Attempts to revive and revise the Japanese karate movie started in 2007, with this tale set in the early 1900s of guys kicking each other in the face really hard. Japanese films are mostly terrible these days, and Japanese martial arts films have almost ceased to exist, with there being little more to the genre anymore than CGI movies or no-budget T&A stinkers starring busty AV idols as ninjas. So a bunch of karate guys woke up one day and thought to themselves, “you know, maybe we should be the guys making karate movies.” While their efforts remain small scale enough so that we can’t trumpet them as a revolution or the rebirth of the Japan Action Club, the results are still promising. Not always good, but promising.
If there is any problem with High Kick Girl, a low-budget karate fest from Japan, it’s that it’s a terrible movie. If you can overlook that one flaw, then High Kick Girl is pretty decent. However, even if you can’t get over the fact that this movie is a study in incompetence due to inexperience, it’s still possible to wring from the mess a healthy degree of respect for what they were trying to do. Alas, if only good intentions always resulted in good movies. The dream of High Kick Girl was to take the Japanese martial arts movie back from the fumbling hands of CGI-heavy fantasy films and boob-heavy sexploitation stinkers full of AV idols flopping about and calling it karate, and return the martial arts film to the stewardship of people who actually care about it. And make no mistake — I thoroughly believe that everyone involved with High Kick Girl genuinely cares about martial arts and making good martial arts movies. They just aren’t capable of doing so, at least not yet.
Japan’s occasional flirtations with an interest in vampires are, like most things having to do with Japan and Western pop culture, a bizarre mix of revulsion and fascination with the foreign — a dichotomy that is almost certainly (in my eyes) born of the interests of the young simply not lining up with the prejudice of the old (something that is not unique to Japan, or to any culture). One portion of the Japanese population can import and read home-grown vampire fiction as cautionary tales about the corrupting influence of the foreign on Japan, while another portion of the population can read those same tales and simply walk away having enjoyed a fun horror story about strange creatures. The presentation of vampires as symbols for the threat of and infection by the foreign is hardly a uniquely Japanese trait. The very foundation of modern pop culture vampire lore, Bram Stoker’s Dracula, is basically a cautionary tale about swarthy Eastern Europeans with weird customs coming to the “more enlightened” west of Europe and Britain to mess things up and steal women.
As a kid, I was a sporadic comic book reader at best, thanks mostly to growing up pretty far from just about anywhere. Within biking distance, as long as I didn’t tell my parents I was riding that far, was a Convenient food mart where my friends and I could exchange our hard earned chore money for the currency of American youth — baseball cards, squirt guns, superballs, and on occasion a comic book. As a monster kid who grew up staying up late and watching the classics on “Memories of Monsters” and the sometimes less-than-classics on WDRB’s “Fright Night” featuring The Fearmonger, my favorite comics weren’t the superhero fare upon which the industry was built. Instead, I always favored the monster comics like Marvel’s Frankenstein and Werewolf By Night. The closest I would come to superheroes was Dr. Strange, who occasionally tooled around in a dune buggy with a green bodybuilder in purple pants, a naked silver guy, and an elf in Speed-O’s. Easily my favorite comic above all others, though, was Tomb of Dracula.
Samurai films have a curious knack for expressing compassionate, humanist ideals via soul-crushing bleakness and violence. One would be hard-pressed to find a bleaker, more violent indictment of the romance of the samurai — and the culture of violence in general — than director Tai Kato’s blood-drenched and aptly named Brutal Story at the End of the Tokugawa Shogunate. This is samurai drama stripped entirely of any pretense, robbed of the myth of the noble samurai code, and devoid entirely of any sense of heroism. In the eyes of this film, the samurai of the historic Shinsengumi clan are brutish exploiters and backstabbers at best, and murderous, paranoid psychopaths at their worst. The Shinsengumi were an actual group of samurai, charged with keeping the peace in Kyoto and defending the Tokugawa Shogunate from threats both foreign and domestic — this being the period in which Japan had finally been pried open to contact with the Western world. In popular Japanese culture, the Shinsengumi have been portrayed as everything from heroic defenders of the Japanese heart to thuggish throwbacks mercilessly defending their own power at the expense of progress. Brutal Story at the End of the Tokugawa Shogunate is a particularly harsh look at them and at the entire concept of samurai.
