Several years ago, I got a Netflix account. I did it for a variety of reasons, though the two biggest were the fact that the selection of movies at the average video rental store was abysmal and the price of a rental at the un-average video store was outrageous. Netflix — not to sound like a commercial for the service — offered an astounding number of titles, and because one of their main distribution centers is in Queens, the turn-around time for receiving new movies was lightning fast, provided the lightning is that ball lightning or swamp gas stuff that drifts slowly from Queens to Brooklyn over the course of a day and is often mistaken for a UFO or gnome. Let it be said right now that on my list of things to do before I die is see swamp gas or ball lightning, or at least photograph a weather balloon that could be mistaken for a UFO. But that is neither here nor there.
Back in October of 2003, when I was still gainfully employed as a writer at Toyfare magazine, I was given the following assignment: using my vast and shameful knowledge of things both Transformer and GI Joe, I was to write an article, using a series of pre-determined questions and criteria, pitting the two iconic toy lines against each other in a battle for overall supremacy. Hey, it’s the sort of things we did back then as grown men and women. I can’t say I went into the article without some degree of personal bias. I had a huge GI Joe collection when I was in middle school. My Transformers collection was OK, but GI Joe is where all my time and money went — partly because there was so much more you could buy, and partly because collecting GI Joe figures was a lot easier on a lawn mowing allowance than collecting the much pricier Transformers figures. And for a kid with a big, wooded back yard, the potential play value of GI Joe was considerably more substantial — and yes, I was eleven years old; I played with my GI Joes.
There’s a story about the day Sho Kosugi first arrived in the United States in pursuit of his dream of movie stardom. As the legend goes — for surely anything related to Sho Kosugi must qualify as legend, shrouded in myth, mist, and mystery — Sho stepped off the plane at LAX and meant to board a bus bound for Los Angeles’ Little Tokyo district, where he intended to begin building his new life. Unfortunately, the young Kosugi could neither read nor understand very much English and so got on the wrong bus. Eventually, he found himself deposited in a rough part of town where he was promptly set upon by a trio of knife-wielding thugs. Calling upon the martial arts training he’d had while living in Japan, he quickly dispatched one of the assailants and sent the other two fleeing in terror. Somehow, a police car showed up and, after a detour down to the station, Sho finally found his way to Little Tokyo.
It’s customary (and a tad predictable) at this point for me to preface any review of an older anime title with some rose-tinted reflection on how it was in “the old days,” when we were trading VHS tapes by U.S. mail and had but a smattering of titles available for rent or purchase here in the United States. So let’s skip that part, since as fun as it is to drag those hoary old chestnuts out into the realm of public discourse yet again, the truth of the matter is it was never very much fun when we all had to do it. Nostalgia for “a simpler time” aside, I really don’t miss running off tapes on clunky old VCRs, waiting in disorganized lines at the overcrowded post office, then hoping that the virtual stranger at the other end of the transaction actually receives the package and, even more importantly, actually gets around to reciprocating. And then you finally have your own copy of whatever it was you were trading for, complete with shaky quality and occasional tracking problems.
When the idea was pitched for a “counter culture” theme for a B-Masters Round Table, I was both excited and apprehensive. On the one hand, it was a subject with which I had acute first-hand experience, which meant I wouldn’t have to rely simply on theory and supposition to extract some sort of a review from the material. I could ramble on endlessly about some obscure thing that happened to me back when I was sixteen and the world was new. I was, however, also apprehensive, as I am sometimes loathe to throw myself into public discourse regarding the counter-cultures with which I have some connection. Not because I’m ashamed, mind you. Hell, I’m still associated in some way with pretty much every loony thing I ever believed in or adopted as an identity. But I’ve read a lot of the “studies” about these things.
Let me be up front: the whole reason I wanted to watch this film in the first place was because the poster art featured a torch-wielding naked woman riding atop a tormented centaur. I knew it was probable nothing like that would ever occur in the actual movie (and I wasn’t disappointed in my pre-disappointment), but I felt like I owed it to the movie never the less to give it a look see. And while it doesn’t feature a naked woman galloping about on a centaur, it still turned out to be, to my old eyes, a surprisingly effective and creepy, if somewhat modest, tale of Satanism and revenge from beyond the grave.
The years 1976 to 1986, roughly spanning ages four to fourteen for me, seem to be when I discovered the bulk of what I would end up liking for the rest of my life. At the time, my enthusiasm for entertainment that was sometimes, to be charitable, of dubious merit, could be chalked up to simple naivety — the juvenile tastes of a juvenile. Perfectly acceptable, even if it did mean that I was prone to celebrating things like Treasure of the Four Crowns and Gymkata. However, years — nay, decades — later, I find that when I go back and revisit these films so beloved in my youth, rather than having a quiet chuckle at how silly I was back then, I actually enjoy them just as much. And sometimes even more.
As I said way back when in our first review of a Chor Yuen film, and likely in every subsequent review of a Chor Yuen film, discovering his body of work was one of the best cinematic things to happen to me in years. Since that day I first brought home the then newly released DVD of Killer Clans, I’ve made it a point to purchase any of the wuxia films he directed for the Shaw Brothers Studio. Needless to say, the films are not as surprising as they were during those heady first few dates, but I can say we’ve definitely settled down into a very comfortable and happy relationship. His films still prove immensely entertaining, and the more familiar I become with it, the more I notice the differences that occur from one film to the next within what I reckon we should refer to as Yuen’s Martial World.
It seems like there was a period in the history of Hong Kong’s Shaw Bros. Studio when Sir Run Run Shaw had a bright red rotary telephone stored under a cheese dome sitting atop his desk. Whenever a completely loony script landed on his desk, he would calmly pick up the phone and it would automatically dial a pre-programmed number which would be answered by Danny Lee, sitting across the studio, presumably wearing a tight polyester shirt adorned with some distasteful paisley pattern. How else can you explain the man’s appearance in a string of the studio’s first real forays into the world of crazy kungfu? Although the Shaws would produce no small number of truly batty kungfu films, especially during the late 70s and early 80s when the company was on its final leg, their early forays into left field all seemed to have the common denominator of young star Li Hsiu-hsien, soon to become Danny Lee.
When innovative Shaw Bros. studio director Chor Yuen teamed up with martial arts novelist Lung Ku and the Shaw’s top kungfu film star, Ti Lung, they made beautiful music together. In 1977 the trio collaborated to create two of the best martial arts films ever made, Clans of Intrigue and Magic Blade. The success of the films, as well as their recognition as some of the greatest looking films to come from the martial arts genre in decades, made it a pretty simple decision to keep a good thing going. Less than a year after audiences were dazzled with the complexly tangled web of swordplay, sex, and suaveness that made up Clans of Intrigue, the trio got together for a sequel called Legend of the Bat. Legend of the Bat is about Ti Lung smirking and stabbing people and trying to unravel a mysterious plot chocked full of secret identities, ulterior motives, and booby trapped lairs. In other words, it’s more of the same, and the same is worth getting more of when it’s as cool as Clans of Intrigue.