Category Archives: Film & TV

Felidae

felidae-original

The German-made animated feature Felidae has, at least at first glance, the slick commercial look of the type of Hollywood productions we’re used to seeing from the likes of Disney and Don Bluth. If you’re anything like me, that might prove to be a bit of a stumbling block, because, being that I’m no big fan of mainstream animation, that’s not the type of cinematic experience I tend to seek out. And indeed, during its first few minutes I had some serious doubts about whether I was going to enjoy Felidae. Then came the moment when the film’s protagonist, a feline detective by the name of Francis, stumbles across his first horribly mutilated kitty corpse, and I quickly realized that there were quite a few shades of difference between Felidae and Fievel Goes West.

Based on the first of a series of novels by author Akif Pirincci, Felidae starts out like an especially grue-spattered boys’ adventure (but with cats) and quickly turns into a bleak apocalyptic noir along the lines of Robert Aldrich’s Kiss Me Deadly (again, but with cats). In the service of this dark vision, the filmmakers pile on the extreme gore and nightmarish imagery, still managing all the while to deliver a complex and compelling mystery. Needless to say, this isn’t one to show the kids, and I would hesitate to recommend it to the more sensitive cat lovers out there. However, feline enthusiasts of a bit more two-fisted nature might find much to like, especially in the obvious respect and care that the filmmakers bring to the task of representing their titular creatures (“Felidae” being the name for the biological family to which cats belong).


Both Pirincci (who scripted) and the animators charged with bringing his words to life do a pretty good job of providing their furry cast with feelings and motivations recognizable to humans without simply turning them into humans in cat drag. While these cats speak to each other in complete sentences and have an awareness of human doings far beyond what one might expect, there is no doubt that theirs is a world entirely “other” from the one that their oblivious owners inhabit. There’s also been an effort not to sentimentalize the beasts; these tabbies, for all their anthropomorphic antics, are just as likely to casually display their buttholes, gulp down a passing fly, eat garbage and piss wherever they please as your own little Whiskers or Tigger. Oh, and they also screw — and, as in life, it’s no candlelight-and-Barry-White-on-the-stereo affair, but rather the same brutal spectacle of hissing, biting and forced penetration that plays out every day in suburban backyards from here to Munich and beyond.

Felidae begins with Francis, who is gifted with an inquisitive temperament beyond that of the typical house cat, moving into a new neighborhood where a feline serial killer appears to be on the loose. While his newfound friend, a battle-scarred and foul-mouthed tom by the name of Bluebeard, shares the belief of the other cats in the neighborhood that the bloody murders are the work of a human, Francis thinks that the evidence points to another cat, and sets out to sniff out the culprit. His search brings him in contact with a messianic cat cult who worship a perhaps mythical super-feline martyred at the hands of a sadistic human scientist (and who express their worship through a ritual of mass self-electrocution); and later leads him to discover that the very house he and his owner have moved into may have been the site of the fabled atrocities — which in reality go way beyond what anyone could previously have imagined.


Francis is guided in his search by a series of vivid dreams which make up some of Felidae‘s most memorable — and horrifying — moments. I challenge anyone who has seen this film to forget the mentally scarring spectacle of a gigantic Gregor Mendel rising up from a vast feline killing field to wield hundreds of mangled cat corpses as marionettes. Another indelibly disturbing image occurs when Francis and Bluebeard stumble upon an underground catacomb filled with decomposing and skeletal cat remains — at which point they realize that, contrary to what they thought, the killer they’ve been tracking is responsible for the murder of, not just several, but hundreds of their brothers and sisters.

Images of mass graves and genocide abound in Felidae, as do references to eugenics and racial purity, and it is one of its flaws that its approach to allegory is just a bit too on-the-nose. (And, seriously, all you Germans who are far too young to have had any direct involvement in the Holocaust? We forgive you. Honestly.) Another for me is that, for a noir protagonist, Francis comes off as just a bit too bland and innocent — bushy-tailed, if you will. An over-dependence on catnip might have been a nice touch in this regard, and in lieu of that, we might have at least got a better sense of the effect that Francis’ descent into darkness has had on him. He appears to be less cynical about humans than the other cats in his new neighborhood (he is at first unfamiliar with the local term “can opener”, which refers to humans in terms of what the cats see as their only useful function), and while he appears troubled by the human cruelty he witnesses, we don’t really get much of a sense of him wrestling with any dissonance between his old and new perceptions.


Still, these are all minor complaints in light of what Felidae accomplishes. Given both its concept and execution, its novelty value is guaranteed. But that it goes beyond that to deliver such a solid and involving mystery, rife with powerful moments and some nasty shocks, is something to be celebrated. One might think that having cartoon kitty-cats prancing across the screen would work against the consistent atmosphere of oppressive dread this story calls for (even if those kitty-cats are doing some pretty awful things), but the finished product proves otherwise. Furthermore, on a technical level, Felidae is — if a little slick at times for my taste — gorgeous. A glance at the various credits of the large, international crew of animators who worked on the film indicates that they were among the most accomplished professionals in the business at the time. In addition to the solid character design and studied believability of the movements, the backgrounds are beautiful without exception — rich with color and lush detail to an extent that they sometimes threaten to upstage the foreground action.

Given that high level of technical artistry, I’m glad that Felidae was made in 1994 — rather than today, when it would undoubtedly have been done with CGI. CGI is to me intrinsically post-modern, always seeming to be about nothing so much as itself — constantly, by way of its very resemblance to live action, calling attention to the trick that it’s pulling on the audience as it’s doing it. As such, it might be fine for films that are just an episodic series of gags, but in service of a sustained narrative — especially one that requires the attention to detail that Felidae‘s does — it’s just a distraction. Drawn animation is definitely the ideal medium for creating the kind of enclosed reality that’s needed for us to invest ourselves in a vision as quirky as Felidae‘s. Given that, this film should stand as a testament to the viability of that medium in the face of the increasingly indistinguishable CGI features that hog our theater screens each holiday season.


Felidae, though in German (the original voice cast includes a number of noted German actors, including Klaus Maria Brandauer), oddly features an English language theme song sung by Boy George. There also exists a perfectly acceptable English language dub, which can be found on the German DVD release (which, sadly, doesn’t include English subtitles for the German language version). All of this indicates that it was made with an eye toward an overseas release, which is not surprising given the obviously high financial investment that went into it. Yet chances are that you have never even heard of it, much less seen it.

That it never received a theatrical release in America is a no-brainer; distributors would undoubtedly have hit a mental logjam trying to market a movie that looks on the surface like a family film but plays out like an angst-ridden version of The Aristocats as imagined by Eli Roth. But surely there are enough people here in the states who would love this orphaned little cinematic tabby — who would take it into their homes, let it curl up in front on the fire, and then rip their throats out — to merit it’s release on domestic DVD.

Mighty Gorga


Here’s a quick way to make yourself appreciate The People That Time Forgot much more than you might otherwise appreciate it. Go watch The Mighty Gorga. In fact, watching The Mighty Gorga will pretty much improve the standing of any film, no matter how reviled, by comparison. Well, except perhaps White Pongo. But short of White Pongo and maybe White Gorilla, pretty much any movie looks good when compared to The Mighty Gorga. But don’t get the wrong idea. There are plenty of movies that look better when compared to The Mighty Gorga, but a lot of those movies aren’t going to be nearly as enjoyably torturous as this unique tale of a down on his luck showman looking to salvage his business by capturing and showcasing a legendary giant gorilla. Stop me if you’ve heard that one before.

The Mighty Gorga comes from a time in cinema history that will probably never come again. The most tempting comparison is to the world of shot on video DIY horror films, but that comparison doesn’t bear close scrutiny. On the surface there are similarities. The Mighty Gorga is a product of an era in low budget filmmaking that ran from the sixties until sometime in the 1970s and traces its roots back to the fast-buck junk films of the 30s and 40s — like the aforementioned White Pongo and White Gorilla — and the low-rent sci-fi films of the 1950s. The big difference is that those films, even when awful, were often made by professionals and sometimes under the aegis of an actual production studio. The 1960s saw the rise of a sort of alternate Hollywood, based largely out of Florida but certainly not limited to the Sunshine State. Unlike today’s crop of DIY video movies, which are primarily the product of a guy and his friends operating out of their living room, this was an actual industry, and their films played across various distribution circuits back when things like regional distribution areas existed.


