And so we enter the dire straights of Hammer Films in the final throes of a long, drawn-out death much like those experienced by Dracula himself. As has been detailed elsewhere and will be summarized here, by the 1970s, England’s Hammer Studios — the studio that pretty much defined and dominated the horror market through the 50s and 60s — had fallen on hard times. The old guard had largely retired or died, and the new blood was flailing about, desperately trying to find the direction that would right the once mighty production house. The problem was that everyone felt like they needed to update their image, but no one actually knew how. In retrospect, though they may have seemed painfully antiquated at the time of their release, many of Hammer’s releases during the 70s were quite good and often experimental (by Hammer standards, anyway). This movie isn’t really one of them, but it’s still pretty enjoyable in a completely ludicrous way.
Many people will list Plan Nine from Outer Space as the undisputed king of movies considered so awful they’re wonderful, and I’ll give the devil his due. That’s a damn fine film. But if I were to update things a bit, I wouldn’t hesitate to install Zombie 3 as the new reigning king of bad film. Mere words fail to capture just how truly entertaining this horrid piece of tripe is. For those who don’t know the story, Lucio Fulci raked in the big bucks with his tropical island romp Zombie, and like any decent director taking orders from a greedy producer figured why not cash in on the success and do a sequel. The proposed Zombie 3 was troubled from the get-go.
Fulci was entering a particularly cranky stage in his life, a frame of mind that was only exasperated by his failing health. The script for Zombie 3 was thin, even by Fulci’s standards, little more than a vague treatment which Fulci expected to hash out and make up on the spot. When it became apparent that Fulci’s increasingly bad health and cantankerousness were going to conspire to make sure that wasn’t going to happen, screenwriter Claudio Fragasso and director Bruno Mattei were called in to patch things up, which is sort of like calling in the Three Stooges to fix your leaky plumbing.
Fulci turned in a film that was well under the minimum requirement for a feature-length presentation, but he insisted that this was the complete film. Exactly what he shot and how much of it remains in what was eventually released is a source of constant contention. Some sources attribute as much as two-thirds of the film to Fulci while others claim scarcely more than fifteen minutes of his material was used in the final cut. In interviews, Fragasso has attempted to tidy up the record and give credit where credit is due, dissecting which scenes were written and filmed by Fulci and which were dreamed up by he and Mattei. In the end, it seems more of the film belongs to Fulci than was originally thought, but in terms of his commitment to the vision and the overall feel of the film, this is a Fragasso/Mattei affair.
“A Fragasso/Mattei affair” is probably the scariest thing about this movie. Both men are notorious and celebrated for working fast and cheap, churning out lowest common denominator grindhouse fodder with complete disregard for just about anything but getting the job done. Fulci, at least, had his artistic vision, however cracked it may have been. The directorial work of Bruno Mattei, on the other hand, lacks any distinguishable characteristic unless you count “intolerably awful.” And while Fulci’s films often sacrificed narrative cohesion and logic in favor of surreal spectacle, Claudio Fragasso’s scripts lack the same qualities but simply because he was in a hurry. However misguided you may thing Fulci’s artistic direction was, if indeed you think it was misguided at all, you can at least recognize that he had a vision when compared to someone like Fragasso, who was simply sloppy and inattentive. Not that that translates into his scripts, daft as they may be, being any less fun. He is Fulci stripped of artistic pretense and charged instead with giddy don’t-give-a-damn pulp sensibilities.
