We here at Teleport City are no strangers to sword and sorcery films, and chances are, if you are here reading this, neither are you. In the 1980s, when I was going through my formative years and had a friend with satellite TV (back when that meant you had a huge NASA sized satellite in your back yard), I don’t think there was any genre we loved more. That’s because the sword and sorcery movies of the 1980s are perhaps the purest distillation of a ten-year-old boy’s mind that a ten-year-old boy could ever hope for. Yes, yes, I know. Ten year old boys were too young to watch such filth. We were also too young to read Heavy Metal magazine, know who Sylvia Kristel was, and have opinions about the best Playmates. Get with the times, ya squares. Sword and sorcery movies were great because not only could you stay up late and watch the R-rated ones, but even the PG ones were full of everything we wanted: monsters, gore, and big-boobed chicks wearing tiny fur bikinis, if they were wearing anything at all. And if that represents the purest distillation of a ten-year-old boy’s mind, then the movie Sorceress represents a sort of cask strength version of that particular spirit. Because Sorceress asks the question, “Sure, what if you had all that, but also the heroes are hot, naked twins?”
Like many people, I find that there are certain types of films that appeal so strongly to me on a conceptual level that I tend to cut them considerable slack when reviewing them. Often times, even the very worst of these films, like when Santo is old and fat and spends half the film driving a station wagon to the grocery store, muster enough of the elements I like to keep me satisfied. And one of my very favorite genres is the Eurospy film and the various offshoots and influenced tributaries — among them the Italian fumetti-inspired films. As we covered in some weird and convoluted fashion in our review of Kriminal and the three Turkish Kilink films, as well as Danger Diabolik, fumetti were saucy Italian comic books populated by sexy, violent anti-heroes and villains. Super-thief Diabolik became the flashpoint for a whole series of comics and related films that drew both from Diabolik and the James Bond movies. Diabolik himself was a throwback to the old pulp heroes like The Shadow, The Spider, and European counterparts like Fantomas — with a bit of Batman thrown in for good measure.
Back in the 1990s, I did a fanzine that was about as successful as I could hope for given my lack of financial resources. With nowhere to print it but an all-night copy shop manned by a guy named Fred the Bastard (who would let you make thousands of copies for the price of ten), I couldn’t really achieve any impressive sort of circulation. A couple hundred though. Not bad at the time, at least by my standards. It was a pretty standard type of zine for the time. Interviews with whatever punk rock bands had come through Gainesville int he past few months, record reviews, a bunch of random ranting, and of course assorted bits of collage art. Not having a layout program at the time, the whole thing was printed out in bits and pieces using a combination of my old Atari dot matrix printer and a newer HP DeskJet 500, and then I’d paste and tape it all together by hand. Part of the reason I have no photos from 1988-1994 despite having taken thousands is because I cut up almost all of them and pasted them into the zine layout. Double prints? Keeping track of my negatives? Who ever heard of such nonsense?
Eight. Nine. Three. In the Japanese card game known as hana-fuda, it’s the worst hand you can get. Eight, nine, and three — ya, ku, and sa. Japanese organized crime families adopted the name “yakuza” because of this hand. Because you need to be lucky to be a yakuza. Because you’ve drawn the worst hand if you cross them. Because winning with a ya-ku-sa hand requires the utmost skill at reading an opponent. Others may claim it’s because it’s bad luck that leads to a life of crime, or because yakuza are born losers. Or because in the Edo period, when the yakuza first emerged on the scene, they might have evolved at least in part out of the tekiya and bakuto social groups.
Like many of my stories, this one starts out with a girl. Nice girl. Well, not that nice. Something of a catch. We were lying around in my apartment in some state of undress or other — not because we were in the throes of passion, but rather because it was Florida in August, and my air conditioner was broken. Such extreme heat and humidity can make one shed one’s modesty as quickly as one sheds pants or shirt. We were watching something dreadful and delightful, as we tended to do. In this case, it happened to be a low-budget exploitation film called Death Curse of Tartu. At the time, I was still young and not so wise in the ways of obscure movies as I am today, so I didn’t know anything about the movie, the director, or the robust little Florida film industry of the 1960s that produced it. But once the movie started playing on my epic 10-inch TV, something strange happened during the credits.
“That’s my step-mom!” my friend exclaimed.