Most of these films were cranked out to fill screens at drive-ins throughout the South, and the men who made them were as much carnival hucksters and showmen as they were filmmakers. In fact, in some cases, they were literally carnival hucksters. This era in film produced a number of names that most fans of obscure film don’t consider to be obscure: H.G. Lewis, Harry Novaks, Doris Wishman, and perhaps the king of them all, David Friedman. By hook and by crook, these people forged a movie industry totally outside the boundaries of Hollywood, and many would maintain, also totally outside the boundaries of any actual talent. But the fact remains that this was a real industry, producing films for theatrical runs and often employing a core circle of actors who were never very good but always seemed available.

The Mighty Gorga is one of the few films of that particular type that wasn’t shot in Florida, even though for most of the running time I assumed they were doing location work in the Everglades. But it comes to us courtesy of one of one of the “great” names of the era, David L. Hewitt. Hewitt, like many of the men and women working in this arena, was a jack of all trades, master of none: writer, producer, director, effects supervisor. His early work includes now infamous cult “classics” such as The Wizard of Mars, Monsters Crash the Pajama Party, and Journey to the Center of Time — one of my all-time favorite movie titles because, frankly, what the hell does it mean? What is the center of time? Noon? Amazingly, his later work purely in the realm of special effects includes some movies even casual movie fans ended up seeing, and some work that was actually good: Willow, Leprechaun (hey, compared to The Mighty Gorga, it’s a mainstream film), Shocker, and even Honey, I Shrunk the Kids. Of course, there was also Superman IV: The Quest for Peace, which was made like ten years after the first film and yet had special effects that were ten times worse. His work on these films is amazing because his work on all his other films is just so awful. The Mighty Gorga is probably the magnum opus of his self-written, self-directed, self-produced special effects extravaganzas, and watching it, all you will wonder is how the hell the guy ever scored a gig on a film being done by ILM or Disney.


And so we open with shots of a horrifying sacrifice, as a listlessly writhing maiden is chained to an altar while post-production sighs of either terror, protest, or boredom are looped in. In prompt fashion, she is plucked up and eaten by the film’s title monster, Gorga, a gigantic ape that is realized by taking a guy, putting him the cheapest novelty store gorilla costume possible (complete with googly eyes), then filming him from a low angle as he peers out from behind some bushes. It’s going to be tough to top such a thrilling opening, but Hewitt does his best by cutting to a circus performance that is slightly less listless than the sacrifice. But times are bad at the circus, as some big time corporate circus is going around and buying up all the top acts so they can shut down the independents. This leaves manly-named circus owner Mark Remington (Anthony Eisley) on the verge of bankruptcy, as is explained to us in an extremely long-winded monologue by a clown who is in the process of wiping off his grease paint as he talks to a concession vendor, yet never actually removes any grease paint from his face. The clown, though a relatively unimportant addition to the cast, is played by Bruce Kimball, who does double duty as said clown and as the leader of the mysterious tribe that sacrifices women to mighty Gorga and curses the intrusion of the white man, even though the tribe itself is played entirely by white people or, at the very darkest, a couple Latinos.

Mark has a last ditch plan to save the circus from going out of business, at least for a little while. And it turns out that his plan seems to involve spending a whole lot more money than it would cost to just pay off the debts. On the third-hand story of a guy who was talking to a guy who works for a Africa-based big game trapper named either Tonga Jack or Congo Jack, Mark plans to fly to Africa, hook up with Jack, and help him capture a legendary giant ape, so that Mark can then purchase him to put in the circus as the new headlining act. Mark doesn’t seem to understand just how many jugglers and carnival strippers he could hire for that amount of money. So off we go to Africa, which looks a lot like a clean, space age airport that you might find in California, complete with air conditioning and pay phones.

I’ve clocked some hours in third world airports, and I can’t imagine how I’ve always managed to miss the ones that are this nice, instead always ending up in some dingy, hot hellhole with malfunctioning equipment, a guy asleep on the tarmac, and two-week flight delays. I assumed that any airport you fly into in order to meet a guy named Congo Jack would be of similar quality, but I guess that’s just my First World snobbery. I also assumed that most Congolese airports would probably be full of black people, or at least contain a few black people. But I was wrong there, as well. It’s almost as if this movie isn’t filming in Africa at all, but that can’t be right, because after some stock footage of planes taking off and landing, Mark walks out the door of the airport and says, “Well, here I am in Africa!”


Once in “Africa,” Mark attempts to meet up with Congo Jack, or maybe it’s Tonga Jack, but not before he tours a local zoo, which is surprisingly nice. I would guess that, for Africans, going to a zoo full of monkeys and antelope would be sort of like me going to a zoo full of house cats and sewer rats. But they needed to pad out the running time, and this way we get a nice look at all the animals that inhabit Africa. Eventually, Mark heads off to meet Tonga or Congo Jack, but first there’s an hilarious bit where he meets one of the three black men in all of Africa and attempts to speak to him in some pidgin form of whatever language they speak in whatever country this is supposed to be. I assume it’s The Congo, but only because one of the characters is named Congo Jack. But since “Congo” was often used in crummy movies to mean “pretty much all of Africa, except the parts which are the Sahara,” we could really be anywhere. And if the guy’s name is actually Tonga Jack, then we’re way off the map, because even though my geography doesn’t enable me to label every country on an unmarked globe, I’m pretty sure Tonga is not in Africa. In fact, I’m pretty sure it’s about as far away from Africa as is physically possible. Anyway, after a couple stuttering sentences in the local tongue, Mark is interrupted by the black guy who says, “I don’t understand what you are saying. Do you speak any English?” in a perfect Sydney Poitier accent. That’s pretty much the film’s one stab at intentional humor, and predictably enough, it’s not as funny as any of the unintentional humor.

It turns out that the local, George (Lee Parrish), works for Tonga Jack (at this point, I revised my early waffling; they’re definitely saying Tonga Jack), but that Tonga Jack is missing, possibly having returned to Tonga. Instead, the business is being run by Jack’s daughter, Tonga April (Megan Timothy). April explains that her father disappeared while searching for the legendary Gorga. Also, there is an unscrupulous competitor who keeps trying to force her to sell the business, even going so far as to set her prize water buffalo on fire then show up seconds later going, “I heard your prized water buffalo was set on fire.” Empathizing with Rachel, Mark whips out a thousand bucks in cash and a cashier’s check for another five thousand, and pays off the woman’s debt. Once again, perhaps someone should remind Mark that he’s spent probably over ten grand at this point on a scheme to save his circus from bankruptcy. One gets the feeling that Mark could pretty much drive anything into bankruptcy no matter how many giant gorillas and trapeze artists he had working for him.


Mark, April, and George decide to head off into the jungle to capture Gorga and, with any luck, find and rescue Tonga Jack. How exactly three people plan to transport a twenty foot tall gorilla with googly eyes through the jungle, and then later across the ocean to America, is probably not worth wondering about. April’s rival, Morgan, has decided that the put-upon trio is seeking some lost treasure, so he decides to shadow them on their quest. Unfortunately, we too must shadow them on their quest, and at this point, the film settles down into a really long series of shots featuring April and Mark (George, being the most competent, stays behind to guard the camp) in their Woolworth safari outfits walking through whatever park they filmed this movie in. And this goes on for a long while.

Worst of all, it’s not even intercut with any gratuitous stock footage of interesting animals. Every now and then, they’ll stop and say, “My God! Those are giant prehistoric mushrooms!” but they never show us any giant prehistoric mushrooms, even though chicken wire and paper mache must have been within the budget of this film, assuming as I do that the budget was roughly equal to the budget we had for building a homecoming parade float my senior year in high school — and I managed to make a paper mache football player kicking a paper mache eagle on that budget! About the only effort The Mighty Gorga makes to convince us we are in a prehistoric lost world is scattering some tissue paper flowers around the bushes.

Things get even worse when Mark and April begin the tortuous mountain climb. This effect is achieved by having them pretend to struggle mightily up what is obviously a very mild incline, only the camera is tilted so as to make it appear much steeper. This goes on forever, with the mind-bending tedium only broken from time to time by the movie cutting to scenes of the high priest jabbering away to Gorga, who shows up in the village from time to time with no real purpose other than to allow the film to use the same shots of “natives” running away a couple times. Actor Bruce Kimball enunciates his lines in a way I can’t quite describe. I guess…imagine that you are a first year student in a community theater drama class, and your mentor is a horrible actor who insists that you enunciate with passion and clarity every single syllable. Or, if you haven’t the background to know what that ends up sounding like, recall Futurama‘s Dr. Zoidberg’s acting in The Magnificent Three when he says, “GOOD MOR-ning MEE-stir VICE PRES-ee-dent!” It truly is a tour de force.


