had just stormed on to screens, and the Italians apparently possess a magical ability to forecast which movies will ignite remarkable trends, then rush out scores of imitations mere days after the original inspiration is released. I suppose it has a little something to do with business acumen, and a lot to do with the fact that most of these movies had production schedules that closely resembled the gestation period of a fruit fly.
These were heady days for young men with very little sense of decency in their cinematic taste. In a drunken run that began more or less with the release of The Black Hole and TRON, youngsters of the era were subjected to a seemingly endless parade of generally delightful genre films that was only made all the more intoxicating the day a friend got cable television. Whenever people bemoan the sad state of modern movies and complain about how much junk is getting dumped on the market, I feel I should recommend they take a step back and re-examine previous years. The problem with movie hindsight is that it is terribly myopic. Decades removed from any given year, we tend to only remember the exceptionally good (and in a few rare instances, exceptionally atrocious) films, thus giving that year an inflated position. Living in a year, however, we’re exposed to every piece of crap that rolls out of the factory, and so the poor quality of our current time is much fresher and more evident than that of years past. It’s the same phenomenon that makes it look like foreign countries make better movies than we do. Since we’re only exposed to a select few foreign films every year, we tend to get the cream of the crop. But as anyone who lives in one of these countries can tell you, they manage to make just as many wretched offerings as we do. We just get filtered content.
The big difference between now and then is the budget. It used to be that rotten films were confined to the ghetto of low-budget quickie productions, while films with a larger budget invested in them had shown some degree of merit. There are, of course, exceptions to the rule, and just because a studio and critics thought a big-budget film might be good doesn’t mean it actually was. Things reversed sometime in the nineties though, and most of the good films had smaller budgets while the big-budget movies reeked of bloat, excess, and slapdash craftsmanship. Now we live in an era where people dump millions into films that previously would have been made on a shoestring. To tie this all together into a poorly wrapped package, the grandfather of providing A-list financing for B-list concepts was Dino De Laurentiis. It started for him in the sixties, working as a producer for cheap “sword and sandal” peplum films. Although Dino’s films probably weren’t budgeted any higher than their contemporaries, most of the ones that bear his name look and play much better than the rest of the pack. In 1968, he lavished French director Roger Vadim with a sizeable budget for the piece of psychedelic cheesecake sci-fi pop art known as Barbarella, and thus began the producer’s long love affair with throwing tons of money at silly concepts.
Now, what ties this in with Yor, The Hunter from the Future is the fact that De Laurentiis produced Conan the Barbarian. So yes, Italian moviemakers have a knack for latching onto a big trend and draining it mercilessly of its precious lifeblood. At the same time, most of the trends upon which they hop — Westerns, peplum, zombies — also have significant ties to Italy in the first place. A Fistful of Dollars may have starred Clint Eastwood, but it was an Italian film. Ditto Steve Reeves and Hercules. George Romero’s Dawn of the Dead sparked the glut of Italian zombie films that shambled through the eighties, but it was made possible by the financial graces of Italian director/producer Dario Argento. And Conan was the fevered brainchild of Oliver Stone, John Milius, and a whole bunch of pot (one assumes), but an Italian made it happen. So in some twisted way, the Italians deserve to be able to rip these films off. Or, you know, something like that.
Anyway, none of us kids got to see Conan in the theaters, though there were few who didn’t catch it on cable in between showings of Beastmaster. But we did get to see various, more family-friendly knock-offs, back in a time when family-friendly films didn’t have to include spunky children but could include cannibalistic mummies and loincloth-clad women. Among those was Yor, The Hunter from the Future. Undoubtedly still reeling from the time she took us to the drive-in to see Treasure of the Four Crowns, my mom wasn’t up for the challenge of taking a carload of kids to see Yor. I don’t remember whose mom got suckered into Yor duty, but I’m sure she curses us to this day, assuming she hasn’t completely blocked the memory. You know what, though? We loved it. We loved it more than modern kids love Harry Potter and Catch that Kid. You may have those movies, but we got to watch shit like Yor and Treasure of the Four Crowns, where people flew around on giant bats and had melting faces. Of course, we also had to endure our parents taking us to more acceptable kid-friendly movies, like that one where the kid from E.T. uses his BMX bike to evade trained KBG agents while soliciting cloak and dagger advice from Dabny Coleman. What was that movie called? Oh yeah, Cloak and Dagger. Actually, that was pretty good, I think.