Being a patchwork film from three different people, it’s no surprise that Zombie 3 has very little to hold it together. At times, it seems to switch from one film to an entirely different film as it wavers between the “soldiers running amok” action scenes shot by Fragasso and Mattei and the moody “pokin’ around in the decay” scenes presumably shot by Fulci. Technically, it has nothing to tie it officially to Zombie other than Fulci’s involvement, but it’s not so hard to draw the films together. In Zombie, it was suspected that voodoo was the cause of all the living dead troubles, but Menard dismisses that as superstition and indeed we’re really never given any reason to believe that there’s not some natural or man-made reason for all the restless corpses. In Zombie 3 it’s stated obviously in a hammy prologue full of helicopters and shouting and running about that all the zombie action is being caused by a biological weapon that was accidentally unleashed when a terrorist attempted to steal it. Personally, I’ve never quite understood the whole “zombie-ism as a weapon” thing even though it’s been used as a way to explain where the zombies come from in countless films. What kind of weapon is a zombie or zombie virus? Sure you’ll decimate your enemy’s population, but then it will spread to the next country, and the next, et cetera. You can’t control the zombies, and just because you drop them off in Iraq doesn’t mean they’ll stop at the Turkish border. There just seem like better ways of going about conquering people.
The film starts off on a tropical island, much like Zombie, although this is a different tropical island with more people. Some scientists are carting around a super deadly biological warfare canister Does it get stolen by a terrorist? But of course. And naturally, the terrorist drops it and it opens up, because all biohazard material is transported in thin glass vials. You ever notice these canisters of biotoxins and plagues seem to pop open easier than your average bottle of aspirin? Someone should teach the military about the virtues of “To open, push down and twist.”
Before too long, the terrorist — who flees to a high-profile luxury inn rather than trying to actually hide out or catch the first boat out of town — is infecting people with the virus, which turns them into flesh-eating zombies. Yep, always with the flesh-eating, aren’t they? The military moves in to contain the outbreak but bungles the job. They burn the infected bodies, which releases the toxin into the air. Didn’t these guys see Return of the Living Dead? The heat also makes the virus more powerful, much to the surprise of the scientists involved. Now, granted I haven’t had a chemistry class since high school, and even back then I didn’t do so hot, but it seems to be that of all the tests you can run on a substance, seeing what heat does to it is one of the most basic things you’d do. Wouldn’t that be like the first test you run? Well, not these scientists. Pretty much everything surprises them, and like all horror movie scientists they spend the entire film yelling, “We need more time to find an antidote!”
The zombie plague gets out, and soon enough, you got zombies all over the place. A group of soldiers on leave team up with some sexy ladies in an RV and get attacked by infected birds. I guess this is one of the only films where something other than people gets affected by zombie-ism, and maybe it explains what might happen to that shark in the first film, although it still doesn’t answer the question of if zombie humans only eat other humans, do zombie sharks only eat other sharks. Anyway, they load up their wounded, proclaim their need for immediate medical attention, and go to an abandoned hotel. Because when you think emergency medical attention, you think abandoned hotel. They take it one step further by leaving the wounded at the hotel and sending some healthy guy to get the doctor. Wouldn’t it make more sense to put the wounded in the plush RV and drive them to the doctor instead of going to the hospital and bringing the doctor back?
Never mind. People are getting wounded all over the place, and all the wounds fester and bubble the way we like it, causing one of our heroes to utter, “That’s not pus. It’s something much worse.” While poking around the abandoned hotel, they find a crate of machine guns and flame throwers. Now this may seem silly until you remember that down in the tropics they are always having revolutions and coups, so I figure most places have a cache of automatic weapons. Finding the weapons makes one of the guys utter the line, “Good! We’ll need those!” even though at this point they have absolutely no idea anything at all is going wrong other than some birds got ticked off at them. They have seen no zombies, and no one’s even threatened them. But they still strut around wielding their newfound toys, and well, so would I.
And then the zombies come. Some of the zombies do the slow zombie shuffle we’ve come to expect. Some of them haul ass and use machetes. There’s really no consistency among the living dead. Some of them moan and creep about, and others are able to hold down jobs as popular morning DJs. This is one of the only films where you’ll see a zombie just haul off and kick someone’s ass. None of that mindless groping and grasping. No, this guy assumes a boxing stance and whips out the right hooks and some aikido submission holds. You’re a piss poor fighter if a zombie makes you tap out. Some of the other zombies hide in closets and on top of pillars. It makes for a dramatic entrance, but you gotta wonder what the hell these zombies were thinking. Was that zombie perched up on top of the pillar for hours and hours in hopes that someone might happen by so he could jump down on them? Did the zombie crawl in the kitchen cabinet of an old abandoned hut out in the jungle just giggling about that one day when someone might come and stand next to it? I won’t even talk about the zombie hiding under the pregnant woman in the hospital.
