As I am now, so too was I as a child: a very forgiving viewer. I’m sure there is some sort of mathematical algorithm that can predict exactly what amount of cool stuff (as defined by me) a movie has to have to make me forget the probably greater amount of boring stuff in it, but I haven’t been good at math since seventh grade, so I’ll leave it to the eggheads with their supercomputers and pulsating frontal lobes to figure that one out. Suffice it to say that my brain, caffeine and alcohol addled place that it is, has a tremendous capacity for screening out the crap in a movie and only remembering the bits it thought were entertaining. It’s the sort of mental agility that allowed me as a child and continues to allow me as an adult to squeeze enjoyment out of bloodless stones that crush others. That’s why I can watch a movie like Treasure of the Four Crowns or Ator: The Fighting Eagle and walk away, unscathed, and perhaps even mildly satisfied with what I’ve just seen.
Including The Shuttered Room in a Lovecraft-themed month of reviews is admittedly a bit of a stretch. To the extent that its source story is considered by anyone to be part of the Lovecraft canon, it is thought of as being only very peripherally so, with many of the author’s followers disdaining to give it even that distinction. The story originally appeared in the 1959 collection The Shuttered Room & Other Pieces, which was compiled by author August Derleth and published under his own Arkham House imprint. Derleth, a longtime friend and supporter of Lovecraft’s during his lifetime, is a bit of a controversial figure among Lovecraft devotees. While his championing of Lovecraft’s work is inarguably responsible in part for the author being as well known as he is today, some of the liberties that Derleth subsequently took with that work is seen by many as being of a considerably less laudable nature.
After taking several years off, the 1950s saw the return of the pirate movie, thanks largely to the efforts of Walt Disney. In 1950, Disney produced a colorful, fast-paced, and smartly written adaptation of Robert Louis Stevenson’s classic adventure tale, Treasure Island. Two non-Disney sequels — the directly related yet immensely boring Long John Silver and the dubiously connected Return to Treasure Island — followed in 1954, and a TV series came out in 1955. Plus, it seemed like every other episode of “The Wonderful World of Disney” featured either pirates or kids in coonskin caps solving a mystery in a spot called Pirate’s Cove. Along similar lines, Disney released a classic version of Jules Verne’s 20,000 Leagues Under the Sea, and in 1958, the first of the Sinbad films featuring special effects by Ray Harryhausen showed up. While these last two weren’t pirate movies per se, they still had the air of old fashioned high seas adventure and swashbuckling about them.
Although England’s Hammer Studio made a variety of films, the trio of Horror of Dracula, Curse of Frankenstein, and The Mummy solidified the direction of the studio and its identity with the public for the remainder of its life. And not without good reason. In their heyday, and even long after the studio had fallen into disrepair, Hammer showed a panache for producing lavish looking Gothic horror that was simply unmatchable. America’s AIP came close with Roger Corman’s Edgar Allen Poe inspired cycle of films starring Vincent Price, but no one could approach Hammer’s consistency and longevity in producing world-class horror. Starting in 1958 and continuing throughout the 60s, and into the studio’s final days in the first half of the 1970s, Hammer produced an unbelievable string of incredible horror films — almost every one of them a hit — buoyed by the one-two punch of venerated horror film icon Christopher Lee’s Dracula films and Peter Cushing’s Frankenstein series.