Yor, the Hunter from the Future is by far the most ambitious, and thus goofy, of all the Conan knock-offs. It’s the only one with the audacity to rip off its shock revelation from Planet of the Apes while also ripping off the inferior Apes sequel Beneath the Planet of the Apes, with just as dash of Conquerors of Atlantis and Star Wars thrown in for good measure. You got a hero in a loin cloth, some technologically advanced mutant humans hiding away from the primitives, and a surprise ending (well, midway point anyway) in which we learn that the ancient land of cavemen and dinosaurs we’re seeing is not the ancient past or another planet, but is in fact a post-nuke Earth. Not surprisingly, star Reb Brown is no Charlton Heston and Yor, The Hunter from the Future is no Planet of the Apes. It’s barely even Goin’ Ape.
Yor begins as every movie should begin: with a peroxide blonde caveman bounding across a rocky terrain while synth-heavy prog rock screams madly in the background. Imagine how much better every movie would be with this opening. Kate and Leopold? Why not start it with a barbarian and thunderous prog rock, then move into the thing about the guy from Napoleonic times romancing Meg Ryan on the eve of her officially becoming a has-been? All those quirky indy romance movies films? Sure they’re cute, but who can argue the fact that these shoegazing coming-of-age soap operas would be more palatable to everyone if they included a couple shots of a oily barbarian with Flash Gordon hair fighting dinosaurs while unintelligible prog-rock anthems roared on gloriously in the background? The whole movie doesn’t have to be about that, because we already have that movie and it’s called Yor, the Hunter from the Future. But maybe they could do something where, say, Amy Adams is sitting in a malt shop (kids still go to malt shops, right?) or a quaint upper west side coffee shop talking about relationships, and then she goes, “Well, will you look at that?” And then we cut to a few minutes of a caveman using a giant bat as a hang glider or something, and then we can go back to the plot about finding romance and meaning in today’s hurried modern world.
I think it would fit thematically, because it illustrates how in earlier, more barbarous times, life had so much more significance because times were so tough. We had to live full and hearty lives filled with adventure and passion and synth-rock orchestration, because we never knew when a monkey-man mummy was going to leap down from a perch in the woods and hit us in the face with a rough-hewn stone axe. Removed from that sort of immediacy, Amy Adams’ life is less vital, less passionate, and thus she has a hard time forging a meaningful relationship with modern men who are too wrapped up in banking or computer programming to ever take time out of their busy schedule to love a woman or shoot arrows into a rampaging dinosaur’s eye. But as the cavewoman Ka-Laa notices as she watches Yor bound mightily from boulder to boulder one fine, sunny day, Yor is not like other men.
Yor lives in “Barbarian Times,” and comes from “the high mountains.” I have a feeling Antonio Margheriti was pretty high in the mountains himself when he co-wrote this script. Yor spends his days scrambling over rocks and saving some cockeyed Jack Elam looking guy named Pag (Luciano Pigozii) and sexy cavewoman Ka-Laa from screaming, roaring, huffing, house-size dinosaurs that somehow manage to sneak up behind people in the woods. Most people can’t sneak up behind other people in the woods without at least stepping on a twig, but what do I know? I’ve never been stalked by a dinosaur. Thankful for blond, loincloth-clad Yor’s randomly showing up and saving them from a dinosaur (shades of Fire Monster Against the Son of Hercules), Pag and Ka-Laa invite Yor back to their village to eat “the choice meats” and watch women drape themselves in cargo nets and spin around. The difference between Yor and the rest of the inhabitants of this primal world is immediately evident. He has mastered hair bleaching and body-waxing; they possess tangled brown hair. He is clean-shaven while the rest of the men sport scraggly Mujahadeen beards. Only Ka-Laa’s grooming prowess and hair teasing ability rivals Yor’s. It is obvious he is “not like the others.”
Unfortunately for Yor’s new friends, everyone is a musical theater critic, and a neighboring, even more primitive tribe of hairy blue cavemen pillage the village and put an end to the twilrling rope dress dance, fulfilling the basic requirement of any sword and sorcery film that someone’s village get pillaged, preferably fairly early in the film. It’s likely that Pag’s tribe was slaughtered on account of their phenomenally stupid “twirling rope dress” dance, but even if not, there’s no arguing with the notion that the world was better off minus a tribe full of people who were continuously sneaked up on by snorting, stomping, bellowing dinosaurs.
Only Yor, Pag, and Ka-Laa survive the slaughter. Yor decides he wants to find out the origin of the strange metal medallion he wears, and thus discover the mystery of his own past. Pag and his big-haired daughter join Yor on his quest. What else are they going to do? Their village was just destroyed. Along the way, they’ll fight more dinosaurs, some monkey men, and Yor will grab a giant hairy bat-monster and use it to hang glide through a cave while the prog rock music screams out in joyous ovation to his heroics. Whenever Yor does something especially heroic, like hang onto a giant bat, we’re treated to a thunderous explosion of prog rock glory that would be very much at home on Rick Wakeman’s Myths and Legends of King Arthur and the Knights of the Round Table, the ice ballet for which was considerably less corny than Yor.
