The world’s first manned expedition to Mars has vanished, and men in sparsely appointed offices are concerned by swirling newspaper headlines. When the rocket reappears, the world breathes a collective sigh of relief — until it’s discovered that only two of the four members of the crew are alive. Continue reading Angry Red Planet
Yatterman is a colorful, overblown, largely idiotic live-action adaptation of an anime series from 1977. It’s also a painful illustration of every weak point wildly hit-or-miss director Takashi Miike possesses, while at the same time it fails to highlight any of the thing he does well. Miike’s staunch unwillingness to make anything less than 14,000 movies a week means that if nothing else, he became by virtue of quantity alone a force to be reckoned with in the reeling, post-bubble Japanese film industry, when more and more directors retreated into the realm of the low-budget direct-to-video (and later, DVD) market. Miike’s prolific nature meant that he produced a few incredibly bad movies, a whole lot of mediocre ones, and a few that either were or teetered on brilliant.
I am breaking little new ground when I point out that the original 1954 film Godzilla was a serious sci-fi horror film that is taken seriously by serious critics (seriously!), even the more annoying ones who usually refuse to give genre films the time of day. Few people would argue that it was a cinematic milestone, that it was to the crossover scifi/horror film what Citizen Kane was to movies about grumpy newspaper moguls and what Pee-wee’s Big Adventure was to the road trip film. Whatever the franchise may have become, Godzilla’s contribution to film history was as big as the monster itself, and not even Michael Medved will argue that one. Or maybe he will. I don’t really know him personally, so I can’t account for him.
You know, some people would sit down with pen in hand and engage in multiple viewings of a great and respected movie, taking meticulous notes pertaining to various aspects of said film that would promote intellectual dialog amongst high-minded luminaries in the field of film criticism and analysis. I, on the other hand, did much the same thing with Space Thunder Kids, and by “high-minded” I mean low-brow, and by “meticulous notes” I mean drunken ranting, and by “pen” I mean bourbon. Trust me, a bottle of bourbon is all that’s going to get you through the brain-frying glory of Space Thunder Kids, a film so utterly confounding, so dazzlingly inept in every single way imaginable, that it achieves an undeniable aura of the sublime that glows so brightly it threatens to blot out the rest of existence. And if you are worried that perhaps drinking an entire bottle of bourbon during a single movie could be detrimental to your health or to your comprehension of what you are watching, I say to you, “Have no fear, for Space Thunder Kids defies comprehension, and by the end of it you will be mopping up your own brain, which will have melted and oozed out the corner of your eyes as you vomit up your own intestines Lucio Fulci style.” The bourbon only makes it hurt less.
Now if that isn’t a good review, I don’t know what is.
Kaiju films were old hat in Japan by the 1970s, but elsewhere in Asia the giant monster film industry was only just getting going. Inspired by Japanese movies like Godzilla and, even more so, television shows like Ultraman and Kamen Rider, aspiring (or canny) filmmakers (or hucksters) in Thailand, Hong Kong, and Korea decided they too would pit their cities against giant monsters and invading aliens against super-sized superheroes. South Korea was among the first kaiju copycats out of the gate with 1967’s Yongary. Because it’s Asian and features an irritating little kid in tiny shorts and a dinosaur-like giant monster, most people chalk it up as a Godzilla clone. It has far more to do, though, with that do-gooder crusading giant turtle Gamera and, in my opinion, even more to do with Western rip-offs of Godzilla and Gamera, like 1961’s Gorgo. Eh, whatever the case, a dude in a rubber suit was kicking over buildings and swatting model jets out of the matte painted sky much to the delight of all.
Sompote Sands is one of those figures in cult cinema who casts a long shadow. Granted it’s a shadow that twists around and warps into a demon like Calibos’ shadow in Clash of the Titans, but it’s a shadow never the less. Regarding the origin story of this supremely interesting and bizarre film maker, that was spoken to when we reviewed his Ultraman-meets-Hanuman epic Hanuman and the 7 Ultramen, so rather than paraphrase here, I encourage you to mosey on over and check that one out. The twisted saga of Sands’ relationship with and claim of stewardship over the work of Japanese effects pioneer Eiji Tsuburaya is one of my favorite film stories. For our purposes here, let us fast forward a decade or so, into the 1980s and a point where Sands had moved on from remaking Japanese superhero properties for the Thai market and had decided to indulge more substantially in his fondness for Thai mythology.
There are three Roger Cormans. The first Corman is the director Corman. Working primarily at American International Pictures, young Corman was famous for being able to crank out competent, successful films on time and under budget with a surprising consistency. Although Corman’s name is often associated with drive-in schlock, in my opinion most of what he made was, at the worst, adequate for the intended purpose of entertaining the teenagers. And on occasion, Corman directed some genuine classics of genre cinema. His Poe films with Vincent Price, for example, are some of the best Gothic horror films you’ll find.