HP Lovecraft, much discussed pulp horror author and Woodrow Wilson lookalike, was either born or transferred into this world from a watery beyond in 1890 in Providence, Rhode Island. His father, a traveling salesman, went insane as a complication of syphilis when young Howard Phillips was but three years old, and the elder Lovecraft was confined to a mental hospital until his death in 1898. Sickly and somewhat unstable as a lad, HP Loevcraft showed a knack for writing (poetry, mostly) despite the fact that he spent little time in school. He was raised by his mother, aunts, and grandfather, and it was his grandfather who first read old gothic horror stories to HP. His mother disapproved, fearing that the stories would upset the child, who already suffered from, among other things, night terrors. Lovecraft’s academic studies, such as they were — he dreamed of becoming a professional astronomer — were stymied by his inability to do well in higher mathematics. Upon the death of his grandfather in 1908, the Lovecrafts hit upon hard times. The family moved into a smaller home, and Lovecraft led a nearly hermetic existence, his mother being more or less the only person with whom he spent any time.
Including The Shuttered Room in a Lovecraft-themed month of reviews is admittedly a bit of a stretch. To the extent that its source story is considered by anyone to be part of the Lovecraft canon, it is thought of as being only very peripherally so, with many of the author’s followers disdaining to give it even that distinction. The story originally appeared in the 1959 collection The Shuttered Room & Other Pieces, which was compiled by author August Derleth and published under his own Arkham House imprint. Derleth, a longtime friend and supporter of Lovecraft’s during his lifetime, is a bit of a controversial figure among Lovecraft devotees. While his championing of Lovecraft’s work is inarguably responsible in part for the author being as well known as he is today, some of the liberties that Derleth subsequently took with that work is seen by many as being of a considerably less laudable nature.
If my review of The Dunwich Horror proved anything, it was that neither H.P. Lovecraft or the gothic horror films of American International Pictures are areas in which I am particularly expert. It’s for that reason that, when word came down that October was going to be yet another month O’ Lovecraft here at Teleport City, I eschewed making the obvious choice of tackling Dunwich director Daniel Haller’s earlier Die, Monster, Die! I just didn’t think I had that much more to add to what I’d already said on the subject. But that left me at a bit of a loss as to what film I would cover. Keith helpfully reeled off a list of yet-to-be-claimed titles (I won’t call them the dregs, exactly), one of which, Beyond the Wall of Sleep, I had never heard of. I darted over to the IMDB and perused the user reviews for Sleep, of which subject lines like “Quite possibly the worst film I’ve ever seen”, “Avoid at all costs”, and (emphasis mine) “The single worst movie I’ve ever seen” were fairly representative. “Yes,” I thought to myself. “That just might be the one.”
One of the many things that makes Lovecraft interesting, at least for me, is the discussion of why his writing work, if it does work for you (and despite my jokes about gambrel rooftops and fishmen, it does work for me most of the time). Everyone has their own reasons. Some can be agreed upon by the larger body of Lovecraft fans. Others are acutely personal. My example has always been my tendency to go backpacking in the wilds of New England, seeing firsthand how, even in our modern, developed world, civilization can vanish abruptly, leaving you surrounded by nothing but the night and woods. Even in those small states, the amount of land that gives way to untamed solitude is vast, and when you walk into the middle of it with nothing but boil-in-bag stroganoff and a headlamp to fend off the grip of the wilderness, it becomes a lot easier to believe Lovecraft’s tales of ancient things lurking in the mountains and foothills. You look up and realize how tiny you are. You look around an realize how vulnerable you are. Wolves, bears, and rutting moose are bad enough. I guess if I had to also deal with chattering crab monsters from space, I’d find them a lot scarier than I might have while sitting at home with a dram of Glenmorangie, reading The Whisperer in the Darkness. Because as has been pointed out to me in discussion, it’s not so much the monster as it is the isolation.
I have stared into the abyss of unspeakable madness, and in it I saw myself. I was taller, had darker hair, and was wearing a Miskatonic University sweatshirt, but other than that, the likeness was both striking and disheartening. His name was Paul, and he was the protagonist in Stuart Gordon’s adaptation of HP Lovecraft’s The Shadow Over Innsmouth. I didn’t like him at first, and then at some point during the movie, I realized that I probably didn’t like him because he was the protagonist I and many of you would be — confused, irritating, panicky, awkward — rather than the protagonist we like to assume we’ll be — manly, brave, competent, and possessed of 20/20 vision. Of all the unnameable horrors that are HP Lovecraft’s stock in trade, none is perhaps more terrifying than staring into the eyes of a spastic dweeb with ill-fitting spectacles and realizing with horror that, yep, that’s me.