Yor eventually discovers a blonde woman living amongst the diseased primitives of the wasteland, and he is shocked to see that she possesses the same funky medallion as him. In her cave are other people, frozen in ice, and more clues to Yor’s origins. As they quest about the prehistoric future, they slowly unravel the mystery of the disco medallion Yor wears, and they discover a group of advanced humans living in a space-age facility on an island. What mystery is this? As Yor draws closer to the truth, your mouth will be agape at the final, shocking revelation. These aren’t prehistoric times at all! This is…the future! But who are these strange men in Ming the Merciless cloaks, and what manner of magic weapon do they possess that can issue forth a slow-moving neon pink dollop of light that can kill a man? Gods, such sorcery! It turns out these are the last remaining survivors of a once-proud and technologically advanced civilization that was destroyed by nuclear war. All the pieces fall into place when Yor’s medallion is revealed to be a recording of his family history. Why is Yor not like the other men? Because he is the child of one of the advanced survivors, a group of rebels who sought to overthrow the “Overlord” and were victims of a spaceship crash that left young Yor and that other blonde woman stranded in the post-apocalyptic wasteland. But Yor survived yet, and grew strong and heroic, and where his father failed, Yor shall lead another band of advanced survivor rebels in another bid to overthrow the Darth Vaderish Overlord, who seeks to obliterate all life and replace it with a new race — half-android, half-Yor.
If you think a mad scheme like that is going to cause Yor to have to do all sorts of crazy shit that demands prog-rock synth ovations, then you’ve been paying closer attention to this movie than most people. Amid it all, various people get on the space-age facilitiy’s loudspeaker and wax philosophic at great lengths on assorted points pertaining to topics such as the folly of man, the worth of man, the future of man, and overloading the atomic reactor. Yor’s “message” is, needless to say, half-baked and completely ludicrous, but heck. How many other sword and sorcery movies from the time even made an attempt at having a message, however cliche it may have been? You know, I was all for nuclear proliferation, brinksmanship, and the whole arms race until Yor, The Hunter from the Future opened my eyes and really made me think about how man harbors a tendency to abuse power he doesn’t fully comprehend.
Athough Yor isn’t a time-traveling barbarian movie in the strictest sense of how the intellectuals and academics of the world define “time-traveling barbarian,” it’s close enough to lump it in with the little sub-genre that erupted in its wake. Hard to believe that Yor could start a trend within a trend, but as one of the early entries in the sword and sorcery genre, it gets the dubious credit of having inspired the other time-warp barbarians like Beastmaster II and the dreary Time Barbarians. Ancient warriors traversing the fold of the space-time continuum in much the same way Conan trod the sands of the earth beneath his sandaled feet may be historically questionable (it’s more historically viable to have barbarians traveling into space, like in the Gor movies or the second Lou Ferrigno Hercules movie. Or was it the first one? Whichever one where he goes to the moon), but it made good financial sense. Most of the cheap barbarian movies that came out in the 1980s required little more than some fake swords, fake armor, and only a couple locations: usually, a forest, a rocky desert, and at least one castle chamber that could probably be rented cheap from Roger Corman. But you could save even more money by sending your barbarian forward in time, almost exclusively to modern-day Los Angeles. Then you only needed a few barbarian outfits and probably only one or two forest shots before you could throw a goofy “time portal” effect up on screen and spend the remainder of the film simply following your muscleman around the parking garages of LA.
And there in lies the truly admirable — and I use that term loosely — thing about Yor. It isn’t happy living within its means. Time Barbarians was cheap, and they knew better than to do much other than have some barbarians in the woods and then stage a fight in a rented warehouse. Yor, on the other hand, has dinosaurs, monkey monsters, bat hang-gliding, a city of tomorrow, mutants, messages about the folly of man, the twirling rope dress dance, laser battles, a robot army — basically, enough stuff for the entire Star Wars series, all crammed into one cut-rate Italian fantasy/sci-fi action film. Almost none of these things are realized well. The dinosaurs are OK so long as they don’t have to do much beyond swing their head back and forth. The fight choreography is sluggish and seems designed to maximize the number of times Reb Brown is shot from a low angle, jumping through the air to allow his loincloth to flap up and give the world a cheeky show. The city of the future (actually the past, I suppose) is about on par with the cut-rate “future city of the past” from the cheapskate Battle for the Planet of the Apes, which means there’s some matte paintings, and then the whole thing was filmed in a pump factory somewhere, with some red and blue blinking lights attached to the pipes and metal railing. And don’t even mention the laser effects, which result in an animated beam that moves about as fast as someone walking across a room.