Oh sure I will. So they go to the hospital, and everyone has been evacuated except for one perfectly alive pregnant woman. For some reason, they left her behind. I guess no one wants to deliver a baby while running from zombies. That’s just too television sit-com. And for some other reason, the zombies don’t eat her. They just sort of hide around her, waiting for someone else to come in. That way, they can burst through her stomach for a big shock. Of course, it would be easier for the zombie to just get out from under the table or something, but what the hell? What fun is a zombie rolling around on the floor when he could pop up through a pregnant woman’s stomach? I like to imagine him and his zombie chums laughing and going, “This is going to be so cool!” as they all squat down in their hiding places and wait for someone to happen along.
What else have we got? Why would you pull into an abandoned gas station, where rags are hanging from the sign and all the windows and doors are boarded up, then wander around inside, amid all the rubble and cobwebs, going “Is anybody here? Hello? We need help!” I mean, the place was boarded up! What about a boarded up building covered in trash and cobwebs makes you think someone might be in there hiding, refusing to acknowledge you until you recount to them your entire story up to that moment? When I see abandoned, boarded-up buildings, the first thing that pops into my mind isn’t “Why I bet a helpful person is in there waiting to lend a hand to someone with a story like mine!”
And then there’s the flying zombie head in the refrigerator. No scene in any movie has ever made me lose my lunch, but I lost it during this scene. Not because it’s gory; just because, well, a zombie head was sitting in the refrigerator and comes shooting out when someone opens it, and then it goes flying all over the damn place. I thought things like that only happened in Hong Kong horror films! Ironically, a number of Fulci fans have pointed to the sheer lunacy of that scene as proof that Fulci himself had very little to do with the film. After all, why would the maestro of moody gore put in such a ludicrous gag? It turns out that in interviews, Fulci himself claims responsibility for the flying zombie head, and not only does he claim responsibility for it, he’s damn proud of it and seems to think it one of the best things he’d ever come up with. So it’s not so much proof of his lack of complicity as it is proof of the fact that he was really out of his gourd when making this movie.
This is all a pleasant climax to a scene in which a couple people leave the group to go look for food. Because you know, when you are in an abandoned hotel in the middle of the jungle, you never know when they might have some Vienna Sausages they forgot to take with them. So they get attacked by the zombie head, which reminded me of an episode of The Three Stooges where a skull falls on an owl and the owl goes flying all around, so there’s this skull with little wings sticking out the ear holes fluttering all about and messing with Shemp. It really did crack me up back in the day. Anyway, six hours after they leave, no one ever bothers to question what might have become of the people who stepped into the next room, nor what all that shrieking and shooting might have been about.
Meanwhile, this one dude is still driving to the hospital. This island must be the size of South America. He leaves in broad daylight, and by dawn, the idiot is still driving to the hospital. Amid all this, some other soldiers are marching around in those biohazard suits, shooting anything and everything that moves. If nothing else, there is plenty of shooting. To Zombie 3‘s credit, it is action-packed. No scenes of people thinking about stuff or contemplating the end of the world. Nope, they’re just out there shooting at the living dead and getting eaten. Zombie 3 is both one of the worst zombie films I’ve ever seen and one of my favorites. Rarely do the elements of incompetence come together so beautifully as they do in this gory masterpiece of ineptness. It may not make your top ten list, but I guarantee that you’ll have one hell of a time watching it, that you’ll watch it again, and that you’ll make all your friends watch it.
The zombies and make-up effects are a real let-down after de Rossi set the bar incredibly high with his still-unmatched work in Zombie. Even Tom Savini’s creations for Day of the Dead pale in comparison to Zombie‘s shambling mounds of flesh. Zombie 3, on the other hand, tends to go more with the “slap some red paint and oatmeal on them” style of effects, which fall dramatically short of being satisfactory, even by Z-grade film standards. The same goes for the acting, the dreary score, and just about everything else. There are a few scenes of moody interest, but they’re quickly undercut by the stupidity of the script, which is, coincidentally, the only real thing this film has going for it.