Researching the history of Japanese yokai in cinema is a difficult task. At least, it’s a difficult task if, like me, you don’t read Japanese and are kind of lazy. Almost all of the English language writing about movies involving these bizarre and multitudinous creatures from Japanese folklore focuses on the three loosely related yokai movies released by Daei in the late 1960s — Spook Warfare, 100 Ghosts, and Along with Ghosts — or on Takashi Miike’s more recent take on those old movies, Great Yokai War. A few people will talk about the history of yokai in popular Japanese culture and the role Shigeru Mizuki and his manga series, GeGeGe no Kitaro, played in turning this bizarre assembly of ghosts, demons, monsters, and goblins into pop culture icons. But beyond that, the field of cinematic yokai studies is largely empty even though, as Ghost Stories of Wanderer at Honjo illustrates, someone was out there making yokai movies even before Mizuki published his comic book.
I am breaking little new ground when I point out that the original 1954 film Godzilla was a serious sci-fi horror film that is taken seriously by serious critics (seriously!), even the more annoying ones who usually refuse to give genre films the time of day. Few people would argue that it was a cinematic milestone, that it was to the crossover scifi/horror film what Citizen Kane was to movies about grumpy newspaper moguls and what Pee-wee’s Big Adventure was to the road trip film. Whatever the franchise may have become, Godzilla’s contribution to film history was as big as the monster itself, and not even Michael Medved will argue that one. Or maybe he will. I don’t really know him personally, so I can’t account for him.
During the 1970s, Japan’s Nikkatsu Studio became famous, and yes most likely infamous, as the number one home for sleazy sexploitation, violent pink films, and just softcore porn in general. Although hardly the stuff of highbrow cocktail party conversations, the thoroughly exploitive nature of the Nikkatsu films doesn’t mean there wasn’t a lot of boldness and innovation thrown into the mix, resulting in more than a few highly enjoyable and daring films. Yeah, there was a lot of crap, but there’s always a lot of crap, and usually even the crap had something about it that was so bonkers and just not right that you couldn’t help but nod your head in its direction. In other words, where as Europe during the 1970s was constantly making ponderous, over-inflated films that begged the question, “Is it art or is it porn?” Nikkatsu was more concerned with generating the answer, “I don’t know if it’s art, but it sure is cool.”
When we reviewed 3 Seconds Before the Explosion, we stated that it was one of two Nikkatsu Studio espionage films released onto the home video market in the United States, both starring studio mainstay Akira Kobayashi. We also said that 3 Seconds Before the Explosion, daft though it might have been, was the more conservative and conventional of the two. That’s because the second espionage film, Black Tight Killers, was constructed out of some mad fever dream by director Yasuharu Hasebe and production designer Teruyoshi Satani after they stayed up all night at a psychedelic go-go cabaret, drunk on Suntory whisky and overdosing on a steady stream of pop art and spy movies. When they awoke the next morning, two things had happened. One, their clothes had vanished; and two, they had apparently made a movie about a photojournalist who gets tangled up with a gang of black leather clad go-go girl assassins who fling razor sharp 45rpm records and are armed with ninja chewing gum, among other things.
Toei Movieland Studio hadn’t been on our official itinerary, but I convinced people to give it a try even though I was the only big Japanese movie fan in the bunch. Toei had given some of my absolute favorite sci-fi superhero shows, and the chance to see one of their studios was too good for me to pass up. After shelling out a rather hefty ¥2500 per person to get in (note: this was in 2001; it is probably more now), I quickly began to realize it wasn’t going to be as cool as I’d hoped. The entrance was was a museum of samurai and ninja articles, most of them from then upcoming movie Red Shadow. A large screen television played clips of various Toei samurai movies and histories of the studio. None of it was especially interesting, unfortunately.