After what feels like an eternity, April and Mark reach the top of the plateau, and all our hard work watching them make fakey grimace faces while climbing over very small rocks pays off when the two are attacked by a tyrannosaurus rex! Now there are good special effects, and there are bad special effects, and there are awful special effects. But this one…this one transcends all that has come before it and may very well be the nirvana of awful special effects. Mark and April cower helplessly on a projection screen while the screen is menaced by what looks like one of those plastic toy dinosaurs mounted on the end of a stick. You know the ones — they sell them at museums all the time. It’s a crude dinosaur upper body attached to a stick, usually with a trigger so your kid can make the mouth open and close. No exaggeration, this special effect is no more advanced than those toys.

That its incredible size is realized by making it menace a projected screen image of Mark and April shot from a long distance only sweetens the deal. As hard a slog as this film has been up until this point — and believe me, even I almost bailed out — this one scene more than makes up for all the horrible scenes of Mark walking around a zoo and Mort the Clown rubbing at his clown make-up. But wait, there’s more! Because Gorga shows up to fight the T-Rex! Yes, it really is as beautiful as you’d think. Where as the rest of the film nearly reduced me to tears of bitter defeat and surrender, this scene brought tears of joy to my eyes and made me believe that yes, despite all that is wrong in the world, there is still much that is good and worth fighting for.


From here on out, the movie trucks along at a pretty brisk pace. Well, brisk compared to everything that came before this point. Mark and April are captured by the tribe. They find Tonga Jack. There is talk of sacrifice. It all goes wrong and Gorga smashes things. There’s a desperate race through some tunnels where they discover there really was a treasure, and that it’s made up mostly of Mardi Gras beads and guarded by one of those skeletons you put in your fish tank. Then a volcano erupts for no good reason other than volcanoes always erupt at the end of lost world adventure films, and there’s footage of a cool stop motion dragon from one of the old Italian Hercules films. How they got through this whole sequence without using that footage of the two lizards with fins taped to their backs fighting with each other that appeared in dozens of other cheap films is a great mystery of cinema. Then after all that, the movie remembers to deal with evil Morgan and that there is a competent black character who needs to be killed off. And I guess Mark uses the plastic treasure to pay off his debt or something, because Gorga just sort of wanders back off into the jungle.

What we have here, folks, is a bona fide classic. This is the sort of film that separates the men from the boys, the women from the girls. Anyone can laugh their way through Plan 9 from Outer Space, and most who would read this site can get through far worse. But The Mighty Gorga is a true challenge. Pretty much everyone agrees that it’s the worst King Kong rip off ever made, even worse than the 1976 King Kong where the monkey die and everybody a-cry, or that one where Linda Hamilton brings King Kong back to life so he can save the future from the terminators. Pretty sure it was something like that. But forget it. The Mighty Gorga is so much worse than any of those that it’s hardly worth mounting a comparison. This is bad filmmaking at its most potent. Bad movie moonshine, if you will. It tests the viewer on every level, really makes you earn that scene where the witch doctor beseeches Gorga and Gorga fights a plastic dinosaur toy. But the reward, should one endure, is not unlike the plastic treasure the cast discovers at the end of the film. In fact, one could argue that The Mighty Gorga itself is an allegory for the trials of watching The Mighty Gorga, making it one of the very first “meta” films that are so common today. Or it could be a movie about a guy in a ratty monkey suit.


Let’s talk a bit now about the acting. To put it bluntly, no one is very good, although Bruce Kimball is at least memorable. Seriously though, I’ve seen better acting from tough actin’ Tanactin. Anchoring the film is heroic Mark, as played by Anthony “One Episode” Eisley. Much of his career is comprised of one-time appearances in various television shows. In 1959, however, he appeared in Roger Corman’s classic B-movie from 1959, The Wasp Woman. After that, he started spacing out his one-off appearances as minor characters in TV shows with appearances as minor characters in movies, mostly of relatively low profile, though he did manage to show up in some recognizable titles, including the Elvis film Frankie and Johnny as well as The Navy Versus the Night Monster, where he got to act alongside Mamie Van Doren’s bombshell figure. So really, not a bad career.

He also started appearing in David L. Hewitt films, including Journey to the Center of Time and the lost world epic The Mighty Gorga. He continued this pattern up until the early 1990s, when he finally retired. Now it’s easy to make fun of Eisley, especially based on his performance in The Mighty Gorga. But forget that. Eisley is the kind of actor I’d really love to do an incredibly long interview with. Between appearing in one episode of practically every TV show ever made and appearing in films from Corman, Hewitt, and Ted V. Mickels, the man has got to be full of stories about the pitfalls of being a working actor. It would be far more interesting than the usual A-list interview where they just gush about whatever awful film they have coming out that month. The directors who make movies like this can sometimes be overly sensitive and pompous about their work (I have no idea if that applies to Hewitt, mind you), but the actors almost always have a good sense of humor about it. And when they pass on, all those stories go with them, never recorded.

Eisner’s female co-star might not be as interesting, as she appeared in hardly any other films besides The Mighty Gorga. Megan Timothy seems to have no idea what to do, as one minute her character is suspicious of Mark, and the next minute she is wearing a bosomy summer dress and making nice with him, and then the next scene, with no reason at all detailed, she’s back to being mean. Huh. Dames. Either way, she gives a pretty horrible performance. Luckily, Bruce Kimball is there to enunciate “Oh Mighty Gorga!” as if he’s reciting a foreign language phonetically. Kent Taylor, who plays her father, delivers the closest thing this film has to a good performance, but he’s only in the film at the very end, so what’s the point? He’s another one who would be great to talk with, though. I wish there were fewer biographies of big stars and more biographies of guys who did things like appear in The Mighty Gorga or go make films with Al Adamson in the Philippines.


In fact, The Mighty Gorga, as boring and as incompetent as it is, is the type of film that really interests me — if not as a viewing experience, then certainly as a subject for discussion. I’m fascinated by the ways in which these films got made. Listening to a guy like David Friedman talk about the old Florida film industry is something I can do all day, and even though it was made in California, I can’t imagine that a film like The Mighty Gorga has any shortage of similar anecdotes surrounding it. It does make reviewing these kinds of films hard, though, because my enthusiasm for what happened behind the scenes generally colors my enjoyment of what is actually shown on-screen, infusing the film with more value than one gets simply by enduring scenes of two people stepping over rocks for ten minutes. I mean, Hewitt went on to do visual effects work for some huge movies — some more successful than others. Was the Gorga versus a T-Rex scene in his portfolio? What was Bruce Kimball thinking? When they wrote all the “white man is evil” dialog, did they know all their African natives were going to be played by white people in Aztec wigs? Where the hell did they find that atrocious gorilla costume?

Even I wouldn’t claim that The Mighty Gorga is an enjoyable viewing experience, but I found it fascinating never the less, for the same reasons I’m fascinated with films like Death Curse of Tartu or Santa Claus Meets the Ice Cream Bunny or whatever weird stuff Doris Wishman was cranking out at the time. These truly are the heirs of Ed Wood, Jr., filmmakers who forge ahead no matter how ludicrous their solutions to working around their lack of budget and/or talent may be. The results are not always pretty, but they are usually fascinating if you are a scholar of truly obscure cinema. My only regret is that there is no commentary track for The Mighty Gorga. I would love to hear from someone involved in the production regarding what sort of an experience it was and how the film ever managed to see the light of day. So no, The Mighty Gorga isn’t a good movie. Except for Bruce Kimball’s performance and the monkey versus dinosaur scene, it’s not even entertainingly bad. But it’s the sort of movie you should have a look at never the less, because it’s awful in such an interesting way. Heck, The Mighty Gorga at its worst is still better than most shot on video microbudget horror films at their best. None of them have a guy in a googly eyed gorilla suit fighting a plastic novelty dinosaur.

Release Year: 1969 | Country: United States | Starring: Anthony Eisley, Megan Timothy, Scott Brady, Kent Taylor, Gary Kent, Greydon Clark, Lee Parrish, Bruce Kimball | Writer: David Hewitt | Director: David Hewitt | Cinematographer: Gary Graver | Music: Charles Walden | Producer: John Hewitt

People That Time Forgot

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When The Land That Time Forgot ended, it left hero Doug McClure and heroine Susan Penhaligon stranded in the tropic prehistoric lost world of Caprona in Antarctica, fated to wander the strange world of dinosaurs and cavemen while wearing big-ass furs and mukluks. Would rescue ever come? Would their hopeless message in a bottle thrown into the tumultuous seas at the end of the earth ever be found. If so, would it be believed? Well, we know from the first film that the account of the strange adventure to Caprona was found (though how the account, written by one man, could include detailed descriptions of things that happened while he was not around, is a question best left not asked in a movie about a u-boat crew fighting dinosaurs). Two years later, the answer to whether or not anyone would believe it was also answered. Unfortunately, the answer came in the form of The People That Time Forgot, a phenomenally boring follow-up that reduces Doug McClure’s role to little more than a cameo, kills off Susan Penhaligon in between the two movies, and seems to think that what people really wanted from a sequel to The Land That Time Forgot was fewer dinosaur fights and caveman rumbles, and more scenes of people walking across gravel-strewn landscapes.

