Hammer beats George Romero to the zombie punch by a year, but needless to say their effort, though perfectly respectable, was overshadowed by Romero’s groundbreaking classic. I went into this film with mixed feelings. On the one hand, all the stills I’d seen from it looked incredible. Very spooky and atmospheric. On the other hand, my most recent experience with Hammer studio director John Gilling was the dry as a mummy’s shroud The Mummy’s Shroud. But I’m a sucker for pretty much any and every Hammer film that’s been released, and I figure it certainly can’t be any worse than Zombie Lake. It turns out, in fact, that Plague of the Zombies not only isn’t any worse than Zombie Lake; it’s much, much better. Okay, maybe saying something is better than Zombie Lake isn’t saying a whole lot, so let’s revise the praise. Plague of the Zombies is a damn good film, maybe not the caliber of film that is Night of the Living Dead or Dawn of the Dead, but certainly on par with other great zombie films like Let Sleeping Corpses Lie and easily one of the best of Hammer’s non-Dracula/Frankenstein films. Is that a mouthful?
Ho hum, the mummy again. That wouldn’t normally be my reaction, as I’m rather a fan of mummies and the havoc they wreak upon the living, but this entry into the Hammer compendium of vengeful Egyptian crypt guardians manages to do very little beyond eliciting a yawn. The Mummy’s Shroud’s problems are several, and not the least of them is the fact that it fulfills what seems to be the mummy’s curse demanding that all mummy movies be more or less exactly like all other mummy movies. This was Hammer’s third mummy movie. There is practically nothing at all on display in this film that is surprising. The plot is a rehash of the tried and true and terribly over-used mummy movie plot involving an expedition that disturbs a mummy’s tomb only to have some mad Arab resurrect the mummy and send it out to kill those who desecrated the temple. Honestly, the things you can do with a mummy are rather limited, so the spark in the story must come from telling it in a unique fashion or injecting some new element into the proceedings to keep them, at the very least, fresher than the cloth-swathed ghoul delivering terror on the screen.
Although Hammer was best known for horror films, their entry into horror actually came by way of science fiction. Up until the 1950s, Hammer was pretty much your average low-to-medium budget production house, cranking out a lot of comedies, adventure, … Continue reading Moon Zero Two
As the only contributor to Teleport City who resides in the fine country of Great Britain (and it is fine, despite most of it seeming to be on fire as I write this), I like to be able to bring you the occasional bit of Brit weirdness. Of course the brilliant minds at T.C. are already familiar with much of the classic and cult cinema exported by the likes of Hammer, Amicus and others, but today I’m going with something a trifle more obscure. Today’s review subject is one of the few releases by an ill-fated outfit named Tyburn Film Productions.
After taking several years off, the 1950s saw the return of the pirate movie, thanks largely to the efforts of Walt Disney. In 1950, Disney produced a colorful, fast-paced, and smartly written adaptation of Robert Louis Stevenson’s classic adventure tale, Treasure Island. Two non-Disney sequels — the directly related yet immensely boring Long John Silver and the dubiously connected Return to Treasure Island — followed in 1954, and a TV series came out in 1955. Plus, it seemed like every other episode of “The Wonderful World of Disney” featured either pirates or kids in coonskin caps solving a mystery in a spot called Pirate’s Cove. Along similar lines, Disney released a classic version of Jules Verne’s 20,000 Leagues Under the Sea, and in 1958, the first of the Sinbad films featuring special effects by Ray Harryhausen showed up. While these last two weren’t pirate movies per se, they still had the air of old fashioned high seas adventure and swashbuckling about them.
Although England’s Hammer Studio made a variety of films, the trio of Horror of Dracula, Curse of Frankenstein, and The Mummy solidified the direction of the studio and its identity with the public for the remainder of its life. And not without good reason. In their heyday, and even long after the studio had fallen into disrepair, Hammer showed a panache for producing lavish looking Gothic horror that was simply unmatchable. America’s AIP came close with Roger Corman’s Edgar Allen Poe inspired cycle of films starring Vincent Price, but no one could approach Hammer’s consistency and longevity in producing world-class horror. Starting in 1958 and continuing throughout the 60s, and into the studio’s final days in the first half of the 1970s, Hammer produced an unbelievable string of incredible horror films — almost every one of them a hit — buoyed by the one-two punch of venerated horror film icon Christopher Lee’s Dracula films and Peter Cushing’s Frankenstein series.
Last time we saw the prince of the undead, he was impaled on a cross and turned into that pink sawdust bus drivers sprinkle on the floor when kids throw up. For just about anyone, even the common vampire, that would signal the end, once and for all. But this is Dracula we’re talking about, and if Dracula Has Risen from the Grave proved to be a financial success for England’s Hammer Studio, then you could bet good money on the fact that they’d find yet another way to bring the Count back from the dead, even if he’d been impaled on a cross and even if series star Christopher Lee was back out on the streets again telling anyone and everyone who would listen that the Dracula movies were awful and he would absolutely, positively, under no circumstances ever play Count Dracula again. Anyone who knows the cycle knows that means that the next film in the cycle, Taste the Blood of Dracula, stars Christopher Lee as the titular count, and that in turns means we’d have to read even more quotes from Lee about how he was practically forced to do this film, but that he’d sure as heck never do another one.