In recent reviews, and as we continue to discuss movies based on the literary works of pulp horror/sci-fi author HP Lovecraft, the names Brian Yuzna and Stuart Gordon have popped up a lot. More specifically, the title Re-Animator keeps getting dropped into impolite conversation. The team of Gordon and Yuzna have enjoyed considerable acclaim from fans for their adaptations of Lovecraft material and for their ability to take Lovecraft’s work and make it something new without losing the essence of what made the story work in the first place. They did this in a number of ways, but probably the wisest decision they made was to confine themselves to the periphery of Lovecraft’s bibliography, selecting lesser known and all-but-forgotten stories rather than Lovecraft’s best known and most beloved. The first of the author’s story the duo chose to tackle was Herbert West, Re-Animator.
HP Lovecraft, much discussed pulp horror author and Woodrow Wilson lookalike, was either born or transferred into this world from a watery beyond in 1890 in Providence, Rhode Island. His father, a traveling salesman, went insane as a complication of syphilis when young Howard Phillips was but three years old, and the elder Lovecraft was confined to a mental hospital until his death in 1898. Sickly and somewhat unstable as a lad, HP Loevcraft showed a knack for writing (poetry, mostly) despite the fact that he spent little time in school. He was raised by his mother, aunts, and grandfather, and it was his grandfather who first read old gothic horror stories to HP. His mother disapproved, fearing that the stories would upset the child, who already suffered from, among other things, night terrors. Lovecraft’s academic studies, such as they were — he dreamed of becoming a professional astronomer — were stymied by his inability to do well in higher mathematics. Upon the death of his grandfather in 1908, the Lovecrafts hit upon hard times. The family moved into a smaller home, and Lovecraft led a nearly hermetic existence, his mother being more or less the only person with whom he spent any time.
One of the many things that makes Lovecraft interesting, at least for me, is the discussion of why his writing work, if it does work for you (and despite my jokes about gambrel rooftops and fishmen, it does work for me most of the time). Everyone has their own reasons. Some can be agreed upon by the larger body of Lovecraft fans. Others are acutely personal. My example has always been my tendency to go backpacking in the wilds of New England, seeing firsthand how, even in our modern, developed world, civilization can vanish abruptly, leaving you surrounded by nothing but the night and woods. Even in those small states, the amount of land that gives way to untamed solitude is vast, and when you walk into the middle of it with nothing but boil-in-bag stroganoff and a headlamp to fend off the grip of the wilderness, it becomes a lot easier to believe Lovecraft’s tales of ancient things lurking in the mountains and foothills. You look up and realize how tiny you are. You look around an realize how vulnerable you are. Wolves, bears, and rutting moose are bad enough. I guess if I had to also deal with chattering crab monsters from space, I’d find them a lot scarier than I might have while sitting at home with a dram of Glenmorangie, reading The Whisperer in the Darkness. Because as has been pointed out to me in discussion, it’s not so much the monster as it is the isolation.
I have stared into the abyss of unspeakable madness, and in it I saw myself. I was taller, had darker hair, and was wearing a Miskatonic University sweatshirt, but other than that, the likeness was both striking and disheartening. His name was Paul, and he was the protagonist in Stuart Gordon’s adaptation of HP Lovecraft’s The Shadow Over Innsmouth. I didn’t like him at first, and then at some point during the movie, I realized that I probably didn’t like him because he was the protagonist I and many of you would be — confused, irritating, panicky, awkward — rather than the protagonist we like to assume we’ll be — manly, brave, competent, and possessed of 20/20 vision. Of all the unnameable horrors that are HP Lovecraft’s stock in trade, none is perhaps more terrifying than staring into the eyes of a spastic dweeb with ill-fitting spectacles and realizing with horror that, yep, that’s me.
But I am getting ahead of myself.
Some time back in the mid-1800s, I attended college. It was there that, while otherwise ensconced deep within the confines of the school of journalism (believe it or not) — where we all smelled of acrid ink, Dektol, stale coffee, and cigarettes — that I also began to refine my taste in the cinema. As part of that pursuit, on the rare days when we were allowed to leave the confines of Weimer Hall (which, if nothing else, had a lovely indoor courtyard and terrarium), I enrolled in a few film classes. Nothing too advanced that semester. An intro to film theories thing, and something about film noir with a professor who used to hop up onto his desk and do suggestive interpretive dances to the music of In a Lonely Place.