Several years ago, I got a Netflix account. I did it for a variety of reasons, though the two biggest were the fact that the selection of movies at the average video rental store was abysmal and the price of a rental at the un-average video store was outrageous. Netflix — not to sound like a commercial for the service — offered an astounding number of titles, and because one of their main distribution centers is in Queens, the turn-around time for receiving new movies was lightning fast, provided the lightning is that ball lightning or swamp gas stuff that drifts slowly from Queens to Brooklyn over the course of a day and is often mistaken for a UFO or gnome. Let it be said right now that on my list of things to do before I die is see swamp gas or ball lightning, or at least photograph a weather balloon that could be mistaken for a UFO. But that is neither here nor there.
My viewing of Zombie Lake was one of those events that lead you to question everything in your life that has lead up to it. I wouldn’t necessarily say that it was a “where did I go wrong” moment, because many of the choices that brought me to it couldn’t in themselves be considered mistakes. Nonetheless, when you get to the point where you see watching Zombie Lake as some kind of solemn obligation, it’s a circumstance that bares some investigation. And I would be lying if I didn’t admit that, amidst all the questioning of how and why, I also found myself asking if there was not some way that all of this could have been avoided.
Let me be up front: the whole reason I wanted to watch this film in the first place was because the poster art featured a torch-wielding naked woman riding atop a tormented centaur. I knew it was probable nothing like that would ever occur in the actual movie (and I wasn’t disappointed in my pre-disappointment), but I felt like I owed it to the movie never the less to give it a look see. And while it doesn’t feature a naked woman galloping about on a centaur, it still turned out to be, to my old eyes, a surprisingly effective and creepy, if somewhat modest, tale of Satanism and revenge from beyond the grave.
Really? This movie made so many “worst of” lists for the year it was released? I guess this is just one of those instances in which I find myself with a different opinion from the rest and supposedly saner masses of humanity. But is this really “worst of” material, especially in a year that saw the release of Norbit and Daddy Day Camp? I mean, to be sure, Primeval is no great film. In fact, it’s pretty dumb. And the smarter it tries to be, the dumber it gets. I think the film was undone for most people by the things I liked most about it: misguided and moronic attempts at “social conscience,” and a bizarre marketing campaign that framed the movie as a Wolf Creek/Hills Have Eyes new style slasher film while doing everything it could to obscure the fact that this was, in fact, a movie about a giant crocodile. It’s these two key elements that make Primeval one of the most authentic throwbacks to the era of Italian jungle and crocodile/alligator exploitation films. I said of the movie Grindhouse that Quentin Tarantino and Robert Rodriguez set out to make fake grindhouse movies and failed, while Sylvester Stallone simply set out to make a movie (Rambo) and made the year’s most authentic grindhouse film. Primeval definitely deserves to be placed alongside Rambo in that regard. And heck — both of them even use real-world war atrocities as backdrops for exploitation filmmaking.
After struggling through the lackluster Resident Evil: Degeneration, I wasn’t overly excited to jump headfirst into another animated feature film prequel to a scary video game. Even less inclined was I to watch Dead Space: Downfall because I’d never played the game and likely won’t play it for a very long time, as I do not own a gaming system for which the game is produced. Still, there was no way I was not going to watch, at some point, an animated sci-fi/horror movie, so I figured I may as well get it over with. If nothing else, at least this one was traditional cel animation (or the computer-enhanced version of cel animation that exists today).
It turns out that Dead Space: Downfall is pretty acceptable. Totally generic, yeah. Completely devoid of originality or imagination, yep. Utterly disposable, sure. But after such a rocky road through recent science fiction, horror, and animated films (a road that brought me to Resident Evil: Degeneration, Diary of the Dead, and Heavy Metal 2000), generic formula executed in adequate fashion was more than enough to draw a sigh of relief and unengaged satisfaction from me. Continue reading Dead Space: Downfall