Rest assured that I’m going to attempt a formal review of Hunterwali in the paragraphs below, though I have to admit I’m tempted just to leave you with the blunt summation I gave my wife after watching it, which went as follows: “Amazing. It was like two and a half hours of people yelling at each other and fat ladies dancing, and then, at the end, a dog rode a horse.”
The Greatest Movie Ever! podcast invited me on to stammer and giggle and eventually be edited into some semblance of coherence — or at least as much coherence as can be wrung from the colossally oddball Howling 2: Your Sister is a Werewolf, movie as famous for it’s depiction of Christopher Lee in new wave sunglasses as it is for Sybil Danning’s werewolf orgy.
This movie was treading into precarious territory before I even saw it. Hidden Fortress is one of my favorite movies and not one I felt was in any need of being updated or remade. Still, I’m nothing if not fair-minded and bored late at night, so I decided to give this remake from 2008 a chance. While I told myself that I was going to judge it fairly, by the measure of it’s own merits rather than through the rosy lenses of my bias, I have to admit that i probably went in with a small chip on my shoulder regardless. Journalistic objectiveness is, after all, a myth. But I’m also not someone who is instantly offended by modern film makers remaking a classic, or what I consider to be a classic. To say The Last Princess is not as good as the original is, I think, fairly obvious. But the original notwithstanding, The Last Princess managed to be entertaining, if unspectacular. The very definition, I think, of adequate film making.
Some time back in the mid-1800s, I attended college. It was there that, while otherwise ensconced deep within the confines of the school of journalism (believe it or not) — where we all smelled of acrid ink, Dektol, stale coffee, and cigarettes — that I also began to refine my taste in the cinema. As part of that pursuit, on the rare days when we were allowed to leave the confines of Weimer Hall (which, if nothing else, had a lovely indoor courtyard and terrarium), I enrolled in a few film classes. Nothing too advanced that semester. An intro to film theories thing, and something about film noir with a professor who used to hop up onto his desk and do suggestive interpretive dances to the music of In a Lonely Place.
When the idea was pitched for a “counter culture” theme for a B-Masters Round Table, I was both excited and apprehensive. On the one hand, it was a subject with which I had acute first-hand experience, which meant I wouldn’t have to rely simply on theory and supposition to extract some sort of a review from the material. I could ramble on endlessly about some obscure thing that happened to me back when I was sixteen and the world was new. I was, however, also apprehensive, as I am sometimes loathe to throw myself into public discourse regarding the counter-cultures with which I have some connection. Not because I’m ashamed, mind you. Hell, I’m still associated in some way with pretty much every loony thing I ever believed in or adopted as an identity. But I’ve read a lot of the “studies” about these things.
While they were certainly responsible for their share of cinematic flotsam, American International Pictures can also be credited with creating a good few films that are today considered genre classics, as well as some films that are extraordinary solely for the fact that, given the circumstances of their production, they were even made at all. As far as AIP’s ventures into the Blaxploitation arena go, 1973’s Black Caesar definitely falls within the former category, while its sequel, that same year’s Hell Up In Harlem, serves as a perfect example of that last mentioned type of film.
Really, Pinhead? Really? This is how you treat me? We’ve come so far, and I’ve given positive reviews to so many of your movies, and this is how you pay me back? I suppose it’s fitting. After being lea down the tempting and Byzantine labyrinths of the Hellraiser franchise, I finally arrive and the final (for now, anyway) installment, only to discover it is the cinematic equivalent of finally solving the puzzle box only to have hooked chains shoot out and rip me to pieces.
See, here’s the thing about Kari Wuhrer: I don’t know what the thing is with Kari Wuhrer. I mean yeah, she’s hot, but plenty of men and women are hot, and most of them didn’t star in Beastmaster II: Through the Portal of Time. There is very little in the career or Kari that I’ve liked, and yet my obsession with her as an actress continues to urge me toward watching whatever goofball piece of junk in which she appears. The way some people think Angelina Jolie is the hottest woman on the planet, or Aishwarya Rai? That’s sort of how I feel about Kari. I just like the woman, and I have ever since Remote Control.
Ehh, ya lost me, Hellraiser. I was with you through part five. I mean, sure, part three was pretty stupid, but it was enjoyably stupid. And I thought that parts four and five put you back on track. But the wheels sort of come off the wagon with part six. As with part three, this one promises us something big then never delivers. With part three, it was “pinhead wages war on earth!” That meant that Pinhead caused some manholes to erupt on a backlot set. This time around, we’re promised the return of Kirsty (Ashley Lawrence), the woman who battled the Cenobites at their meanest in the first two films. What we end up with is a cameo appearance that is so wrong-headed it’ll make you happy it’s only a cameo appearance. The only person in this film less than her is Pinhead. Where as part three was hilariously bad, this one is just dull and lifeless.
Hellraiser V: Inferno marks the point where the series officially became a direct-to-video franchise (people claim Bloodlines was released to theaters, but I don’t remember ever seeing it in one). It marks the departure of Clive Barker in any capacity whatsoever other than source of the original movie. It also marks the arrival of a new screenwriter and a new approach to what was, by then, becoming a pretty stale formula. The people behind Bloodlines must have recognized the moldiness of the central concept as well, as they tried to do something a little different with it, then ultimately tried simply to end it by setting up the final battle between Pinhead and those he would rip apart with spiky chains.