The inaction begins with Ben McBride (Patrick Wayne, son of John), airplane pilot and friend of Bowen Tyler (McClure, remember — his character did have a name), preparing to mount a rescue mission after having received word of the message-in-a-bottle account of the events from the last film. McBride encounters relatively little skepticism either from the scientific community, the Navy, or the press. It seems accounts of Caprona have popped up from time to time in the past, and this is their best chance, using the navigation information Bowen recorded from their journey on the German submarine, to pinpoint the exact location of the mysterious land and, if possible, rescue Lisa and Bowen. But unlike the ill-fated experiences of the Germans and Brits who wound up there by accident, McBride is determined to mount a properly provisioned rescue mission, employing the latest cold weather ships, radio equipment, and an airplane. Accompanying him, besides assorted stoic British sailors, are his trusty sidekick mechanic, a biologist, and Charly Cunningham (Sarah Douglas), a reporter for the London Times whose inclusion in the expedition was one of the provisions of the newspaper financing the mission.


Things start off well, both for the film and the expedition. The ship gets McBride close enough to use the plane, and after successfully navigating through the high mountains, the pilot and his crew soon find themselves on the unmistakable outskirts of Caprona. The weather turns warmer, there are a few more trees (though nothing like the lush primordial forests in the last movie), and they are attacked by a stiff, fake-looking pterodactyl. Truly we are home. The battle forces the plane to make an emergency landing, and while the mechanic repairs the damaged rudder and makes “comical” comments, McBride and Charly set out on foot in a basically random direction in hopes of finding Bowen and Sarah. They encounter a dinosaur here and there, but for the most part, their trek is exceedingly dull.

I can’t really put my finger on why, even when there are dinosaurs on screen, it seems like there aren’t dinosaurs on screen. I think it’s because there’s no real sense of interaction with the creatures. The last film had all sorts of crummy looking composite shots so we could see Doug McClure sneaking around dinosaurs. This time, it feels like we’re watching stock footage. In fact, yeah. That’s exactly it. With the exception of one scene where Sarah Douglas takes a photo of a stegosaurus, the whole film feels like one of those old impoverished jungle adventures, like White Pongo or White Gorilla — films comprised almost entirely of shots of the cast walking through a set, intercut with stock footage of elephants and giraffes. This isn’t stock footage (though I suspect one or two shots of being unused footage from The Land that Time Forgot), but it feels like it. Until the very end, the dinosaurs are little more than parts of the set that cause the cast to make terrified faces, except for Patrick Wayne, who makes the same face for the entire film, regardless of what terrors or wonder might be confronting him. At the end, they finally fight a dinosaur, but it’s really too little too late. This movie needed to be packed with scenes of our heroes fighting dinosaurs, and it’s not.


Eventually, they begin to reach the more temperate regions of Caprona, here realized by location shooting in an actual forest (the Canary Islands, to be exact). Where as the last movie relied largely on a mix of location work with sets to create a believable if somewhat fantastic jungle, this movie looks like it was filmed in a pretty average clump of trees. Funny how that happens sometimes. The actual tropical island isn’t a very convincing tropical island, where as the last film — which I think was filmed on a set and probably in a London park — was more interesting looking. Sort of like how The Greatest Story Ever Told was shot in Arizona and Utah, because the filming they did on location in the actual Holy Land didn’t look Holy Land enough.

However, the location shooting also lends the film a more wide-open feel, though given how little impact that has, it would have been nice if they’d skimped on location shooting and used that money to buy more crummy dinosaur props or a tiny fur bikini for Sarah Douglas.

It’s also notable that, from this point on (which means, for most of the movie), the dinosaurs are gone until the very end. Instead, our intrepid trio (one forgets that the biologist is even along for the ride, from time to time) encounters big-breasted cavegirl Ajor (former David Bowie backup singer Dana Gillespie, who played a similar role in Hammer Studio’s 1968 lost world adventure film, The Lost Continent). I wouldn’t normally make a point of mentioning the breasts of a female character (or really, I probably would, but just play along), but in this case they seem to be the primary reason her character exists. Ajor is far more advanced and bosomy than the cavemen we saw in the last movie, and what’s more, she speaks English! At least that’s an improvement over the last film. When faced with choosing between a big-boobed cavegirl who speaks in pidgin English or a thick-browed caveman who shrieks a lot, I think the choice is clear. Also, she understands feathering and advanced hair-teasing techniques. All of these skills were taught to her, McBride discovers, by Bowen Tyler, who Ajor reveals has been captured by an even more advanced race, the Nagas.


It turns out that the Nagas are so advanced that they, completely isolated from all cultural influence in the rest of the world, have evolved to dress and fight exactly like medieval Japanese samurai, right down to the katanas, flag bearers, and big kabuto helmets with gruesome face masks. Despite all those advances, however, they still live in caves and are ruled over by a fat, hooting, grunting dude in a fur loincloth (big Milton Reid, once again). It’s as if the nation of Japan decided one day that they wanted to be ruled over ruthlessly by George the Animal Steele. But instead of ripping open a turnbuckle cover with his teeth, Sabbala pencils in Charly and Ajor for sacrifice to the…wait for it…yep, the angry volcano god. Then he throws McBride and the biologist, Norfolk (Thorley Walters), into his skull wall prison. In the prison, McBride is finally reunited with Tyler. And now, with a couple of two-fisted, good ol’ American boys on the job, these merciless rulers of Caprona’s crappy non-dinosaur infested southern region are primed for a beat-down.

By 1977, England’s Amicus Productions was dead. The People That Time Forgot was really not so much a production as it was one of those nervous twitches a corpse sometimes makes. The only thing that even got the movie finished was money from American International Pictures, who had already been propping up Amicus for their last two Kevin Connor directed adaptations of Edgar Rice Burroughs’ adventures. The People That Time Forgot feels much more like an AIP film than it does an Amicus film, and the budget must have dwindled to the point where even Kevin Connor couldn’t scrape together enough crappy special effects to fill the movie as he had in The Land That Time Forgot or 1976′s At the Earth’s Core. So almost all the action involves people. Sometimes they are cavemen, sometimes, for some inexplicable reason, they are samurai. There are only a couple of really crummy dinosaurs. It turns out that if your movie has dozens of crappy looking dinosaurs, it’s probably going to be pretty cool. But if your movie only has one or two crappy looking dinosaurs, then all you can think about is how crappy it is that you are getting so few crappy dinosaurs.


And even if you make your peace with the fact that you’re not going to get any dinosaur action, you still have to deal with the fact that there’s really not much caveman action either. McBride has a run-in with a tribe that has been chasing Ajor, but it’s short-lived and fairly thrill-free. So even if you reconcile yourself to the fact that there is no dinosaur action and precious little caveman action, then you find yourself depending on John Wayne’s son versus lost world samurai ruled over by a mostly naked fat guy painted green.

And even then, you’re going to be disappointed, because most of the samurai action is restricted to scenes of guys walking back and forth. That they are wearing samurai armor for no good reason doesn’t make it any more interesting. Also, I don’ think samurai wore their armor 24/7. Like, if you are on guard duty in the cramped caverns of your poorly lit cave dungeon, you really don’t need battle armor and a giant helmet with a faceplate. I guess they took the time to evolve the ability to think of Japanese armor, so they decided they were going to get their money’s worth. While I imagine samurai armor would help you in a battle against cavemen, it’s probably less effective against a T-Rex or any of the other monsters we know inhabit Caprona. Or at least, that inhabited it in the last movie. So maybe this is really the only time they get to break it out and show it off, since even though it’s effective against cavemen, they are probably too primitive to admire your craftsmanship. At least John Wayne’s son will appreciate your craftsman’s effort.


The lack of dinosaurs without anything to fill the void is the film’s major misstep. The next major misstep is reducing Doug McClure to a cameo. The structure of The People That Time Forgot is very similar to another colossal letdown, Beneath the Planet of the Apes. OK, so maybe Planet of the Apes was a more prestigious sci-fi film than The Land that Time Forgot, but the overall result for someone like me is the same. Beneath the Planet of the Apes is about a guy who wasn’t in the last film, who travels to the mysterious lost world-esque planet of the apes, has some dull adventures, then ends up underground in a jail where he meets Charlton Heston reprising his role in a cameo. And then they break out, there’s some fist fights, Charlton Heston dies, and everything explodes.

