Many hours into playing Fallout 3, with my character standing on a bluff watching the sun set behind the ruins of Washington DC while Inon Zur’s haunting score played in the background, I started contemplating the very nature of video games and when a video game becomes something more than what “video game” often connotes. I played Fallout 3 obsessively for hours on end, often without any direction — sometimes going for days with no interest at all in advancing the actual plot of the game, content to simply wander the post-apocalyptic wasteland listening to Bing Crosby and Gerharde Trede, exploring every point on the game’s expansive map, and occasionally gunning down cannibalistic punks and super mutants. I began to wonder if this video game wouldn’t be better classified as something other than a video game, or if the term “video game” needs to be radically redefined. Does something as complex and sprawling and open-ended as Fallout 3 deserve to be filed under the same monicker as, say, Space Invaders or Angry Birds or Street Fighter? Or even as more sophisticated but less complex modern games like the Halo series.
This is another one of those fragmented movie memories for me, where the only thing I could remember about it was “Amanda Pays turns into a fish” — and even that I eventually convinced myself happened in Leviathan. But when I rewatched Leviathan and discovered that Amanda Pays does not turn into a fish at any point, protected as she was by the power of Peter Weller’s rolled bandana headband, I knew I had to figure out which film it was where she did turn into a fish. Luckily, you type “Amanda Pays turns” into Google, and the first auto-complete that comes up is “Amanda Pays turns into a fish.” Internet, you are truly a good friend. So anyway, it turns out it was The Kindred, and since I was on a fishy underwater monster movie kick and couldn’t remember anything about this one, I decided to track it down (surprisingly difficult) and see what else happens besides the woman who dated both The Flash and Max Headroom turning into a fish. Turns out not much.
In 2002, I had the possibly once in a lifetime chance to spend an entire summer driving across the United States. My traveling partner and I were able to indulge every whim, sometimes diverting wildly from our vaguely set course in order to visit some out of the way attraction or satisfy some curiosity or whim. Among the many things we both enjoyed was visiting air and space museums. Some we had targeted ahead of time. Others we learned about along the way. Some we stumbled upon entirely by chance out in the relative middle of nowhere. We were, at one point, making our way across Kansas after having already stumbled upon the Mid-America Air Museum in Liberal. We hit a town called Hutchinson, and as we made our way through caught a glimpse in the distance of a couple rockets. Obviously further investigation was warranted, and that in turn led us to The Cosmosphere. By this point in our travels, we’d hit more air and space museums than I can remember off the top of my head, and though I was not tiring of them (who can get enough Ham the space chimp? No one I’d want to know, that’s who), what made Cosmosphere one of the best was that a substantial portion of the museum was dedicated to the Soviet space program.
BallnRoll asked me to write for them about whiskey from unexpected countries. In The Whiskey Globe, we eschew Scotland and the United States, and spend time instead sipping drams from Sweden, Japan, India, France, and Taiwan
You can throw rubber fish at us all you want, but that’s not going to stop Doug McClure from punching a giant Octopus in the face, and it’s not going to stop me from a guest appearance on the Hammicus podcast to discuss Warlords of Atlantis.
If you were one of the few who followed the joint Magic Lizard Twitter-thon that involved The Cultural Gutter, Die Danger Die Die Kill, WtF-Film, and Teleport City, you might recall that proclamations of Magic Lizard‘s status as the worst movie ever made were challenged — legitimately — by The Cultural Gutter, who maintained that even the deepest of wounds inflicted by Magic Lizard were mere surface abrasions when measured against the to-the-core cutting of Bela Lugosi Meets a Brooklyn Gorilla, a cheap and lazy starring vehicle for Martin and Lewis copycats Duke Mitchell (yes, the same Duke Mitchell who later went on to make Massacre Mafia Style) and Sammy Petrillo (yes, the same Sammy Petrillo who later went on to star in Doris Wishman’s Keyholes are for Peeping). The movie had previously been experienced as one of Drive-In Mob’s Tweet-alongs. And as you might guess from the title, Bela Lugosi shows up (though he barely seems cognisant of the fact) to earn himself a little more morphine money and does indeed encounter a gorilla from — but not in — Brooklyn. While the Cultural Gutter’s Carol boasts writing about comics as her primary forte, she’s no slouch when it comes to cinema, and so I did not take her challenge to Magic Lizard‘s throne lightly. In fact, I’d been hearing for years how awful Brooklyn Gorilla was from people possessed of substantial strength when it comes to tackling the very worst cinema has to offer.