But that doesn’t stop Yor, which was based on a comic strip I assume looked a lot like a comic out of Heavy Metal magazine, from pulling out all stops and attempting to serve up a visual extravaganza that is far beyond its hope of ever successfully achieving. It’s a naive movie on many levels. Though Margheriti obviously knew he was making something bad (the original version of Yor is a four-part mini-series that rarely, if ever, aired), the film itself doesn’t seem aware of this, and it never seems to think it’s doing anything other than telling one of the most important stories of all time. The lack of wink-and-nudge self-awareness is refreshing from today’s standpoint, seeing as how we’re buried under an avalanche of self-referential “ironic” movies that think they’re the first ones to ever be so clever. But Yor plods along with a blissful earnestness that makes it charming in a weird way. It’s also naive in that it really is fairly kid-friendly. There is no nudity, unless you count the disturbingly frequent Reb Brown buffalo shots (I am not a man who is afraid of male nudity, but that angle just isn’t appealing no matter how buff you are). There’s a lot of killing but very little bloodshed. And Yor is a decidedly classical hero — well, respective to the standards set by this film. Let’s just say he’s a nice guy who does the right thing, as opposed to the grittier, lustier anti-heroes that populated saltier barbarian fare.
The acting is pretty bad, and there’s a reason that Reb Brown never became a household name like Sam Jones. Still, it’s not as if Reb is a total unknown, at least among the sorts of people who who would refer to Sam Jones as a household name. I mean, Reb Brown may not be Sam Jones, but at least he’s not Dack Rambo. Reb starred in such direct-to-the-bargain-bin favorites as Strike Commando (yes, I own it), Roboforce (yes, I own it), and Space Mutiny (yes, I…oh, never mind). He appeared in another perennial sword and sorcery hit, Sword and the Sorcerer, though not in the lead. His brush with respectability came with an appearance in the film Uncommon Valor. He’s probably “best known” for his turns in a couple abysmal made-for-TV Captain America movies and the film Howling II: Your Sister is a Werewolf, which, oddly enough, I don’t own even though it’s one of my favorite awful movies. His first film was, I believe, Sssss (give or take an “s”), and to tie this all in with Conan once again, he was in Conan director John Milius’ 1970s surfing movie, Big Wednesday. What’s really scary is that I am writing all this from memory, with no help from the imdb or any other source. So yes, with that amount of information, I believe I qualify as a Reb Brown biographer.
Reb has the sort of good looks you expect from a guy who isn’t too bright (whether or not he’s actually bright, I don’t know, but he has managed to sustain a career). He’s the good-hearted football player who falls for the cute, brainy girl with glasses and tries to impress her by making an earnest attempt to understand poetry (also an apt description of Yor the movie). He might never understand Longfellow, but he’ll valiantly defend the brainy girl’s honor against her nemesis, the mean football player with the catty cheerleader girlfriend. Since I mentioned the movie in passing earlier, allow me to once again make a connection only I would make: he’s a lot like fellow bleach-blond superior caveman Reg Lewis, star of the sixties caveman/Hercules peplum adventure Fire Monster Against the Son of Hercules. There’s a good-natured, everyman goofiness about him that takes the edge off the muscles.
He’s not an especially good actor, but he’s not required to do much more here than look muscular (but not bodybuilder muscular) and hang-glide on a giant bat, so that’s fine. His main squeeze Ka-Laa is played by one-time Bond girl Corrine Clery, who has a massive list of Italian film and television credits to her name (those, unlike Reb’s, I had to look up) but is best-known for her turn in Moonraker as “that woman who flies James Bond around in a helicopter then gets killed.” “Artful erotica” fans might remember seeing her naked in the title role of The Story of O, and less artful erotica fans might remember her from Lucio Fulci’s Devil’s Honey. It’s hard to judge her acting here since she’s dubbed, but she goes through most of the movie with a slightly dazed look, for which you can’t really blame her.
Completing the core cast is Luciano Pigozzi as Pag. For years, I thought this role was played by Jack Elam. Looking back, I realize that Pigozzi is more like Jack Elam crossed with Lucio Fulci. Whatever, he has more Italian genre credits than a sane man can count, including countless appearances in many of Margheriti’s other films, often under his Americanized name Alan Collins. Margheriti himself was rechristened Anthony Dawson whenever his films came to America. As if anyone cared whether or not the director of Yor was Italian. Pigozzi has his “stooped old man” bit down pretty good, but like everyone else, he’s dubbed and has pretty inane lines anyway, so judging acting is moot. At least he has more facial expressions than Reb and Corinne. Everyone else in the movie is either a caveman or a future man, and they’re primarily there to die, be menaced by dinosaurs, get shot by slow lasers, or make monotone speeches about the aforementioned folly of man.
