My latest Frolic Afield at Alcohol Professor takes me far afield indeed, through New England, past Halifax, and up into the wild north of Nova Scotia. Malt & Moose is the tale of this journey most epic, a journey that included inadvertent weapons smuggling, attractive border guards, grazing moose, and of course whiskey since the point of the trip was a visit to Glenora, Canada’s first single malt whiskey distillery.
There is a moment in Danish filmmaker Carl Theodor Dreyer’s Vampyr, a relatively unimportant throw-away couple of seconds, where the nominal hero of the story catches sight of a couple of shadows — shadows with no physical source to cast them — creeping across a field. Either because of the particularly old source material or the specific intention of the director, the film is grainy, hazy, gauzy. And it captures perfectly the prevailing atmosphere of Vampyr and why I love the film so dearly. Ostensibly a vampire film — thus the title — the hypnotic power of the movie flows not from the more visceral terror of bloodsuckers and murderers, but rather it comes from a much vaguer, ethereal place, something to do with ancient beings glimpsed from the corner of the eye, from unnerving mysterious powers, from murky forests and glens that are at once idyllic and unnerving. There is something very pagan about Vampyr that places it, for me, not so much among the famous works of vampire film and fiction, but alongside stories like Arthur Machen’s “The White People” and films like The Wicker Man.
My latest on The Cultural Gutter is Punching Cthulhu in the Face. Pulp fiction writer Robert E. Howard is best known as the creator of Conan the Barbarian. His stock in trade were fearless, muscular super-warriors who feared nothing and loved the red rage of battle against foes both human and supernatural. He was also a friend and fan of H.P. Lovecraft and tried his hand from time to time at stories set within the “Lovecraft mythos.” But how does Lovecraft’s style of vague dread and horror experienced by perpetually terrified academics hold up when the main player is, say, a skull-cracking Pictish king who laughs at the eldritch horror of the Elder Gods?