When Lucio Fulci came back from the hospital and saw what happened to the film, he screamed, tried to make them take his name off it, and then died a few years later. I don’t know if that last one is actually related to this film, but I’m sure Zombie 3 didn’t help. Personally, I don’t see why Fulci would hate it so much. It’s not much worse than some of that crap he made. I mean, dude, you made Murder Rock! Zombie 3 makes no sense, has bland characters, cheap zombies, lots of gore, and a plot that seems to have been assembled by third graders on crystal meth. I would think Fulci would have liked it.
Release Year: 1988 | Country: Italy | Starring: Deran Sarafian, Beatrice Ring, Ottaviano Dell’Acqua, Massimo Vanni, Ulli Reinthaler, Marina Loi, Deborah Bergamini, Mike Monty, Rene Abadeza, Mari Catotiengo, Roberto Dell’Acqua, Claudio Fragasso, Robert Marius, Bruno Mattei | Screenplay: Lucio Fulci, Claudio Fragasso | Director: Lucio Fulci, Claudio Fragasso, Bruno Mattei | Cinematography: Riccardo Grassetti | Music: Stefano Mainetti | Producer: Franco Gaudenzi
And we were doing so well! Most movie studios can’t sustain the quality of a film series beyond two films — and quite a few have problems even getting that far. It was no small feat, then, that Hammer managed to produce not one, but two consistently good series. Their Dracula and Frankenstein films set the benchmark for quality horror during the late fifties and throughout the 1960s. And you know, they almost made it to the finish lines with both of them. The Frankenstein series featuring Peter Cushing as the titular mad doctor lasted six films, with only the third film being a misfire, and not a very bad misfire at that. By the time Frankenstein and the Monster from Hell was released, it was clear that the series was at its end, both creatively and financially. Still, it managed to go out with a dash of class, and the final film features the second worst monster in the series (the honor of worst, in my opinion, goes to Kiwi Kingston’s shrieking slapdash Karloff wannabe from Evil of Frankenstein) but one of the best stories and finest performances from Cushing. Even if the final film was not a financial success, everyone involved could hold their heads up high and be proud of all six movies.
And then there was the Dracula series starring Christopher Lee.
Last time we saw the prince of the undead, he was impaled on a cross and turned into that pink sawdust bus drivers sprinkle on the floor when kids throw up. For just about anyone, even the common vampire, that would signal the end, once and for all. But this is Dracula we’re talking about, and if Dracula Has Risen from the Grave proved to be a financial success for England’s Hammer Studio, then you could bet good money on the fact that they’d find yet another way to bring the Count back from the dead, even if he’d been impaled on a cross and even if series star Christopher Lee was back out on the streets again telling anyone and everyone who would listen that the Dracula movies were awful and he would absolutely, positively, under no circumstances ever play Count Dracula again. Anyone who knows the cycle knows that means that the next film in the cycle, Taste the Blood of Dracula, stars Christopher Lee as the titular count, and that in turns means we’d have to read even more quotes from Lee about how he was practically forced to do this film, but that he’d sure as heck never do another one.
It didn’t take long for the genres of horror and science fiction to start mingling. It’s a natural marriage, after all, and the two often blend seamlessly, the best and among the earliest example likely being the first two Universal “Frankenstein” movies. Throughout the 1950s, horror and science fiction were frequent bedfellows as atomic terrors ran amok across assorted landscapes. Increasingly, however, it was the science fiction element of the films that was in the forefront, with the horror placed in the background unless one was genuinely terrified of superimposed grasshoppers. By the middle of the 1950s, science fiction was still enjoying the occasional big budget celebration a la This Island Earth (1955) and Forbidden Planet (1956) while horror films were becoming increasingly cheap, b-movie quickie affairs. Not that that means there weren’t plenty of gems in the mix, but compared to science fiction, horror was lagging.
