This is one of those DVDs that has been sitting around on my shelves for years, and it’s always on that list of “things I should just sit down and watch this week but then they never get watched.” Well, now that I’ve finally gotten around to it, my initial impression is that I shouldn’t have let it sit around for so long, but in a way I’m glad I did. I shouldn’t have let it sit around for so long because it was pretty fun; and I’m glad I let it sit around for so long, because watching it now, so long after the fact, it was like a visit from an old friend, provided that friend is “the way they used to make Hong Kong action films in the 80s and early 90s.” No CGI (well, no CGI fights), minimal wirework, actors who are better fighters than they are actors — man, I miss this stuff. Oh yeah, and Shannon Lee fights Benny Urquidez. In an exploding blimp.
While some video games really do have a rich enough mythology or back story to serve as a decent foundation for a movie (Resident Evil, Silent Hill — even if you don’t think the movies were good, the games at least provided enough meat for the framework), many others do not. Of course, that doesn’t stop them from being made into movies anyway. Such is the case with DOA. As best I can gather, DOA started life as a fighting video game, with the hook that most of the characters were hot cartoon chicks with tiny outfits and huge breasts, and you could somehow set the jiggle rate on their boobs. Then somehow the DOA games became beach volleyball games, with the attraction being the same. Someone thought this was about all you needed for a movie plot, and so thousands of years of intellectual evolution and technological innovation has finally resulted in our ability to watch a movie with the plot, “bikini models play volleyball and fight.”