Hot on the heels of the spectacular High Crime, director Enzo Castellari and actor Franco Nero take another stab at the burgeoning poliziotteschi genre, this time eschewing the popular “cop on the edge/Dirty Harry” approach and instead turning to the template established in 1974 by Charles Bronson’s Death Wish. The primary difference between the two is that Bronson’s character was a man of peace pushed to violent extremes, constantly grappling with the morality of vigilantism even in the face of his family suffering a truly nightmarish crime. Franco Nero’s Carlo Antonelli, by contrast, gets roughed up by some crooks and almost instantly launches a campaign of murderous violence against them without any real philosophical debate. It’s like he was already a well-mustached powder keg of vigilante vengeance just waiting to be unleashed. Instead of confronting the moral ambiguity of vigilantism through the doubts of its protagonist, Street Law elects instead to address it on a slightly more meta level, one in which the hero’s actions aren’t questioned by the hero himself but instead by the fact that, at the bloody end of all things, he is just as frustrated and unfulfilled as he was at the beginning.
It was assumed when the Twilight novels and movies took over the universe, that we would be inundated with similar works of weepy, melodramatic teen supernatural romance. While that may have been the case in literature — assisted no doubt by the fact that self-publishing for e-book readers means anyone with enough determination to finish a book could get it published and sold on Amazon — the same thing didn’t really happen in film. There was a similar unfulfilled expectation when Harry Potter was the king of the hill, and we all assumed there’d be a billion little boy wizard movies. Despite it’s astounding popularity, only a few cinematic cash-ins ever saw the light of day, and they weren’t all that successful (I don’t think many people are demanding the next installment of the Percy Jackson series). I guess now you can throw Hunger Games into the mix as well. Young adult supernatural fantasy may rule the pop literary world these days, but it didn’t really succeed in setting aflame the big screen, or even the small screen. You’d think that, if nothing else, the direct-to-DVD or direct-to-Netflix-streaming world would be stuffed to the gills with dodgy young adult vampire romances and such, but that’s not the case. And yes, I’ve looked. All I found was a bunch of cheap, shot on digital video Fast and Furious rip-offs, which naturally, I immediately added to me queue.
Sector 7 is the very worst kind of movie with which to be confronted. OK, maybe not. Maybe What Happens in Vegas is the very worst kind of movie with which to be confronted, but since that’s not the sort of movie I seek out, and Sector 7 is, then the wounds I suffer at the hands of Sector 7 leaves a much deeper scar than any injuries I may have suffered while confined to a seat in a bus where they were playing What Happens in Vegas. Sector 7 is the person who should be your friend, but when you are dangling over the precipice and it is holding on to you, it suddenly flashes an evil grin and lets go, allowing you to fall to your death puzzled by this betrayal. Also, you are falling into lava. Sector 7, you were a flashy, big budget monster movie set on an oil rig and fronted by a wickedly cute actress with decent biceps. How could you do this too me? How could you be so very bad on pretty much every single level?
When Teleport City reviewed the French science fiction animated feature Gandahar, we delved into the history of French sci-fi in animated and comic form, including the birth of Metal Hurlant, the comic magazine that, when it was licensed for publication in America, became Heavy Metal. Tackling Luc “The Destroyer of French Cinema” Besson’s whimsical fantasy-adventure The Extraordinary Adventures of Adele Blanc-Sec allows us to continue our meandering history lesson on French comics and comics magazines. Adele Blanc-sec is an adaptation of a comic strip of the same name, which appeared in Pilote — coincidentally, the magazine that served as an incubator for the writers and artists (including Jean Giraud, aka Moebius, and Enki Bilal) who would leave it in the 1970s to launch Metal Hurlant. Pilote was founded by two writers, Rene Goscinny and Jean-Michel Charlier, and two artist, Albert Uderzo and Jean Hebrard. The four of them worked previously on comics supplements to newspapers as well as providing strips for magazines. Goscinny and Uderzo’s Asterix le Gaulois, a humorous strip about a village of Dark Ages Gauls was Pilote’s biggest hit in the early days and served as the foundation on which the magazine was built. The magazine boasted a number of other popular series, too, such as Blueberry, Barbe-Rouge, and Valerian et Laureline.