The People that Time Forgot plays out almost identically. Patrick shows up in Caprona, has some dull adventures, finds Doug McClure in a cave. There’s some fist fights, Doug dies, and then stuff explodes. Aping Beneath the Planet of the Apes is not a good move, and reducing your single remaining interesting character to a ten minute cameo at the very end of the film is even worse.


Actually, scratch all that. This film’s major misstep is that it casts Sarah Douglas in a role, has her character set up to be sacrificed to a primitive volcano god, and never puts her in a cavegirl outfit! Having almost no Doug McClure action is justifiable if you say, “Sorry, but we spent the little money we had on convincing Sarah Douglas to wear this tiny loin cloth. We couldn’t afford any more Doug McClure after that.” That’d be fine. But no. She stays fully clothed the entire time. Doug shows a little more flesh, which is welcome, but he’s grown out that big Jeremiah Johnson beard, so it’s hard to even tell. A travesty! Sarah Douglas, in case you weren’t around at the time, is probably best known either as the evil woman in Superman II or as the evil woman in Conan the Destroyer — two films in which she was more skimpily clad than she was in this movie, where she was in a land of scantily clad cave people. Still, despite my dissatisfaction with her sacrificial attire, Douglas is the closes thing this movie has to a good performance. She has an easy charm about her — surprising since I’ve been taught from all her other roles to be terrified of her.

In her place, the scantily-clad chore goes to Dana Gillespie. Gillespie was a former future pop icon. The one-time girlfriend of Bob Dylan, she was supposed to be some sort of folk rock star. That didn’t pan out. Some years later, she became David Bowie’s pet project after she sang back-up vocals for him during the Ziggy Stardust days. She completed an album, but I don’t think it flew off the shelves. I heard it and think it’s pretty crummy. She had slightly better luck on stage, appearing as Mary Magdalene in the original run of Jesus Christ Superstar. In 1968, she appeared in one of Hammer’s several “lost world” mini-epics, The Lost Continent. It was nearly ten years later when she appeared in The People that Time Forgot, allowing her breasts to do most of the acting for her. Still, it should be noted that her feathered hair is almost as big as her boobs, so it’s not like I’m reducing her to a single, degrading aspect of her physical appearance instead of judging her performance more rationally. But then, it’s also hard to judge a performance when your only lines are, “Tyler!” and “You are…friend of Tyler?” Given my druthers, I would have had Gillespie and Douglas switch costumes. Or I would have dropped Gillespie entirely and just given more screen time to Douglas, no matter what she was wearing.


Oh yeah, somewhere in that mix is Patrick Wayne. I can’t remember how unclothed he gets, because I’m more of a Doug McClure man. Coincidentally, much of Patrick’s filmography seems comprised of small parts in the films of John Wayne. What are the chances, huh? Well, Patrick Wayne is about as good an actor as his old man, only he doesn’t have any of the charisma or macho allure than compensated for the elder Wayne’s limited range. In 1977, Patrick had arguably his biggest role, that of Arabian sailor Sinbad (he’s even less Arabian than John Phillip Law!) in Sinbad and the Eye of the Tiger. In the greater scheme of Sinbad movies with special effects by Ray Harryhausen, Eye of the Tiger is a lesser affair, though still plenty of fun. Plus, it features a pretty solid supporting cast that includes Jane Seymour and scruffy Patrick Troughton (the second Doctor Who).

That along with a bunch of stop motion monster effects was more than enough to make most people fail to notice how stiff an actor Patrick Wayne was. Thing is, a movie like that needs a stiff in the lead. It needs a piece of petrified wood off which it can bounce all its fantastic stuff. After all, those are Ray Harryhausen movies. Few people remember who directed them, or starred in them. Heck, I was out of college before I even realized different guys had played Sinbad in the various movies. Because everyone remembers the special effects, and everyone went to the films for the special effects. To have some talented lead actor getting in the way would have distracted from the films’ appeal.


The People that Time Forgot should operate under the same premise. Unfortunately, there’s very little fantastic stuff to distract from Wayne’s stiffness. With no dinosaurs and minimal caveman action, all we’re left to focus on is Wayne’s performance. Well, Wayne’s performance and Dana Gillespie’s gravity-defying breasts. I failed to be sufficiently interested by either (as a scantily-clad cavewoman, Gillespie is passable, but she’s no Caroline Munro or Raquel Welch). And there’s no talented supporting cast to pick up the slack. Sarah Douglas gives it her all, but there’s only so much you can do with a script that gives you nothing but “your character walks across a field, then across a gravel pit.” Patrick Wayne is a wooden hero with no charisma and no awesome monsters to make you forget he’s there. People who knock Doug McClure’s one-note performances should take a look at Patrick Wayne to see what stiff really is. McClure exudes an effortless charisma and believability. A movie teaming up McClure and Sarah Douglas would have been way better. Patrick Wayne exudes nothing. Plus, he looks a lot like Charlton Heston, way more than he looks like his own dad. I have some conspiracy theories about that one, and I consider them at least as likely to be true as theories about super-powered WWII Nazis operating UFO bases at the North Pole.


Some people consider this movie better than its predecessor. I cannot count myself among those people. While I love The Land that Time Forgot, I hate this movie. Well, maybe I don’t hate it, but I sure don’t like it. I was bored silly through most of the film, and it falls into that rare category of film I say you could give a miss. In fact, it reminds me in many ways of War Gods of the Deep, another surprisingly disappointing film I want to like more than I do and that sounds much cooler in summary than it actually is to watch. I mean, John Wayne’s son and the evil chick from Superman II versus samurai cavemen is a good pitch, but Amicus was too broke to deliver even the cheap-ass fun they delivered with The Land that Time Forgot, and AIP seemed to be interested in little more than getting something on the screen and ending their relationship with the doomed British studio.

It would have been nice to see Amicus, who had given the world so many entertaining films go out on a higher note. But then the same could be said of Hammer, who bit the dust around the same time and with a similarly wretched film to serve as their swan song. If Amicus was the scrappy Hammer wannabe, then The People that Time Forgot is their ode to Hammer going out on To the Devil…A Daughter. In retrospect The Land that Time Forgot would have been a poetic place for Amicus to end — with volcano erupting, boat sinking, and its stars facing a seemingly hopeless situation. Instead, they decided to show us the aftermath of the collapse, and give us Milton Reid in a skimpier outfit than Sarah Douglas (or Dana Gillespie, for that matter).

Release Year: 1977 | Country: England, United States | Starring: Patrick Wayne, Doug McClure, Sarah Douglas, Dana Gillespie, Thorley Walters, Shane Rimmer, Tony Britton, John Hallam, David Prowse, Milton Reid, Kiran Shah | Writer: Patrick Tilley | Director: Kevin Connor | Cinematographer: Alan Hume | Music: John Scott

Murder Plot

If memory serves, the thing that first brought me to Teleport City was a Google search I did for the Hong Kong director Chor Yuen. At the time I was in the early stages of a now full-blown obsession with Chor, specifically with the adaptations of Ku Long’s wuxia novels that he filmed for Shaw Brothers during the late seventies and early eighties. Given that obsession, you might think — now that I’m living the dream and actually writing for Teleport City — I would have gotten around to covering one of those films. But, the truth is that I’ve been a little intimidated by the prospect. You see, I enjoy those films on such a pre-verbal level that I fear words will fail me in communicating just what it is that I love about them so much. Fortunately, Keith has already done a lot of the heavy lifting for me by covering some of Chor’s better known, more revered films like Clans of Intrigue and The Magic Blade, which affords me the opportunity to turn my attention to one of the lesser-known, perhaps not quite as accomplished, but none-the-less thoroughly enjoyable films from this chapter in his career. You see? Baby steps.

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Geetaa Mera Naam

The character of the high-kicking female badass was fairly commonplace in Asian cinema by 1974, especially in films coming out of Hong Kong and Japan. But in Bollywood, not so much. In fact, until recently, the only such character in a seventies Bollywood film I would be able to name off the top of my head would be the one played by Zeenat Aman in the original Don. Still, the 1974 film Geetaa Mera Naam puts just such a character front and center, talking tough, sticking it to the man, and dealing out whoopass to all comers without a thought of depending on male chivalry for her fortunes. Just what would it take to get a film focusing on such a character made in the Bollywood of the early seventies? Well, in the case of Geetaa Mera Naam, it probably didn’t hurt that the film’s director was a woman, and that that woman was also the movie’s star — a star who intended Geetaa Mera Naam to be her farewell to her audience after a short-lived but eventful career as a beloved screen icon.