What the hell? It’s rare these days that I have that reaction to a film. By this point, I really have seen just about everything, and the one thing that keeps that from being a depressing revelation is that sometimes something will pop up to remind that I haven’t seen anything. This movie was apparently based on a book called The Disoriented Man, and while watching it, that was definitely an apt description of me. Scream and Scream Again seems for much of its running time to be three completely different movies. By the end, of course, things will be tied together, but not in a way that necessarily makes much sense. The end result is not unlike watching one of those Thomas Tang/Godfrey Ho ninja movies where they’d buy bits and pieced of a couple old Hong Kong films, splice them together with some scenes from some unfinished Italian action film, then stick in a series of newly shot scenes featuring white guys in red and yellow ninja outfits with headbands that say “Ninja!” on them and call the whole hideous Frankenstein’s monster a movie.
After the runaway success of Fall of the House of Usher and Pit and the Pendulum, Corman was growing dissatisfied with his AIP contract. He had proven to be a profitable director, and now he was a critically acclaimed director as well. His two films had more or less single-handedly lifted the reputation of AIP out of the realm of the drive-in circuit and established them as a genuine studio that made genuine movies with genuine class. Corman’s two Poe films also lifted the flagging reputation of horror, which since its heyday at Universal during the 1930s had sunk lower and lower until it was basically considered schlock, then almost replaced entirely by science-fiction and Communist paranoia films. Hammer’s Horror of Dracula and Curse of Frankenstein had gone a long way to revitalizing the horror genre, but Corman’s Poe films undoubtedly contributed a great deal to solidifying the resuscitation, at broad but especially in the United States where theater owners were proud to see that yep, we could make ‘em just as good here as they could over there.
When a creature is so vile, so evil, so much an affront to the nature of the world and of God himself as is the vampire Count Dracula, there is no easy way to destroy him and keep him down. So it is that in every episode of man’s struggle against this infernal prince of darkness, we mortals seem to succeed in wholly destroying this spawn of Satan only to see him find some way to cheat death yet again, as he has for so many centuries now, so that he may once again rise up and cast his long shadow of terror and bloodshed across the countryside. It seems this notorious bloodsucker has any number of ways he can reverse the effects of his apparent destruction, but the most powerful one by far is making certain that his movie provides bushel baskets full of money for the producers.
In 1960, American International Pictures – well-known for being a low-budget film production house possessed of some genuine talent – released The Fall of the House of Usher. It was something entirely new for the company: a color picture, released by itself instead of as part of a black and white double-feature package as was standard operating procedure for AIP. Director Roger Corman, one of the studio’s most valuable assets, had pushed for AIP to extend their usual shooting schedule (from ten days to fifteen!) and shoot the film in color. AIP was wary, but Corman had proven his ability to deliver profitable results for the company over and over, so after hearing his pitch, they were willing to give the benefit of the doubt to his risky venture. With Corman as director, Vincent Price as the star, and Egdar Allan Poe as the source material, it seemed like it would be a decent enough success.
So this is the one that started it all, so to speak, so long as you consider “it all” to be the first cycle of films based, sometimes extremely loosely, on the works of Edgar Allen Poe, and directed by low-budget legend Roger Corman. Prior to this film, Corman had made a name for himself slapping together drive-in quickies while Price had become a beloved horror film icon working with William Castle. Film production company AIP had specialized primarily in black-and-white genre pictures, made two at a time with ten-day shooting schedules. Everyone came together for this historic meeting of elements that remains, to this day, one of the best examples of American-made gothic horror films. Corman’s Poe films for American International Pictures became to the United States what Hammer films were in England: low budget, wonderfully acted, gorgeously designed horror films dripping with atmosphere and literary tradition. It was Corman’s first picture in scope, and one of AIP’s first color films to be sold as an individual movie rather than as part of a package. It also had an extended shooting schedule – a whopping fifteen days as opposed to ten.