It has been my intention, forever derailed and distracted from, that Teleport City would spent time here and there discussing style and clothing. However, I did not want to simply reiterate and regurgitate, and I did not simply want to post an occasional photo or comment about some fashion show that recently happened,especially since I more frequently attend shows revolving around the removal of clothes rather than the donning of them. So what was it, in other words, that Teleport City’s peculiarly skewed perspective on the world could bring to the table that might prove different than the usual, even the usual I enjoy reading? I decided I would keep mum on the topic until I could come up with an appropriate angle from which to approach it. And I think I finally have one.
Attempts to revive and revise the Japanese karate movie started in 2007, with this tale set in the early 1900s of guys kicking each other in the face really hard. Japanese films are mostly terrible these days, and Japanese martial arts films have almost ceased to exist, with there being little more to the genre anymore than CGI movies or no-budget T&A stinkers starring busty AV idols as ninjas. So a bunch of karate guys woke up one day and thought to themselves, “you know, maybe we should be the guys making karate movies.” While their efforts remain small scale enough so that we can’t trumpet them as a revolution or the rebirth of the Japan Action Club, the results are still promising. Not always good, but promising.
Every time I sit down to muddle my way through another cheap Indian horror movie, I assume that I’m not going to have much new to say about it that wasn’t said in a previous review, that eventually they would start to look so much alike that I would pretty much use up all my ammo and have nothing else worth shooting at. But so far — and we’re still, frightening as this may be, at the very beginning of our journey — each new movie I watch ends up being weird and incompetent in a way that, while similar to previous films, is also completely unique, allowing me to latch onto some tiny branch and inflate it into a full review. I’m sure I’ll run out of steam eventually, but for now, the ride still manages to surprise me no matter how prepared I think I am ahead of time. Eventually, and in typically convoluted, non-linear fashion, we will weave together, as best we can, a loose history of the Indian horror movie and its common themes. Along the way, though, we’re going to watch a lot of movies featuring guys in store-bought gorilla suits.
Man, what is it with the directors of z-grade Indian horror films sharing names with yoga masters who have lots of information about themselves on the web? Don’t these yogis know that their online self-promotion makes it harder to find information about the director Harinam Singh, or in this case, Kishan Shah? And what is a yogi doing with a web presence anyway? Shouldn’t he be balancing on one leg in a cave somewhere in Rajasthan?
If there is any problem with High Kick Girl, a low-budget karate fest from Japan, it’s that it’s a terrible movie. If you can overlook that one flaw, then High Kick Girl is pretty decent. However, even if you can’t get over the fact that this movie is a study in incompetence due to inexperience, it’s still possible to wring from the mess a healthy degree of respect for what they were trying to do. Alas, if only good intentions always resulted in good movies. The dream of High Kick Girl was to take the Japanese martial arts movie back from the fumbling hands of CGI-heavy fantasy films and boob-heavy sexploitation stinkers full of AV idols flopping about and calling it karate, and return the martial arts film to the stewardship of people who actually care about it. And make no mistake — I thoroughly believe that everyone involved with High Kick Girl genuinely cares about martial arts and making good martial arts movies. They just aren’t capable of doing so, at least not yet.
My odyssey through the strange world of Russian fantasy films began in earnest many years ago, when I moved to a prominently Russian and Ukrainian neighborhood and started prowling around the DVD stores of Brighton Beach, Brooklyn. Up until then, I’d caught glimpses of this strange and wonderful looking avenue of cinema in the form of dubbed and edited American versions of the films, where Ilya Muromets became The Sword and the Dragon and Sadko became The Magic Voyage of Sinbad. These movies made regular rounds on broadcast television back when I was a kid, and I loved them without having any idea they were Russian fantasy films tailored by crafty American distributors to become nationless adventure spectacle. They were colorful, they were full of monsters, and they had lots of guys with swords running at each other. When I crept a little closer to old age, I decided I wanted to find the original versions of the films — much as I did with Eastern Bloc science fiction films — not just to see what had been changed, but also to see them in a better quality than I’d enjoyed on independent broadcast television with rabbit-ear antennae reception.
Although Manhattan’s Chinatown is the best-known of the city’s many Chinese enclaves, other pockets of settlement that draw far fewer tourists and don’t really cater to non-Chinese speakers exist all over the five boroughs. The biggest, most crowded, and most interesting to explore is the Chinese neighborhood in Flushing, Queens. Sitting in the shadow of Citi Field and the remnants of the World’s Fair, Flushing is a massive Chinese neighborhood with a dense concentration of restaurants, shops, and arcades. It sees far fewer tourists than Manhattan’s Chinatown, so navigating it can be a little trickier if you don’t read and speak the language. Many signs have no English translations (some have Spanish translations), and many shop proprietors speak very little, if any, English. But fortune favors the adventurous, and you can generally get along just fine so long as you recognize the fact that, unless you are Chinese, you are the minority here.
“I think we can put our differences behind us… for science… you monster.”
Portal 2 is a game that gleefully flies against all the wrong-headed assumptions about games — both from within the gaming community and from its many critics in the world of politics and moral watchdogging. It is a bloodless, essentially non-violent video game with a female protagonist. And it was a massive hit with an appeal that made it popular with both committed and casual gamers alike. It’s a game that dismisses the notion that games have to cater to the baser human desires for blood and guts, and that games have to be designed for what the industry erroneously defines as its audience: white, heterosexual guys who actively dislike — or are at least extremely uncomfortable with — women, and by extension, female characters in games. The massive success of Portal 2 proves these time-honored conclusions are, if not totally incorrect and blind to a massive and largely unacknowledged diversity, at least increasingly creaky, old-fashioned, and out of touch with the industry’s shift into a mainstream form of entertainment. And hell, even if they were correct, those are not assumptions that should be played to anyway.
I am a huge fan of George RR Martin’s A Song of Ice and Fire. Well, I am a huge fan of the first three books, tolerate the fourth, and consider the fifth one of the worst books I’ve ever read — but I am still qualifying myself as a huge fan since I am looking forward to the rest of the series regardless of my displeasure with A Dance with Dragons. But I am also cheap and slow, so I have yet to watch any but the first episode of HBO’s adaptation, A Game of Thrones. I keep meaning to, but then I just end up watching another season of Starz’ Spartacus instead. But when HBO and local villain Time-Warner Cable announced an exhibit of props from the show as part of the push for the new season, I was interested enough to go. Unfortunately, so was most of the rest of New York.
This is the first of what will be many random summaries of wandering and day-to-day adventures. I tend to get bogged down in research and endless expansion of scope when it comes to writing about the strange and entertaining sights across which I stumble (or deliberately seek out) throughout the week, which results in articles never actually getting posted. These frolic write-ups are summaries, really, with minimal background information or historical context. Some of them will be expanded upon later, and others don’t really afford much expansion. But they will be presented here so that we may, together, enjoy frequent romps through whichever city, town, or wilderness in which we happen to be wandering.