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War Gods of the Deep

If the world was just and kind, then the sentence, “It’s a movie where Vincent Price stars as a madman who rules over an underwater society of fishmen prone to kidnapping scantily clad beautiful women,” would indicate the existence of probably one of the greatest films ever made. But the world is often cold and heartless and it often enjoys toying with us mere mortals as did the petty and jealous Greek gods of old. Therefore, the sentence, “It’s a movie where Vincent Price stars as a madman who rules over an underwater society of fishmen prone to kidnapping scantily clad beautiful women,” does not indicate the existence of one of the greatest movies of all time, but instead, indicates the existence of a shocking dull film in which Vincent Price sits in a cave while a couple stiffs run around in tunnels, and then some stuff blows up at the end. This, sadly, is the fantasy world conjured up by the lackluster War Gods of the Deep — a modestly entertaining film in spots, but a tremendous letdown given the talent in front of and behind the camera.

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Kaala Sona

Kaala Sona is another example of the Basmati — or “Curry” — Western, that Bollywood take on the Western that seems to draw more on the European model than the American for its inspiration. Of course, the Amitabh Bachchan classic Sholay, released at roughly the same time, is considered the gold standard of that genre, and Kaala Sona follows along much the same pattern. Like Sholay, for instance, it’s a Western in feel rather than period, setting its action in the present day while taking advantage of some of the still relatively untamed regions lying within India’s borders. Such an approach allows both films to highlight a favorite Bollywood theme: the urbanized ne’er-do-well who, in being called upon to defend a rural community from a destructive outside force, has his soul awakened to the simple and essential virtues embodied by that community. (In more recent films, that urbanized ne’er-do-well tends to be, more specifically, a Westernized product of the Diaspora, but same idea.)

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Land That Time Forgot


For many years, England’s Amicus Productions was the scrappy studio living in the shadow of and following the lead of the higher profile Hammer Studio. In fact, so closely did Amicus follow Hammer’s horror lead that much of their output continue to be mistakenly labeled as Hammer Horror. Amicus often used the same actors — including Peter Cushing and venerated horror film icon Christopher Lee — and directors — including Freddie Francis and Roy Ward Baker — and went for a similar feel. There are, however, several differences. For starters, most of Amicus’ horror films were set in the present day, or at least more recently than Hammer Victorian-era gothic tales. Also, having been founded by Americans, Amicus often looked overseas for established genre talent rather than sticking primarily to English stars. Thus, you get a film like Madhouse or Scream and Scream Again, both of which starred American horror icon Vincent Price. And finally, although Amicus is known these days primarily for their horror output — and especially their horror anthology films like Dr. Terror’s House of Horrors, The House that Dripped Blood, Vault of Horrors, and Tales from the Crypt — they also produced a number of science-fiction and sci-fi tinged horror films. Hammer did this as well, at least for a little while and most successfully with their Quatermass films, but once Dracula, the mummy, and Frankenstein became established hits, Hammer pretty much jettisoned sci-fi in favor of straight Gothic horror. Amicus, on the other hand, constantly dabbled in the speculative genre.

Their first, and easily their best known sci-fi outings, if for no other reason than the association they have with one of the biggest sci-fi cult hits of all time, are their two Doctor Who films starring Peter Cushing as the mysterious time-traveler. At the time, the television series was still shot in black and white. Amicus looked toward two of the very best story arcs from the first Doctor’s series (William Hartnell’s stories The Daleks and The Daleks’ Invasion of Earth), and redid them, only with a bigger budget and in eye-popping color. Although the movies were rehashes with some departures from the series (Peter Cushing, for example, actually refers to himself as “Doctor Who” and with no hint of being an alien — which, while out-of-step for the series as we know it, was still in line with the series at the time), they were hits for Amicus. The appeal of seeing Doctor Who in color and starring one of England’s most beloved actors was a huge draw.


Amicus dabbled in sci-fi on and off in the ensuing years, with generally good results (They Came From Beyond Space), and one or two clunkers (The Deadly Bees). When the British film industry tanked at the beginning of the 1970s, small studios like Amicus were hit particularly hard. Hammer collapsed entirely, despite making some of their best horror films during the early years of that decade. Amicus limped on, however, producing some genuinely interesting films, like the bizarre and enjoyable mash-up of horror, science fiction, and Eurospy films that was Scream and Scream Again. As the decade wore on, the belt-tightening became more and more extreme. Looking for a way to keep their craft afloat, Amicus decided to put their faith in a series of science fiction/fantasy adventure films based on the works of Edgar Rice Burroughs. It didn’t work, for a number of reasons, even though the films proved relatively popular with kids and remain nostalgic favorites for people like me.

The first of these films was The Land that Time Forgot, not to be confused with The Land Before Time. Both feature dinosaurs, but only one features a shrieking caveman being torn apart by a pterodactyl dangling from absurdly visible wires.

When I was a kid, The Land That Time Forgot played pretty regularly on television. Although I know I saw it in the theaters (it was distributed in America by AIP, whose infusion of cash as co-producers was the only thing that enabled Amicus to get these final films finished), my memories are of watching it on television, and fairly frequently at that. These days, now that I have progressed from being a five year old with the mentality of an eight year old, to being a forty-year old with the mentality of…well, a nine year old if we are generous, I can see just how threadbare the productions really were. It didn’t matter to me then, of course, and it didn’t matter to most kids despite the fact that so many people try to project the sophistication of their adult life onto their childhood. “Even as a kid, I could tell these films were cheap,” they claim, and it’s almost never true. Most children view films differently than adults. When a film is cheap and boring, the cheapness doesn’t really register (what do you have, at age six or seven, to even judge cheapness by) and the boring parts wash over you like water off a duck’s back. You tune out when it gets boring, and all you remember afterward are the cool parts. Thus, even really crummy movies can seem relatively enjoyable, because you don’t remember the dull bits; all you remember is the shrieking caveman being torn apart by a pterodactyl. Oh sure, I know some of you watched these movies with the keen eye of a wizened critic even at age six, and you turned your nose up at how juvenile they were even when you were juvenile. Well, I hope you had fun watching Kramer versus Kramer as a child, while the rest of us were watching dinosaurs fighting a submarine while Doug McClure punched cavemen in the face. I’m sure your childhood was much better off for your refined sense of cinematic value when you were in first grade.


I, of course, was hopelessly lowbrow and common as a child. As an adult, as you know by know, I am equally hopeless and lowbrow. While that means that I am still pleased by loads of cheap juvenile crap while being bored by indie films in which quirky dysfunctional families learn to accept one another, it also means that I also get to enjoy most of my filmgoing experiences, shrugging off most films with an, “Ehh, that was all right.” It keeps me happy and keeps the blood pressure low, even if it deprives me of any claim to righteous fury over how base and moronic most entertainment has become. I’ve made my peace with this, and I’m happier rolling with the punches and genuinely enjoying films than I am getting upset about something as silly as a movie. Which means than even though I can see how floppy the rubber dinosaurs are, and even though I can see the wires on the pterodactyl, and even though I can tell the caveman in its mouth is a wind-up action doll, I still really enjoy The Land That Time Forgot.

The year is 1916 or 1917. The United States has yet to enter into World War I, which has yet to be named World War I, but we are more visible in our support of the Allied cause. In turn, Germany has announced the practice of unrestricted submarine warfare. At the start of the war, Germany operated its much feared u-boat fleet under certain restrictions in regard to the rules of good sportsmanship during a war. They would not, for example, attack civilian vessels, limiting themselves to torpedoing identifiable military ships belonging to their enemies (mostly England). As the war in Western Europe ground to a stalemate, Germany began to revise their u-boat strategy, first attacking any ships belonging to their enemies, and then any ships belonging to anyone they though might be helping their enemies (thus bringing American ships under fire). And then, finally, they pretty much started torpedoing anything that wasn’t German. The policy of unrestricted submarine warfare was one of the major tipping points that brought the U.S. into the war (though it wasn’t the coup de grace — that being a telegram from Germany pitching a plan to bring Mexico into the war on the side of the Germans). The Germans maintained that most of the so-called civilian ships they attacked were carrying weapons and supplies to the beleaguered Brits, who were deviously smuggling equipment from American suppliers aboard such civilian craft.


