Years ago, Hong Kong made a Tekken movie, but they forgot to secure the rights to actually make a Tekken movie, so it eventually became Avenging Fist, and no one really cared. About the only thing anyone remembers is that Ekin Cheng eventually turns into Sammo Hung. So anyway, fast forward to today, and now someone who bothered to secure the rights to the Tekken name, years after I think the world stopped giving a crap about Tekken, has finally made a Tekken movie called Tekken.
I can’t say for sure whether or not this was the first movie based on a video game whose primary plot was “two characters fight each other,” but I think it might be. If not, it’s pretty close. Street Fighter is best known for being the final film of well respected, Academy Award winning actor Raul Julia, whose final gift to society was himself in a red leather fascist get-up, cackling and flying around and shooting lightning out of his hands. Some people lament the unfortunate timing of this movie and Julia’s death conspiring to turn Street Fighter into his memorial movie. I don’t really see things the same way, though.
I’ve got a weird fascination with superhero movies from places other than the USA. Since X-Men (2000) and particularly Spider-Man (2002) demonstrated the possibilities of adapting comic books with a previously unthinkable level of faithfulness to the source material, superheroes have become a staple of Hollywood’s output. And with cash tills ringing in spades for all manner of four-colour-inspired heroics (as I write, The Avengers is already the third-highest grossing film of all time and still in theatres), it’s no surprise that overseas producers began to wonder at the possibilities. Some looked to their local comic properties for inspiration, such as with Hong Kong’s ‘a bit like Batman but played by Michelle Yeoh’ effort Silver Hawk. Elsewhere, filmmakers just borrowed wholesale from American films, as with Russia’s ‘Spider-Man with a flying car’ Black Lightning, or Thailand’s ‘Spider-Man… actually just Spider-Man’ cash-in Mercury Man. And of course Bollywood, boasting the biggest film industry in the world, was hardly going to miss out.
After struggling through the lackluster Resident Evil: Degeneration, I wasn’t overly excited to jump headfirst into another animated feature film prequel to a scary video game. Even less inclined was I to watch Dead Space: Downfall because I’d never played the game and likely won’t play it for a very long time, as I do not own a gaming system for which the game is produced. Still, there was no way I was not going to watch, at some point, an animated sci-fi/horror movie, so I figured I may as well get it over with. If nothing else, at least this one was traditional cel animation (or the computer-enhanced version of cel animation that exists today).
It turns out that Dead Space: Downfall is pretty acceptable. Totally generic, yeah. Completely devoid of originality or imagination, yep. Utterly disposable, sure. But after such a rocky road through recent science fiction, horror, and animated films (a road that brought me to Resident Evil: Degeneration, Diary of the Dead, and Heavy Metal 2000), generic formula executed in adequate fashion was more than enough to draw a sigh of relief and unengaged satisfaction from me. Continue reading Dead Space: Downfall
Oh, now you’re just messing with me. This is the third horror film I’ve watched recently, and I’m now officially three for three on movies in which a character says, “This is like a bad horror movie!” And once again, it’s because the movie is a bad horror movie. Why can’t, just once, we have a character who remarks, “This is like a good horror movie!” Anyway, unlike Hellraiser: Hellworld and Diary of the Dead, I went into Resident Evil: Degeneration fully expecting it to be awful but hoping that it might at least be watchable. And that’s about what I got though it was slightly less watchable than I was hoping.
I am a Resident Evil fan. As increasingly dumb as they are, and as increasingly dumb as I am for feeling this way, I’ve liked all three of the live-action movies. The Resident Evil video games are the only ones I’ve ever played consistently. So for once, I’m the target market for a movie based on a video game. That said, you know the “cut scenes” in the video games — those sequences where you can’t play the game and instead have to watch as the plot is advanced through a combination of middling CGI, bad writing, and unspeakable acting? If you’ve ever watched one of those and thought, “this would be awesome if it went on for 90 minutes,” then Resident Evil: Degeneration is the movie for you. For me, it was an exercise is tedium, albeit tolerable tedium.