The movie was made on location in Turkey, so there are quite a few Turkish performers sprinkled into the mix, including recognizable names like Aytekin Akkaya, who appeared in the beloved Turkish sci-fi kungfu extravaganza The Man Who Saved the World (aka “The Turkish Star Wars”) alongside Turkish matinee superstar Cuynet Arkin, as well as playing Captain America (just like Reb Brown!) in the curious 3 Dev Adam, in which Captain America and Santo the masked Mexican wrestler team up to defeat the murderous, chain-smoking Spider-Man, who likes to shove women’s faces into outboard boat motors (which is much better than what happened in Reb Brown’s own Captain America movies). Akkaya also worked with Margheriti again on the decent Indiana Jones cash-in Ark of the Sun God, starring David Warbeck. So really, when you think about it, Yor is an amazing multi-national nexus point of exploitation movie talent.
Margheriti was one of the most prolific directors working in the Italian exploitation genres, and amid all the movies made so he could pay his bills, there are actually quite a few gems. Some are simply delightfully bad, while others are genuinely good. And his moody, atmospheric Gothic film Castle of Terror is a bona fide horror classic. His specialty eventually ended up being action, though like any Italian exploitation director, he’s worked in pretty much every genre and scored a memorable (if not always good) film in each one, including science fiction (Wild Wild Planet), peplum (Hercules, Prisoner of Evil), Eurospy (Lightning Bolt), western (And God Said to Cain), and giallo ( Seven Deaths in the Cat’s Eye), but his specialty became cheap action films in the 1980s, often working with David Warbeck to knock off Vietnam war movies or Indiana Jones adventures. Even in his worst films, Margheriti infuses the proceedings with energy, and while his statements betray the fact that he really has no love for Yor (I think No Love for Yor might be the title of his autobiography), the movie still benefits from his touch. Special effects are bad, acting is bad, and the script is daft, but Margheriti is still professional enough to make sure he turns in a technically competent directorial job (decent lighting, no boom mics in the shot, etc).
As for that theme song — I loved it when I was young, and I think it’s still thoroughly rousing and utterly absurd, boasting all the theatrical bombast of Queen’s work for Sam Jones’ Flash Gordon movie (a Dino De Laurentiis production!), but relying less on guitars and more on synthesizers. Years later and farther down the road of no return, I’m a little more familiar with the stable of guys who wrote music for Italian genre films. My first guess, given the vocals and the over-the-top synths, was that this was probably the work of Guido and Maurizio DeAngelis, one of the most prolific score writing teams in the Italian film industry. They always relied pretty heavily on synths. A quick check of the credits revealed that, yes indeed, the DeAngelis duo was responsible. This correct guess coupled with my disturbingly exhaustive knowledge of Reb Brown’s filmography should really make me worry. Anyway, beyond the theme song, the rest of the score is pretty standard “future synth” stuff. They didn’t have the money to try and mimic Conan’s even more bombastic “barbarian brass” orchestration. Guido and Maurizio DeAngelis have written some spectacular scores for some spectacular films. This isn’t one of them, but man! That theme song!
Most people list Yor among the worst movies of all time. It may have even won some awards to that effect. All I can say is that if this is the worst movie you’ve ever seen, then you haven’t seen enough movies. I admit I have a soft spot for the hunk of junk, the same “saw it in the theaters” soft spot that makes me crack a warm smile even for a film like Treasure of the Four Crowns, and I still find myself enjoying Yor far more than I should. The revelation about the past being the future is not exactly as stunning as that first time you see Chuck Heston stumble upon the Statue of Liberty, but I don’t figure anyone goes into Yor expecting stunning revelations. You go in because you want to watch cavemen do somersaults and have laser battles with robots.
Release Year: 1983 | Country: Italy | Starring: Reb Brown, Corinne Clery, John Steiner, Carole Andre, Luciano Pigozzi, Ayshe Gul, Aytekin Akkaya, Marina Rocchi, Sergio Nicolai | Writer: Robert Bailey and Antonio Magheriti | Director: Antonio Magheriti | Cinematographer: Marcello Masciocchi
Music: Guido and Maurizio De Angelis | Producer: Michele Marsala | Original Title: Il Mondo di Yor