The Land that Time Forgot picks up its story during this time of expanding u-boat warfare. German submarine captain Von Schoenvorts has just finished torpedoing a ship of the type described above: civilian but suspected of containing smuggled supplies. Despite the job being well done, and although he believes in the German cause, Von Schoenvorts is in no mood to celebrate killing civilians. He’d be even less celebratory if he knew one of the civilians who survived was American entrepreneur Doug McClure, here playing a guy named Bowen Tyler, but he’s pretty much just Doug McClure. Isn’t he always? And aren’t we always thankful for it? McClure is adrift now, along with the one other survivor who, lucky for McClure, happens to be lovely and female (Susan Penhaligon), and lucky for the script, also happens to be a scientist. I think she’s a biologist, but really, she seems to be one of those classic movie style scientists who knows a lot about everything. Thanks to my sister, herself a biologist, I have met many other scientists and many other biologists, and they always seem to be very specialized in what they do. My sister, for example, can tell you pretty much everything you need to know about various types of bats and blind cave fish, but I think if you dropped a caveman off in her lab and asked her about him, she’d have little more to say than what could be gleaned from watching Encino Man, which is that cavemen love to party and swing from things. But Susan Penhaligon’s Lisa Clayton is as comfortable finding her way around a protozoa as she is a caveman, a diplodicus, or Doug McClure. She’s also handy with geography, and she probably knows a few things about botany. But not mechanical stuff. That’s for the guys, and luckily, Doug McClure happens to be the son of a guy who designs submarines. But it is the early 20th Century, so perhaps science was still more generalized, like how centuries before, Sir Isaac Newton could be good at calculus, physics, and poking metal rods into his own eye sockets to see how deformation of the eyeball affected seeing.

When it happens that a few other survivors float by, all of them British sailors, and our merry band happens to find the U-boat that torpedoed them, the gang is well-suited for a hostile take-over. So begins a cat-and-mouse battle between the Germans and Brits plus Doug McClure, with each side trying to either out-muscle or out-sneak the other side to get the upper hand and win/lose control of the submarine. Now you might be wondering whether you’re watching a movie about Doug McClure fighting dinosaurs or a WWI era submarine adventure. And indeed, the first half of this film concerns itself primarily with Great War U-boat shenanigans. However, I never really found these proceedings to be dull, as not only do I like WWI stuff, but I also like the glimpses into the characters — specifically von Schoenvorts (himself an amateur naturalist). When the move/counter-move mini-war on the sub results in the ship ending up off the coast of Antarctica, very low on fuel and with no hope of reaching a supply ship or port, the two sides form an uneasy alliance in an attempt to figure out how the hell to get themselves out of the mess they’ve gotten into. A large cave from which pours forth warm, fresh water, seems the best possible alternative, because when in doubt, why not take your submarine into a completely uncharted cave. But they do, and despite some close scrapes, they safely navigate through and into…

An amazing tropical prehistoric wonderland!


Previously, we looked at the Doug McClure fantasy adventure film At the Earth’s Core, from the same production company and director, and reflected briefly on the history of hollow earth theories that inspired the various “world within the world” adventures stories like Pellucidar, the series upon which the film was based. This time around, we’re tackling a theory that had a very similar evolution from scientific theory to discredited crackpot theory to fodder for pulp sci-fi and adventure writers. And once again, tracing the origins of such beliefs takes us far back in time. As with the caves and earthquakes, fissures and sinkholes, that most likely let primitive man to conceptualize a world below the surface of the earth, so too can we assume that the birth of the idea of the arctic as a place of magic comes from it being an equally impenetrable and difficult to understand region. In the days before performance fleece and Russian ice breakers, the remote, freezing north must have been nearly as impenetrable as the depths of the oceans. But men ventured there, from time to time, and when they did, who knows what things they beheld — augmented, of course, by the old timey storytellers’ penchant for bullshit.

Early accounts of Greek thinkers theorized that, because the northern stars didn’t seem to rotate around the earth in the same fashion as other stars, that they must be above an equally unusual land. Although polar exploration was likely out of the question, the Arctic circle itself was within reach of ancient man, provided he brought enough furs and mukluks. But the Greeks simply made up their own stories about this curious place to the north, beneath the Arktos constellations. They “theorized” — perhaps with the aid of Dionysus — that this land existed above the north wind, and thus was pleasant in climate if you survived the curtain of murderous cold that surrounded it. The land was, furthermore, once populated by advanced beings known as the Hyperboreans who, being lucky enough to live in such an awesome world, were basically gods. However, the toil of a perfect existence eventually wore them down, and out of boredom, the Hyperboreans drowned themselves.


In 330 B.C., someone actually did bother to set out for these mysterious northern lands. Greek astronomer Pytheus purportedly sailed north of the British Isles and discovered there a land he dubbed Thule, where during the Summer Solstice the sun did not set. Pytheas attempted to continue his harsh northward trek, but the ship was turned back by an impenetrable wall of what he referred to as “sea lungs.” Fantastic at the time, we can today understand the basic truths behind Pytheas’ accounts. Thule could be any of the lands north of Britain: The Shetlands, the coasts of assorted Scandanavian countries. Non-setting suns in these regions at certain times of the year are understood and accounted for. And sea lungs are, more than likely, massive icebergs and floes.

Long after Pytheas journey to the north, more and more stories began to filter down, often from early British and Norse sailors. These stories, given the average ancient sailor’s taste for embellishment, became increasingly fanciful. Aside from the ancient Greek idea of a lush tropical paradise beyond the curtain of cold, these early explorers added pygmies and various monsters to the mix. In the late 1500s, England mounted official expeditions to the region, largely in hopes of laying claim to it as part of the empire. It was even claimed that King Arthur, the quasi-mythical father of what was then modern England, mounted expeditions to the arctic regions. The early Elizabethan efforts, while both brave and groundbreaking, did little to advance the cause of the northernmost world being within England’s sphere of influence. It turns out that the chief problem with exploring the Arctic is that most of the people who try it die of starvation and exposure, provided they aren’t frozen or drowned when their ships hits an iceberg. Or they simply go mad when they find their ships iced in and unable to free themselves. Despite all that, it was during this era that England established tenuous toeholds in places as far north as the Baffin Islands.


Exploration picked up again in the 1800s. This time it was ignited by stories of a navigable “northwest passage,” a sailing route clear of ice than would allow ships to sail over the top of the world, thus saving untold months that had to be spent sailing around the giant continents that got in the way of easy cruising between, say, England and India. This time, they weren’t just shooting for the arctic regions; they were aiming for the very Pole itself. Not surprisingly, a science fiction writer beat them to it. Although little of it made it into subsequent — and more familiar — film versions, Mary Shelley’s original novel, Frankenstein, is concerned at least partially with an ill-fated arctic expedition, the captain of which seems bitterly and ironically disappointed that there isn’t any mystical tropical paradise to greet them at journey’s end. There is, instead, only more and harsher cold. It is on this expedition that they encounter another ill-fated arctic traveler, Victor Von Frankenstein, traveling with his now infamous creature. While most film versions of the story concern themselves purely with the creation of the monster in Frankenstein’s Jacob’s Ladder-strewn laboratory, and the eventual destruction of the creature by torch-wielding peasants storming the castle, the book actually ends with the creature escaping toward the North Pole, presumably going there to die.

Exploiting the fervor over dramatic leaps in exploring the world during the 1800s and relying on the old myths and legends, the science fiction and pulp writers of the era began cranking out a number of stories about the discovery of strange lands at the top and bottom of the world. Most of these fell within the realm of what we can today classify as “lost worlds” literature. As the remote corners of the earth became less remote, new discoveries of ancient civilizations were happening with stunning rapidity. Most dramatic among these was the excavation of ancient Egyptian sites, but similar excavations and scientific expeditions were taking place everywhere from the heart of the Amazon Jungle to the steppes of Mongolia. Scientists were having a field day, and so too were the writers of fantastic fiction. In 1838, Edgar Allan Poe entered into the game with The Narrative of Arthur Gordon Pym of Nantucket, a fictionalized account of a man’s incredible adventure at the South Pole and of the mysterious creatures he encountered. Incredibly, the story was thought for a time to be a work of non-fiction.


When explorers finally did penetrate the top of the world, thus dispelling any myths about tropical islands or gigantic holes leading to an advanced society of learned elders who dwelt inside the earth, it did little to dispel myths about tropical islands or gigantic holes leading to an advanced society of learned elders who dwelt inside the earth. H.P. Lovecraft wrote a pseudo-sequel to Poe’s work, entitled At the Mountain of Madness, which proffers the hole into which Pym fell into lead to a land populated by his now famous shoggoths. A group of German mystics founded something called the Thule Society in 1912, combining the more or less believable accounts of Pyhtean’s voyage north with the more fantastical old belief in the Hyperboreans, then layering on top of that a healthy dose of master race B.S. and anti-Semitism. According to the Thule Society, Thule wasn’t just a name for some existing northern land before such places had names known to Greeks. It was, in fact, an actual island, one populated by the super-advanced Hyperboreans who, like the Atlanteans (and the Muu-ians, and the Lemorians, and presumably the Seatopians), perished when their island paradise sank into the sea. However, a few Hyperboreans escaped and became the German race, condemned to live out their lives on the European mainland amid all the Jews and other inferior races who wore pants and stuff, instead of the silver lame mini-tunics with golden shoulder pads and tiaras, which is what I assume all super-advanced inhabitants of lost continents wore. The Thule Society eventually went on to be a Nazi farm team, and no one in the Thule Society’s Nazi wing ever addressed the fact that while the Jews may have been inferior, at least their continent never sank into the sea.


You would think that something as daft and racist as the Thule Society would have finally put the “mystic arctic” theories to rest. But then, you’d be underestimating the strong desire of people to believe really ridiculous shit. In fact, post World War II, theories about secret paradises above the Arctic Circle enjoyed a resurgence, with the claim now added that the North Pole was a base for UFOs piloted not by space aliens with an affinity for anally probing Midwestern farmers, but by Nazis who had escaped after Word War II and rediscovered ancient Hyperborean technology, allowing them to build experimental flying saucers to be used when the Fourth Reich rose up and conquered the world. Once again, pulp writers had a field day. These days, despite the fact that commercial flights pass over it and young women ski across it, and rich people drink champagne and go there on giant Russian ships to look at polar bears, conspiracy theories about secret UFO bases, gateways to the hollow earth, and lush tropical paradises at the North Pole still enjoy a surprising degree of popularity, with all the evidence to the contrary dismissed as “a government cover-up.” Such theories were lent further fuel when, in 2004, researchers began digging up fossil evidence that at some point (we’re talking hundreds of thousands of years ago) the Arctic enjoyed a subtropical climate. That this would have been long before the dawn of man is of little consequence, the Hyperboreans of course being a totally different race. Unfortunately, arctic researchers have turned up little more than the fossilized remnants of plants. To date, they have found no ray guns, UFOs, or silver lame mini-tunics — that they’ve told us about.

Amid all of this (1922, to be exact), Edgar Rice Burroughs wrote the story The Land that Time Forgot. And many years later, a nearly bankrupt Amicus Productions sent Doug McClure to the fantastic tropical lost world of Caprona, where he and the combined German and British crew soon discover the land is positively crawling with dinosaurs — and dinosaurs from various epochs. They also discover cavemen who, like the dinosaurs, seem to be in varied states of evolutionary advancement. Through her incredible ability to interpret caveman grunts and chest slapping, as well as her ability to look through a microscope with von Schoenvorts, Lisa is able to divine the mysteries of Caprona. It seems that evolution in this lost world occurs not over a period of millennia, but within the span of a single lifetime, with great evolutionary leaps being taken as part of a mysterious metamorphosis. The further south one travels, the more advanced the humans become. While Lisa and von Schoenvorts are fascinated by this biological phenomenon, and while Doug McClure seems happy to pal around with a caveman and shoot dinosaurs, most of the sailors on both sides are keen to get the hell out of Caprona so they can stop being eaten by dinosaurs and return to the safety and luxury of World War One. When they discover crude oil, they discover the means of their escape. However, like all lost worlds, this one is menaced by a restless volcano that could blow at any minute.


As with Kevin Connor’s other adventures based on the works of Edgar Rice Burroughs, The Land that Time Forgot is low-budget and crammed with tons of really awful special effects. In 1925, Harry Hoyt and Marion Fairfax’s silent film version of Sir Arthur Conan Doyle’s The Lost World became the first “lost world” movie, and it was said at the time that the special effects work of Willis O’Brien (who would later go on to do the effects for the original King Kong) were so good that audiences would be completely fooled into thinking the film was a documentary with actual footage of living dinosaurs. I don’t know how many people did believe the dinosaurs were real, but it’s safe to say that the effects in 1925 were far better than the effects we see in 1975. The effects in The Land that Time Forgot aren’t quite as bad as, say, Mighty Gorga, but they are pretty bad.

On the other hand, they are also colorful and hypnotic. As a kid, I was fascinated by them and not phased by how shoddy they were. As an adult, I still think they are fun. Plus, what the movie lacks in quality it more than makes up for in quantity. Once the u-boat arrives in Caprona, all vestiges of the rather serious World War One maritime adventure vanish, and the dinosaur and caveman attacks come more or less non-stop. As McClure and his buddies venture further and further south, the evolutionary mysteries of the lost world become even more puzzling. So do the geographical mysteries, because although it is assumed that they have hiked days away from the lake that is their base, everyone seems to be able to jog back to the submarine within a matter of minutes.


The cast, comprised mostly of professional British stalwarts, is solid. McClure turns in his usual performance, but that’s really all I ever want from him. Yet again, he’s a regular Joe who runs up against the fantastic and deals with it mostly by punching it in the face. Some people don’t care for McClure’s style. I’m not among those people, but even if I was, I’d have to admit that his final “we are so fucked” expression as he watched the submarine disappear is incredible. Connor’s direction is, also, about the same as always, meaning that he correctly positions the camera and shoots his scenes, but never adds very much character to the film. I sort of prefer that style of direction to the overbearingly tricky “look at me and how clever I am” style of self-indulgent direction we see today. Connor recognizes that his movie is colorful and full of crude rubber dinosaur, and you don’t add much to the formula by zooming the camera around and doing lots of crazy editing.

Although I’m sure this film benefits in some degree from my own nostalgia regarding it, the end result is the same. I really like it. It’s one of those rainy Saturday afternoon matinee films that seeks to do little more than entertain you. Aside from plenty of fun dinosaur and caveman adventure, The Land that Time Forgot offers up really one of the most downbeat and apocalyptic endings of any movie aimed at kids. As McClure tries to rescue Lisa from a band of slightly more advanced cavemen (naturally they kidnapped her), the volcano erupts (also naturally). As they struggle to make it back to the submarine, the truce between the Germans and the Brits finally starts to break down. Von Schoenvorts, the sentimentalist, wants to wait for McClure and Lisa. His first mate, a realist, wants to leave before it’s too late. In the end, no one wins, as pretty much everyone guns down everyone else, and the cave collapses, crushing the submarine and the few in it who were still alive. McClure and Lisa are stranded in Caprona, with nothing to do except follow the land’s mysteries ever further south, until at last they reach what is, for all intents and purposes, the end of the world. There, they toss a message in a bottle into the raging Antarctic seas, hoping against all hope that someone, someday, will find it, believe it, and come rescue them.

And unfortunately, someone did.

Release Year: 1975 | Country: England, United States | Starring: Doug McClure, John McEnery, Susan Penhaligon, Keith Barron, Anthony Ainley, Godfrey James, Bobby Parr, Declan Mulholland, Colin Farrell, Ben Howard, Roy Holder | Writer: James Cawthorn, Michael Moorcock | Director: Kevin Connor | Cinematographer: Alan Hume | Music: Douglas Gamley

Pirates of Blood River

After taking several years off, the 1950s saw the return of the pirate movie, thanks largely to the efforts of Walt Disney. In 1950, Disney produced a colorful, fast-paced, and smartly written adaptation of Robert Louis Stevenson’s classic adventure tale, Treasure Island. Two non-Disney sequels — the directly related yet immensely boring Long John Silver and the dubiously connected Return to Treasure Island — followed in 1954, and a TV series came out in 1955. Plus, it seemed like every other episode of “The Wonderful World of Disney” featured either pirates or kids in coonskin caps solving a mystery in a spot called Pirate’s Cove. Along similar lines, Disney released a classic version of Jules Verne’s 20,000 Leagues Under the Sea, and in 1958, the first of the Sinbad films featuring special effects by Ray Harryhausen showed up. While these last two weren’t pirate movies per se, they still had the air of old fashioned high seas adventure and swashbuckling about them.

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James Batman

I’ve mentioned elsewhere that I find the Philippines’ Tagalog language pop cinema of the 1960s strikingly similar to Turkish pulp cinema of the same period. The products of both are comparably rough hewn and action oriented and, by necessity of their staggering volume, bear the hallmarks of being churned out at a very brisk pace. Both are also brimming with fanciful costumed heroes, many of which are lifted directly from Western pop culture sources with little or no concern for matters of copyright. Of course, the Filipino’s have their own rich comic book history to draw from, and the decade would also see numerous screen adaptations of homegrown superheroes such as Captain Barbell, Lastikman, and Mars Ravelo’s Wonder Woman inspired Darna, but audiences at the time were just as likely to be treated to fare along the lines of Batman Fights Dracula or Zoom, Zoom, Superman!

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